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Basketball drills

  • Two players, behind each other outside the key/3-point line.
  • 3 pilons/ Player with ball starts at middle, defender behind her.
  • Player with ball goes around 3rd pilon. Defender around 2nd. Lay-up/defense. (2-4 baskets)

15-shooting-play-2

  • 1 dribbles towards the wing
  • 3 cuts across the perimeter taking both screens from 4 and 5, at the same time 2 cuts towards the middle of the bucket.
  • Immediately after putting the screens on the elbow, 4 and 5 place an ellevator screen in front.
  • 2 runs through the screen towards the perimeter for the catch and shoot 3 pointer

shot-and-dribble

shot-and-dribble

shot-and-dribble

2 lines shooting drill

https://www.youtube.com/watch?v=TD_cWP6_F8g

  1. Wave from mid-court. (Tempo)
  2. Free-throws 2x2 p.p. After 2 shots. Slides from back-court to mid. Sprint back. (Tempo)
  3. Shooting drill bucket. 2 rows under the basket. One with ball. Get ball from passer just outside bucket. Shooter rebounds own shot. Change rows. Pass-shot-rebound in quick order.
  4. If we run two line lay-ups. Always with an outlet. Tempo!

  1. Wave from mid-court. (Tempo)
  2. Free-throws 2x2 p.p. After 2 shots. Slides from back-court to mid. Sprint back. (Tempo)
  3. Shooting drill bucket. 2 rows under the basket. One with ball. Get ball from passer just outside bucket. Shooter rebounds own shot. Change rows. Pass-shot-rebound in quick order.
  4. If we run two line lay-ups. Always with an outlet. Tempo!
  5. Or 3 rows.
    • 1 (3) low. 1 with ball left or right side wing.
    • Pass row 2 to 1.
    • Row 3 (under basket?
      • rebound.
      • Rebounder (3) to 1.
      • Shooter/lay-up (1) to 2,
      • Passer (2) to 3.

  • 2 rows of which 1 row has the ball.
  • Passes to the middle line from the middle line 1 vs 1.
  • When passing, make sure the persons keep running straight and don't go sideways.
  • free play on 1 or 2 baskets,
  • depending on the number of players.
  • NO dribbles only passing.
  • The teacher chooses 2 tickers.
  • They have to stay inside their box (inside the 4 pawns) and knock the basketballs away from the runners when they want to cross.
  • The runners have to dribble to the other side without losing their basketball.
  • If a runner doesn't have his basketball with him, he's out and he automatically becomes a ticker.
  • A tip that you can give to the runners is that they should shield the ball with their body.
  • This means staying between the ball and the opponent.
  • The pupils may only cross again when everyone has been tagged or has reached the other side.
  • In the end, as the game progresses, you get more and more tickers and less and less runners.
  • The last remaining runner is the winner.


make-it-across

  • Set up a course with running boards, bridges, hoops and cones and have the kids dribble down the course.
  • You can make it as difficult as you like. The child who completes the course in the shortest time wins.
  • The children stand in a large circle.
  • There are several basketballs in the game.
  • The children with the ball bounce the ball as fast as possible to a classmate or group member, while calling his or her name.
  • This is recommended for children's camps (great outdoors!) or sports days, where children can learn each other's names and learn to catch the ball.
  • Players who do not bounce the ball well, do not catch the ball or call out the wrong name, step out of the circle and do not participate for a while.
  • As fewer and fewer players remain, the remaining players bounce more and more balls.
  • Continue, until only one or two players remain.
  • They have won.

2-against-1-half-court

  • Centers + Guards + Forwards
  • 3 Players
  • 1 ball
  • -a basket
  • -2 Cones

Requirements :

Players must be able to dribble and run a layup

Goal :

  • To finish off an overtime situation in 2-man break.
  • train outlet pass
  • to train running line flyer

Organization:

2-against-1-half-court

  • the defender throws the ball against the board, left or right of the ring
  • the attacker on the side of the board takes the outlet position and asks for the ball.
  • The flyer sprints away towards the middle line.
  • Flyer sprints around the pawn back to the basket.
  • outlet dribbles as fast as possible around the other pawn
  • the passer sprints to the centre circle, but has 1 foot in there and then goes to defend.
  • attackers have 1 goal attempt and max 2 passes.
  • the attacker who misses becomes the defender.


Teaching points

  • the defender NOT to make any unsportsmanlike mistakes
  • defender takes the charge or forces the dribbler to the side of the pitch