Basketball drills for technique warming-up
- Four pylons, rows with 1 ball.
- Player with ball dribbles to the middle, jump-stops, pivots (right foot, turns to the right) and passes.
- Connect behind in row to which you pass.
- Variation:
- Pivot to left and pass.
- Observations:
- Make a good jump stop.
- Slalom around the pawns. (low dribble)
- Over the bank:
- Low dribble on the ground, cross over.
- Drive by cones:
- Dribble with the left and touch each cone with the right.
- Push-ups/abdominal thrusts on the middle line.
- Layup.
- Rows of 5-6 men, 2 per basket, 1 ball per row.
- Throw ball against the board, next player catches and throws again immediately against the board.
- U12-2 must catch ball in the air.
- All players are spread over the playing area.
- One player starts as the "hunter" and one player as the "prey".
- The "hunter" tries to catch the "prey".
- The "prey" can escape by running away or lying down next to another player.
- This player now becomes the "hunter" and the old "hunter" becomes the "prey".
- White triangle (1)
- Ball against plate
- Blue triangle (2)
- Gets around the ball
- Pass from White to Blue
- Red triangle (3)
- Runs to the sideline
- Pass from Blue to Red
- White triangle
- Runs trailer
- Pins and spins and gets the ball from Red
- Finish
- After pass of Red
- Gets red ball from red ball (4)
- Finishes off Red.
- After pass of red ball blue gets ball from blue ball (5)
- Finishes blue.
- White triangle becomes red triangle 1 => 3
- Blue triangle becomes red ball 2 => 4
- Red triangle becomes blue sphere 3 => 5
- Red sphere becomes white triangle 4 => 1
- Blue sphere becomes blue triangle 5 => 2
- Everyone a ball
- Outward zigzag dribble around cones
- Midline backline sprint/dribble
- Side/slides over the back line
- Back various commands (Crabwalk, backwards dribble, between the legs)
- 5x push-ups, abs on midline
- Finish with lay-up or shot from the hoop
- Start slowly as a warming-up
- Then faster and faster (keep distance)
- Coach lining up on the way back to give different assignments
Two rows on the center line, 1 player in the corner on the baseline (the passer).
Starting with right layups:
- Ball is with the proposal player in the right row
- First player in left row runs to the front
- Player with ball passes ball to player in left row
- Player in left row makes a jump stop
- Player in right row touches sideline at free throw line and makes a cut to the basket
- Player with ball passes to other player at right moment (other player asks for ball)
- Player in right group makes lay-up.
- Player in left row catches ball and passes to player in corner (no ball on the ground!)
- Player in the corner passes ball to next player in line
- Catcher becomes player in the corner
- 10 minutes:
- 5'right
- 5'left
- 2 lines
- right side 2 balls
- Half of players right side
- half of players left side to rebound
Requirements
- paste technique
Organization
- There is one ticker without the ball and two players without the ball.
- Whoever has the ball cannot be tapped without it.
- The ball may be held for a maximum of ten counts.
- If the scapegoat intercepts a ball, the ball is out of the game.
- Change the scapegoat regularly
- Depending on the amount of players adjust the size of the field.
- Running outside is not allowed.
Goal
- Free running, searching for space
- Movement
- The joy of playing
Teaching points
- Passing technique, running free and filling space
- Ball must reach other player, otherwise also out
- Dribble!
- For fitness this is a good exercise:
- The group has to line up and you let them start dribbling slowly.
- As soon as the trainer blows the whistle, the last one in line should run forward.
- Do this until everyone has run and then let them finish the circle.
Everyone a ball
- Outward zig/zag dribble around pawns and finish with lay-up
- Back various assignments (Crabwalk, backwards dribble, between the legs) and also finish with lay-up
- start quietly as a warming-up, then faster and faster
- Coach lining up at the return to give various assignments.
- There is one scapegoat without the ball and two players without the ball.
- The ball is thrown over in a good position, who has the ball can be tapped without the ball.
- The ball may be held for a maximum of ten seconds.
- If the ticker has intercepted a ball, then that ball goes out of the game.
- Are you tapped you go to the side when no 2 comes on the side does no 1 again.