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Basketball drills

  • 1 defender under each goal.
  • 2 groups at the center line.
  • 1 against 1 on each side of the field.
  • Defense stays put when scoring.
  • To score first 10 times.
  • Right and left.
drawing 1 vs. 1, full court
Different options:
  1. Player under the basket, pass from the corner and player runs in. Quick scoring from close range.
    Make it more difficult by throwing first ball against the board/wall, then score.
  2. Player with ball on the centerline, 2nd player on the backline.
    Player with ball starts dribble and 2nd player chases and must first throw ball against the board/or wall for score.
1 player or the coach shoots from the free throw line (5x)
  • Line up for free throws
  • Let the ball bounce on the ground (defenders must keep the attackers away until the ball has stopped)
  • When the attacker gets the ball, push up (whole team)
  • 3 defenders in a row in the paint.
    • Give them number one, two, three.
  • 3 attackers at the three-point line position head and wing.
  • Coach passes to one of the 3 attackers and calls nrs 1-3
  • Defender with that number close-out to attacker with ball.
  • Attacker shoots (may use 1 dribble). Defence boxt-out
drawing 6 man rebound

free-running

  • Breaking free, learning in/out, 5 out (keep moving).
  • Free with defender, receive ball and score.
  • 2x2, also possible with 3x3, 4x4 (vests), trainer passes (or good player).


  • Everyone has a ball.
  • One person is the catcher and stands on the center line, the rest stands on the free throw line and tries to reach the other free throw line without being caught.
  • All normal rules apply such as run and second dribble.
  • If you are tagged, you also become tagged.
  • The teacher sets out three areas of approximately equal size with pawns.
  • It is best to use the volleyball lines (see map).
  • There are three sections (see map):
  • Left: barons square (losers square)
  • Middle: princes section (neutral section)
  • Right: king of the court (winner section)
  • All students stand in the middle section.
  • With a signal from the teacher the game starts.
  • All pupils have to try to tap/strike the ball of another pupil out of the box.
  • If you succeed you move one square to the right.
  • If your ball is knocked away you move up one square to the left.
  • If you hit/tap someone's ball out of the box on the right you score a point.
  • If your ball is knocked out of the winner's box you lose all your points.
  • If your ball is knocked out of the left box nothing happens and you stay standing.
  • When the teacher gives the final signal the person with the most points is king of the court and he/she has won.


king-of-the-court-6

passing-stardrill-1


Players gather on the right or left side of the center line.
The first two have a ball.
There are two catchers under the basket.
From the center line you dribble to the basket and make a lay-up.
The catcher catches the ball and passes it to the next player in line.
You do this until you have scored 15 times and then you change sides.




Everyone has a ball.
  • Slalom around pylons, possibly with touching.
  • Dribble with bench. Both sides a foot.
  • Back line slides with ball overhead.
  • Dribble to center line and push up.
  • Layup.
Repeat 3 times.
  • 3 rows with each 3 players or more.
  • Ball in the middle.
  • Pass to right start and pass back to center and pass to left and back.
  • Finish with layup or jump stop.
  • Return next to the court and shuffle through to the right.
drawing Warming up
  • B passes the ball to C
    • B runs to cone receives ball
    • B scores lay up
    • B joins row C
  • C passes the ball back to line B
    • C goes to take the rebound from B
    • C goes to line A
  • A passes the ball to B
    • A connects in row B
drawing Warming up, 3 rows