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Beachvolleyball drills for technique verdediging / toetsen / onderhands / duiken

Organization: 6 players per court

  • 2 on each side of the net, at position 1
  • Storage to position 5 or 6, build-up and pass the ball to the server
  • The server defends to position 6,
    • This player executes the first contact
    • and the previous attacker sets the ball to position 2
    • the defence player
  • As long as there are 2 balls, keep going, when one is dropped, go for the point.


Variant: the defender is short or deep, short ball is pokey, deep ball is technical ball.

drawing Beach: short + deep placement + build up of defense

Objective:

  • The goal is to separate the elements and deliver quality.
  • Pass the ball to the desired position.
  • Then getting into an attacking position, and executing the hitting technique.
  • Hereby preparation for the jump and reach is essential.


Execution:

  • Two sides of the net are used.
  • Player 1 stands at one side of the net, throws up the ball and hits it to player 2, who stands in a service-pass position.
  • It is important to use the right technique when hitting the ball.
  • Player 2 passes the ball to the trainer.
  • Pay attention to the passing to the desired set position.
  • The trainer catches the ball and throws it immediately in a perfect setup (start with a 1m set which contains a peak).
  • Player 2 gets into position for the attack, and attacks in a specific area (use pawns as targets).
  • After the attack, the player advances to the serving position.
  • After player 1 hits the ball he joins behind the line of passers/attackers.


precision-attack



Adjustments

  • Initially the direction of attack is "only" right or left.
  • As the exercise progresses, the goal can be made smaller and more accurate.
  • The ball can also be thrown in instead of hit by player 1.
  • Give player 1 a more specific assignment.
  • Use the distributor instead of the trainer who catches and throws the ball.
  • Make attack zones smaller to increase the precision needed.
  • Build up the attack from the service and attack with a defense.
  • Build an attack on one side;
  • The blocker stands in front of the attacker, pretends to jump and steps back;
  • The attacker plays a short ball over the blocker; the blocker defends the ball and the rally continues or the ball is scored.
  • When the attacker gets in the middle, you can train both ways.
  • The same when the attacker plays short diagonally
  • The blocker makes a step into the diagonal, pretends to jump and then runs to defend the diagonal ball.


improve-the-footwork-of-the-blocker


Variations:

  • The first ball must be played short.
  • Then play against each other for the point.


  • Apply it in a situation where the attacker has no restrictions.
  • Trainer (or one of the players) throws in the first ball from a table.
  • The attacker may try to score the ball in the area just behind the net.
  • Along the line or diagonally. With a defender added the
Setup:
Which team brings in most gold pieces/ pits?
  • 1 bank & one-against-all
  • 2-4 gangs of thieves
  • 1-2 guards.
Game consists of 4 rounds of play:

Game Round 1:
  • Thief - attacker: per post only 1 active & 1 gold piece at a time try to steal from bank.
  • Collect in own vault -hoop-.
  • Guard - defender- may only defend outside the bank.
  • If the thief is caught so tapped, he must leave the gold piece in the police station -under a cone.
  • Which team was able to steal most gold pieces?
Game Round 2:
  • Divide gold pieces equally among the thieves.
  • Thieves: safely move your gold pieces 1-for-1 to other safe -from one hoop to another.
  • Thief -attacker: walk around your cone without the guard catching you.
  • Agent -defender: in this case may only defend inside the bank.
  • If the thief is caught -attacked, he must leave the gold piece in the police station -under a cone.
  • Which team was able to transfer most gold pieces safely?

Game Round 3:
  • Thieves: for x time, steal as many gold pieces as possible from other safe.
  • Thief -attacker: mandatory back & forth through bank = watch for guard inside bank.
  • Guard may only defend inside bank.
  • If the thief is caught so tapped, he must leave the gold piece in the police station -under a cone.

Game round 4:
Same as game round 3, but with double guard 1 guard outside & 1 guard inside the bank.

Which team will have the most gold pieces in their possession after 4 rounds of play?