Basketball drills for all skills

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  • Set up a course with running boards, bridges, hoops and cones and have the kids dribble down the course.
  • You can make it as difficult as you like. The child who completes the course in the shortest time wins.
  • The children stand in a large circle.
  • There are several basketballs in the game.
  • The children with the ball bounce the ball as fast as possible to a classmate or group member, while calling his or her name.
  • This is recommended for children's camps (great outdoors!) or sports days, where children can learn each other's names and learn to catch the ball.
  • Players who do not bounce the ball well, do not catch the ball or call out the wrong name, step out of the circle and do not participate for a while.
  • As fewer and fewer players remain, the remaining players bounce more and more balls.
  • Continue, until only one or two players remain.
  • They have won.
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  • Place a row of cones and give each child its own basketball.
  • The children are challenged to dribble around the cones.
  • They are not allowed to hit the cones and they are not allowed to lose their ball.
  • The children follow each other quietly. The pace is gradually increased.
  • When the children get more ball control, put another row of cones parallel to the first row.
  • Let the children play a game: the first one who manages to dribble around the cones without a fault has won.
  • Let the winners play against each other, until only one winner remains.
  • A good basketball exercise for more ball control.

Competition form.

  • 2 groups against each other.
  • You have to make 15 good lay-ups with your group.
  • If you succeed, you sit down and you've won.
  • As an extension of this, in two minutes you have to make as many lay-ups as possible with your group.
  • At least 3 balls per group so you don't have to wait for the ball.
  • The lay-up must at least have a two step rhythm otherwise it does not count.
  • Approximately 4 to 5 minutes.


2-steps-lay-up

Feint exercise

  • Walk towards the defender, move your left foot to the left, as if you were passing the defender on the left
  • Immediately afterwards, move your left foot to the right and get the ball very low from your left hand to your right hand, so that your back is facing your opponent
  • Now dribble on and score with the lay-up


basketball-dummy-exercise

  • The attackers are not allowed to move from their spot.
  • They play the ball around and if they get the chance, they try to score
  • The defenders have to run They try to prevent a goal from being scored
  • When defenders are too static and stand by an attacker, you can do 3 things
    • Or force the defenders to run by telling at least one of them to run towards the attacker with the ball
    • Or tell the attackers they can take 2 steps.
    • Or draw a square on the ground where the attackers can move.
    • After 5 attempts, the defenders change with 2 new defenders.



basketball-attack

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  • Half of the basketball players have a ball.
  • These basketball players dribble all over the room.
  • On the whistle they pass the ball to someone they first made eye contact with.
  • The pass they use to do so is up to them.
  • Choose the pass that is best in the situation.
  • If you are close to the ball, do not pass.


basketball-dribble

  • We are going to work on two baskets and therefore also in 2 groups.
  • (How many groups you make depends on the number of baskets. More baskets means more groups).
  • Half of a group stands approximately on the center line on the right side of the basket.
  • The other half starts on the left side just beside the basket.
  • These persons have the ball and throw the ball to the person on the center line.
  • This person dribbles the ball to the basket, makes a lay-up, catches the ball and joins the line next to the basket.


basketball-lay-up


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2-against-1-half-court

  • Centers + Guards + Forwards
  • 3 Players
  • 1 ball
  • -a basket
  • -2 Cones

Requirements :

Players must be able to dribble and run a layup

Goal :

  • To finish off an overtime situation in 2-man break.
  • train outlet pass
  • to train running line flyer

Organization:

2-against-1-half-court

  • the defender throws the ball against the board, left or right of the ring
  • the attacker on the side of the board takes the outlet position and asks for the ball.
  • The flyer sprints away towards the middle line.
  • Flyer sprints around the pawn back to the basket.
  • outlet dribbles as fast as possible around the other pawn
  • the passer sprints to the centre circle, but has 1 foot in there and then goes to defend.
  • attackers have 1 goal attempt and max 2 passes.
  • the attacker who misses becomes the defender.


Teaching points

  • the defender NOT to make any unsportsmanlike mistakes
  • defender takes the charge or forces the dribbler to the side of the pitch
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