Handball drills for all skills

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  • Example of running routes from a 6-0 defense.


fast-counterattack-3-against-3-1



  • Left player from the wall plays pass to MO, all players from the wall go backwards and place a bar on a corresponding defender.
  • MO plays pass to in starting LH
  • LH presses right next to HR and plays pass to in starting MO
  • MO finishes


breakthrough-with-barrage-and-pass

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  • A defender plays pass to KP.
  • Immediately after the launch of the quick counter-attack, the defenders must try to stop the attack in a legal manner and must be back in time to defend
  • The attackers must try to force a break-through.



fast-attack-4-against-2

Free throw variation:

  • 2 in wall (center and circle).
  • Ball goes to set up.
  • Threat.
  • Outer wall blocks corner, other blocks construction.
  • Corner starts, gets ball from set-up and runs between players.



  • A player from the wall plays a pass to a starting player (in front of the wall)
  • The players in front of the wall move backwards immediately after receiving the ball and stop,
  • The player in front of the wall fences immediately after receiving the ball for a jump throw and completes the throw.
  • The players in front of the wall must make sure that they do not make an attacking mistake by running into the defenders.
  • Some defenders lower their arms when someone threatens to run into them, giving the thrower the space she needs to finish.


direct-jump-throw-1


  • A player from the wall plays a pass to a starting player (in front of the wall)
  • The players in front of the wall move backwards immediately after receiving the ball and stop,
  • The player in front of the wall fences immediately after receiving the ball for a jump throw and completes the throw.
  • The players in front of the wall must make sure that they do not make an attacking mistake by running into the defenders.
  • Some defenders lower their arms when someone threatens to run into them, giving the thrower the space she needs to finish.


direct-jump-throw

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  • Left player (of the pair) plays pass to inside starting RO
  • Right player places spar to the right of UL, RO puts pressure inside,
  • Left player starts in between UL and HL,
  • RO plays a pass to the starting left player
  • Left player finishes


pressure-inwards-outwards

  • Player in front of the wall starts in to the right to make the defense think,
  • that that's where the action will take place,
  • Left player out of the wall plays
  • Pass to starting LH,
  • All players from the wall go backwards and place a barrier on the corresponding defenders.
  • LH takes advantage of the space and finishes


in-the-starting-corner


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  • The exercise starts when one of the attacking players plays the ball to KP.
  • The defenders must try to stop the attack in a permissible way.
  • The attackers must try to force a breakthrough.


fast-counterattack-4-against-3

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