facebook pixel

Handball drills

  • If the opponent likes to make use of the quick counter attack, this might help
  • The team is on the attack.
  • Then the coach calls a player aside for so-called "extra instructions".
  • Then the corner player on the other side plays a bad pass in the direction of her own half, with the ball bouncing slowly towards the exchange zone.
  • Of course the team must comment on this.
  • While the team argues, the opponents counter-attack quickly.
  • In the meantime, the coach has followed the ball and passes the position to the player.
  • At the right moment, the coach says "NOW", the player turns round and plays a pass to one of the free team-mates, who has stayed behind.


false-change-of-player

  • The following might be fun to try out.
  • At a signal, all players except the ball carrier lie down on the ground.
  • The defence will probably be a little surprised and lose interest, allowing the ball carrier to throw at the goal of the bewildered goalkeeper
  • Please note, however, that this can be considered unsportsmanlike conduct and should therefore only be used during a practice match.


drop-dead

  • Example of running routes from a 5-1 defense.


fast-counterattack-5-to-1

  • Example of running routes from a 6-0 defense.


fast-counterattack-3-against-3-1



  • Left player from the wall plays pass to MO, all players from the wall go backwards and place a bar on a corresponding defender.
  • MO plays pass to in starting LH
  • LH presses right next to HR and plays pass to in starting MO
  • MO finishes


breakthrough-with-barrage-and-pass

  • A defender plays pass to KP.
  • Immediately after the launch of the quick counter-attack, the defenders must try to stop the attack in a legal manner and must be back in time to defend
  • The attackers must try to force a break-through.



fast-attack-4-against-2

Free throw variation:

  • 2 in wall (center and circle).
  • Ball goes to set up.
  • Threat.
  • Outer wall blocks corner, other blocks construction.
  • Corner starts, gets ball from set-up and runs between players.



  • A player from the wall plays a pass to a starting player (in front of the wall)
  • The players in front of the wall move backwards immediately after receiving the ball and stop,
  • The player in front of the wall fences immediately after receiving the ball for a jump throw and completes the throw.
  • The players in front of the wall must make sure that they do not make an attacking mistake by running into the defenders.
  • Some defenders lower their arms when someone threatens to run into them, giving the thrower the space she needs to finish.


direct-jump-throw-1


  • A player from the wall plays a pass to a starting player (in front of the wall)
  • The players in front of the wall move backwards immediately after receiving the ball and stop,
  • The player in front of the wall fences immediately after receiving the ball for a jump throw and completes the throw.
  • The players in front of the wall must make sure that they do not make an attacking mistake by running into the defenders.
  • Some defenders lower their arms when someone threatens to run into them, giving the thrower the space she needs to finish.


direct-jump-throw

  • Left player (of the pair) plays pass to inside starting RO
  • Right player places spar to the right of UL, RO puts pressure inside,
  • Left player starts in between UL and HL,
  • RO plays a pass to the starting left player
  • Left player finishes


pressure-inwards-outwards

  • Player in front of the wall starts in to the right to make the defense think,
  • that that's where the action will take place,
  • Left player out of the wall plays
  • Pass to starting LH,
  • All players from the wall go backwards and place a barrier on the corresponding defenders.
  • LH takes advantage of the space and finishes


in-the-starting-corner


  • The exercise starts when one of the attacking players plays the ball to KP.
  • The defenders must try to stop the attack in a permissible way.
  • The attackers must try to force a breakthrough.


fast-counterattack-4-against-3