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Handball drills for technique ball control

  • RO plays pass to starting MO
  • MO sets up swap with LO starting from behind, LH starts towards middle, MO puts bar on UR
  • LO puts pressure on the central block between MA-l and CS and plays pass to in starting LH
  • LH finishes



  • RH puts pressure between MA-l and HL, MO puts pressure between MA-l and HL, RO starts in behind MO. This will cause MA-l and HL to go in, allowing a pass from RH to RO.
  • CS puts pressure on MA-r, RO finishes off


attack-against-offensive-exit


  • Left player from the wall plays pass to MO, all players from the wall go backwards and place a bar on a corresponding defender.
  • MO plays pass to in starting LH
  • LH presses right next to HR and plays pass to in starting MO
  • MO finishes


breakthrough-with-barrage-and-pass

  • The players position themselves as indicated on the drawing.
  • Just before taking the free throw LO starts in towards the centre, player (from wall) plays pass to MO, wall puts backward bar on defensive block.
  • MO puts pressure to the left of UR and plays pass to RO who starts in.
  • RO takes advantage of the space and finishes.


in-the-start-up-phase


  • Two players (e.g. CS and MO) stand close together at the free throw line.
  • The inside player (MO) plays a pass to starting LO, the outside player (CS) starts in and places a blocker to the left of MA-r
  • LH presses left of HR, LO presses right of HR, creating space at the circle, MO takes advantage of the space, LO plays pass to MO
  • MO rounds off.


hungarian-9-meter-throw

  • Left player from the wall plays pass to starting MO,
  • all players of the wall place a barrier on the corresponding defenders
  • MO puts pressure on the right side of MA-l,
  • which makes MA-l move with her, creating extra space at the circle,
  • MO plays pass to back of starting RO
  • RO uses the space and finishes with a jump throw.


change-and-jump-throw

  • Players in three set-up positions.
  • Cross in front of each other during passing and take over the position.
  • Players in two set-up positions.
  • Trainer in the middle inside the 9-meter line.
  • Right half plays ball to trainer and runs towards goal in front of trainer.
  • In the meantime the left half receives the ball and passes to the goal.
  • Left wing starts after playing the ball in front of the trainer.
  • The left wing receives the ball from the trainer and passes to the goal.
  • Bring up the ball in 2 teams from your own 6 meter area.
  • On your own half of the field you encounter 1 defender (stays only on this half of the field).
  • On the other half of the field you encounter 2 defenders, but you also have a circle runner offensively.


2-teams-handball

  • Red brings the ball up to the other side and tries to score.
  • Pairs start from the back line.
  • As soon as red makes a goal attempt, green may start to score a breakout at the opposite side.
  • Red defends back.
  • When green has taken a goal they have to go back to defend the other two red players.
  • These have of course started at the moment that green has taken a goal attempt.
  • This exercise can continue in a flowing way, because the players keep coming back to their own side.
  • You can do this on time (which group has scored the most goals?) or you can choose who has scored the most goals.


score-with-opponents

  • One person on the left side of the pitch (can also be another position) and this person has to shoot as many balls at the goal as possible within 1 minute (or longer).
  • The rest of the players collect balls and one of them plays the balls to the ball.
  • Shooting the link-up in succession.
  • Keep track of how many times the player has scored.
  • When you have shot, you must walk backwards to your position. Keep changing until everyone has been there.


Variation:

  • Different ways of approaching (i.e. slightly inwards or outwards etc.)
  • Different shots (underhand throw, bend throw, out of the way, etc.)
  • Use more than 1 position

crossing-and-tapping-away-1

  • Blue crosses over,
  • Red must try to get rid of the ball.
  • Ball away? -> defend until everyone has lost their ball.
  • Too easy?
    • Extra defenders.
    • 3 times a ticker,
    • whoever catches the balls in the shortest time is the winner.