Basketball drills for dribbling

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  • Alternate between squatting and standing while dribbling.
  • Dribble while sitting down and standing up again.
  • Dribble while lying on your back; stand up while dribbling at the signal.
  • Dribble while lying down and standing up again.



  • Everyone has a ball stands on the sideline.
  • Exercises are alternated with
    • crossover,
    • between the legs
    • etc.
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  • free play on 1 or 2 baskets,
  • depending on the number of players.
  • NO dribbles only passing.
  • The teacher divides the room into two squares by placing benches on the centerline of the room.
  • Then the teacher makes 2 squares with pawns to catch up the right of attack.
  • During this game the rulebook is used.
  • See module basketball for this guide.
  • The teacher divides the students into teams of 3, possibly with a substitute.
  • See the tables at the bottom of the lesson preparation for the game schedules.
  • The intention is that the team that has the ball (on the map team 2 & 3) try to score.
  • To be able to score, the team must first get the right of attack.
  • They get this right of attack when they arrive with the ball in the area of the pawns.
  • From now on the team may score.
  • They do this by shooting the ball into the basket.
  • The other team must try to take the ball away from them.
  • When this happens, the teams swap roles and the new team with the ball has to get the right of attack and try to score.


right-of-attack

  • The teacher sets out three areas of approximately equal size with pawns.
  • It is best to use the volleyball lines (see map).
  • There are three sections (see map):
  • Left: barons square (losers square)
  • Middle: princes section (neutral section)
  • Right: king of the court (winner section)
  • All students stand in the middle section.
  • With a signal from the teacher the game starts.
  • All pupils have to try to tap/strike the ball of another pupil out of the box.
  • If you succeed you move one square to the right.
  • If your ball is knocked away you move up one square to the left.
  • If you hit/tap someone's ball out of the box on the right you score a point.
  • If your ball is knocked out of the winner's box you lose all your points.
  • If your ball is knocked out of the left box nothing happens and you stay standing.
  • When the teacher gives the final signal the person with the most points is king of the court and he/she has won.


king-of-the-court-6

  • The teacher chooses 2 tickers.
  • They have to stay inside their box (inside the 4 pawns) and knock the basketballs away from the runners when they want to cross.
  • The runners have to dribble to the other side without losing their basketball.
  • If a runner doesn't have his basketball with him, he's out and he automatically becomes a ticker.
  • A tip that you can give to the runners is that they should shield the ball with their body.
  • This means staying between the ball and the opponent.
  • The pupils may only cross again when everyone has been tagged or has reached the other side.
  • In the end, as the game progresses, you get more and more tickers and less and less runners.
  • The last remaining runner is the winner.


make-it-across

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  • We're gonna dribble!
  • Dribble the ball from left to right.
  • With feints in between. High. Low. Fast and slow.
  • Look closely at the options you have.
  • The planet Saturn is the planet with the rings.
  • So can you guess how the Saturn exercise goes?
  • Spin the ball around your left leg, your right leg and around both legs.
  • There is no dribbling involved, but this exercise is very good for your hand-eye coordination.
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  • The players bounce the ball on the spot.
  • Make sure the hand is always on the ball so the ball is pushed down (so not hit down).
  • The players sink through their knees so they are low to the ground and the ball bounces faster.
  • Then the players stretch their knees again. Repeat several times.
  • The players dribble through each other, changing direction all the time so that they are criss-crossing each other.
  • The players must try not to touch each other.
  • The players try to guide the ball along a route whilst dribbling.
  • For example slalom around cones or over benches (at your own discretion).
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