Handball drills
- Blue crosses over,
- Red must try to get rid of the ball.
- Ball away? -> defend until everyone has lost their ball.
- Too easy?
- Extra defenders.
- 3 times a ticker,
- whoever catches the balls in the shortest time is the winner.
- The teacher sets out three areas of approximately equal size with pawns.
- It is best to use the volleyball lines (see map).
- There are three sections (see map):
- Left: barons square (losers square)
- Centre: princes section (neutral section)
- Right: king of the court (winner section)
- All students stand in the middle section.
- With a signal from the teacher the game starts.
- All pupils have to try to tap/strike the ball of another pupil out of the box.
- If you succeed you move one square to the right.
- If your ball is knocked away you move up one square to the left.
- If you hit/tap someone's ball out of the box on the right you score a point.
- If your ball is knocked out of the winner's box you lose all your points.
- If your ball is knocked out of the left box nothing happens and you stay standing.
- When the teacher gives the final signal the person with the most points is king of the court and he/she has won.
- 2 tjoeks, in the corners of a half field, surrounding it with a circle of pawns.
- They are not allowed to enter.
- They are not allowed to tip (bounce). 2 teams.
- They score a point by throwing the ball into the corner of the circle and another player of the team catches the ball.
- The teams may score in both tjoos. Man-to-man defense.
- So let them make two teams and then one of the 2 vests and then they can defend each other.
- Hands, high, low, the kids know it.
- But now instead of going to get their ball right away.
- They leave their ball on the ground and sprint to the middle line after throwing the ball.
- balls all at the center line
- They make 2 teams.
- They all stand in 1 of the 2 corners.
- Then you bounce a ball and they have to move to the goalpost and sprint to you.
- Then you can for example roll the ball away, bounce it.
- Or just hold it and see who gets it first.
- What I often do when 1 person is left, then I let that person catch the balls and keep indicating
- Penalty's also called penalty throw.
- Make sure the foot is not on or over the line and that they leave it there.
- 2 teams play against each other.
- there are 3 pins on the field
- 2 in opposite corners on the same longitudinal line and
- 1 on the other longitudinal line so that these 3 cones form a triangle)
- score by tapping a cone
- after tapping a cone move directly to another cone
- extra rule:
- by good contact the ball is for the defender.
- there are 3 pins on the field
- 3 attackers and 3 defenders (later change)
- 3 defenders outside the 9m in "Liegestütz" (until the attackers sprint towards the 9m, then stand up)
- 3 attackers divided on LO, MO, RO
- 3 attackers sprint to the 9m and back to the half way line, then receive the ball and play 3:3.
- 3x in a row and then change
- Place two hoops in a row on either side.
- Player 1 stands in the last hoop on the left.
- Player 2 goes into the back hoop on the right. Stand with your knees bent.
- Try to throw the ball into the front hoop of the opponent with an underhanded movement (with two hands).
- If the ball touches the ground inside the hoop, you get 1 point.
- 3 pawns,
- 1 pawn on the circle=A,
- 1 pawn on the LO=B,
- 1 pawn on RO=C /
- if more players present, work with 4 pawns
- players divide into 3 groups and each group will stand behind 1 pawn
- start with 1 ball
- players at pion A have the ball and play to B and follow the pass (walk to pion B)
- player with pawn B receives the ball and plays the ball to player with pawn C and follows the pass (walk to pawn C)
- player near pawn C receives the ball and plays the ball to player near pawn A and follows the pass (walk to A)
- DUS play to the right and walk to the right
- 2nd heavier possibility:
- 2nd ball in reception OR play ball to the right and walk to the left
- Make two teams and provide two thick mats.
- The goal is to push the thick mat with your team to the other side.
- After each push you have to return to the starting line.
- So the smartest thing to do is to make a run for it with your whole team at the same time and push against the mat.
- Make two teams.
- The goal is to get the ball to the other side of the line.
- You do this by standing in plank position and then pushing the ball to the other person who is standing further down in plank position.
- Then you run to the front and stand in a holding position and wait for the ball to come.
- The team that gets to the other side first wins.