Basketball drills for all skills
- Alternate between squatting and standing while dribbling.
- Dribble while sitting down and standing up again.
- Dribble while lying on your back; stand up while dribbling at the signal.
- Dribble while lying down and standing up again.
- 2 rows of which 1 row has the ball.
- Passes to the middle line from the middle line 1 vs 1.
- When passing, make sure the persons keep running straight and don't go sideways.
- Everyone has a ball stands on the sideline.
- Exercises are alternated with
- between the legs
- free play on 1 or 2 baskets,
- depending on the number of players.
- NO dribbles only passing.
- Divide the group into two teams.
- From both teams 2 children stand on the mats belonging to their team.
- Also 2 children per team stand in front of the cupboard, these are the goalkeepers.
- The children who stay over, go to the throwing square (see drawing).
- When the balls come into play, the children in the box are supposed to throw the balls against the cupboard.
- The teacher divides the room into two squares by placing benches on the centerline of the room.
- Then the teacher makes 2 squares with pawns to catch up the right of attack.
- During this game the rulebook is used.
- See module basketball for this guide.
- The teacher divides the students into teams of 3, possibly with a substitute.
- See the tables at the bottom of the lesson preparation for the game schedules.
- The intention is that the team that has the ball (on the map team 2 & 3) try to score.
- To be able to score, the team must first get the right of attack.
- They get this right of attack when they arrive with the ball in the area of the pawns.
- From now on the team may score.
- They do this by shooting the ball into the basket.
- The other team must try to take the ball away from them.
- When this happens, the teams swap roles and the new team with the ball has to get the right of attack and try to score.
- The teacher sets out three areas of approximately equal size with pawns.
- It is best to use the volleyball lines (see map).
- There are three sections (see map):
- Left: barons square (losers square)
- Middle: princes section (neutral section)
- Right: king of the court (winner section)
- All students stand in the middle section.
- With a signal from the teacher the game starts.
- All pupils have to try to tap/strike the ball of another pupil out of the box.
- If you succeed you move one square to the right.
- If your ball is knocked away you move up one square to the left.
- If you hit/tap someone's ball out of the box on the right you score a point.
- If your ball is knocked out of the winner's box you lose all your points.
- If your ball is knocked out of the left box nothing happens and you stay standing.
- When the teacher gives the final signal the person with the most points is king of the court and he/she has won.
- The teacher chooses 2 tickers.
- They have to stay inside their box (inside the 4 pawns) and knock the basketballs away from the runners when they want to cross.
- The runners have to dribble to the other side without losing their basketball.
- If a runner doesn't have his basketball with him, he's out and he automatically becomes a ticker.
- A tip that you can give to the runners is that they should shield the ball with their body.
- This means staying between the ball and the opponent.
- The pupils may only cross again when everyone has been tagged or has reached the other side.
- In the end, as the game progresses, you get more and more tickers and less and less runners.
- The last remaining runner is the winner.
players must master the layup at full speed
on a stray ball and be able to finish the next 1 against 1
- the trainer stands in the middle of the bucket and has the ball
- Two players on the elbow are only allowed to look straight ahead.
- trainer passes between the players
- they may only move when they see the ball
- the player who captures the ball scores on the opposite basket
- the other player tries to prevent this
- the coach makes his passes so hard that the players have to sprint to keep the ball in.
- n.b. the defender must not make any mistakes due to the risk of injuries
- speed of action
- do not let the defender distract you
- have players start sitting or lying down
- Put two players next to each other on the elbow, or with their backs against each other. Then play 2 against 2
- machine gun at players' elbows