Hockey drills for technique defense
- The exercise is meant to simulate a game.
- It is therefore intended that one team consists of the defenders/defending midfielders and the other team consists of the attackers.
- The attackers can score in the normal goal (decide if they can hit high as in the game).
- The defending side can score by driving the ball.
- Over the line of the goals on the half way line.
- The attackers learn to play over and finish at goal and the defending side learns to defend to the outside.
- Purpose; passing over large distances, while running. Finishing and tackleback.
- A plays long pass to B,
- B drives the ball to the right and plays through to C who shoots at goal.
- Once the shot has been completed, the next player on A passes to D
- and D starts a dribble towards the goal (scoring past penalty spot),
- C defends this attack.
- Rotation: A1BCDA2
Variation:
- Attacker plays to defender, and plays the ball back to the attacker.
- Then the attacker is allowed to attack towards goal.
- At 1, the ball begins and passes to the defender who then passes it to the out-going attacker.
- From there it is 2 to 1
- See number 2, only the players remain and it becomes a 4 against 2.
Aim
- A game is not only fun, you also learn a lot from them.
Set up
- Very simple: 2 goals, some vests and some balls.
- Surely no more explanation is required?
- This kind of game isn't really for training something specific (e.g. playing outside with a box in the middle), but just to have fun.
- If a team goes loses way too easy, you can enter the rule that they have to pass 3 times before they can score.
- Or you can make that team's goal smaller.
INSTRUCTIONS
- 2 teams
- 5 players per team
- 3 goals per team
- 2 yellow independent goals in the centre of the pitch
- Game: team blue against team red.
- Team red scores at one of the 3 blue pilons and team blue scores at one of the 3 red pilons.
- When the ball goes through one of the two yellow goals, the goals turn around.
- Team blue scores at the blue pilons and team red scores at the red pilons.
- When the ball goes through one of the yellow goals again, it turns around again.
AREAS OF CONCERN
Ball possession Take a good look at which of the 6 goals there's a lot of free space
Not in ball possession Trap the player with the ball from multiple sides
Game with different variations:
- with grip
- with globe
- with stick in weird position
- with other balls
- A player of Blue (1) passes the ball to e.g. player 2 of Orange. This team tries to score over the 23-metre line in a yellow goal.
- Blue interferes with the defending of the Orange and tries to capture the ball and score in the normal goal. When Blue is over the 23-metre line, the team-mate at the side-line is allowed to join the game.
- Blue substitutes with Orange after 2 goals from either team.
Tips Ball possession
- Pass with good speed and direction.
- Be available (outside of the field).
- Use the hard feint pass (flats and push).
Tips Not Ball possession
- Force the player in ball possession to the side.
- Provoke making mistakes.
- Perform a quick counter after conquering ball.
Tips Counter
- Force the player in ball possession to the side.
- Provoke making mistakes.
- Perform a quick counter after conquering ball
Make it easier
- Make the field deeper (towards the center line).
Make it more difficult
- 1 extra player per team.
- The trainer (T) rolls the ball (1) to one of the four front players (for example A).
- Player A receiving the ball (2) plays a duel with player V1 opposite him.
- The goal is to score the ball at the opponent's goal.
- If V1 manages to intercept the ball, he plays it to V2.
- Now V2 may try to score with player B.
- After a goal, the form of play starts over again.
Making it easier
- Play a 1-1 duel on the two fields for a few minutes, after a goal, the substitute player comes into play.
Make it more difficult
- After the ball is taken by V1, V1 and V2 may try to score against player A (now it has become a 2-1 game).
- A has to defend.
- If A takes the ball, he plays it to player B.
- Player A and B play a 2-2 duel on players V1 and V2.
- It works just like a normal game only now there's a square in the middle.
- If a shot or other foul is made, or if the ball has been out of bounds, the trainer throws/plays in a new ball from inside the square.
- The ball does not necessarily go to the same team or at the place where the foul was made.
- The size of the field depends on the number of players.
- You start with 3 teams, A, B and C.
- The game will be played on about half a field,
- the ball divider/referee is in the centre of the field in a marked square,
- this square can't be played through.
- There is a goalkeeper in the goal and two goals on the half way line.
- Team A starts defending,
- team B is attacking,
- team C is divided over the 2 small goals.
- Team A has to make sure the ball reaches team C.
- At this moment team B is defending and attacking team C.
Organisation
Field: half field
General
- Orange has 6 players and blue has 4 players plus a goalkeeper.
- After a self pass, the first player of team orange passes to the right player (2) or left player (3).
- Then Orange plays in the central part of the field a 6:4+gk.
- At interception by Blue, Blue then scores in one of the goals (A/B) on the side between the 23 meter line and center line.
- Start over after a goal is scored, after the ball goes over the back line/middle line or after a maximum of 3 interceptions
Tips Ball possession
- Take an open control
- Keep depth as six (play in 3 or 4 lines).
- Make the playing field wide.
Tips Not In Ball Possession
- Slow down the attack by chanelling.
- Keep pressure on the one in ball possession (1 sticklength distance).
- Goalkeeper: coach your team-mates briefly and concisely.
Tips Switching
At Loss of Ball:
- In the event of ball loss, apply pressure directly to the player in possession.
- Quickly regroup between player in possession and own goal.
In case of ball gain:
- Choose to pass the ball.
- Walk out of the duel after winning the ball.
Make it easier
- Changing the number of players: Orange with 5 players against Blue with 3+keeper.
Make it more difficult
- Third goal at center line (just before the starting position of Orange player 1).
- Player 1 runs with the ball to the circle and shoots
- Player 4 plays the ball to the left where player 2 and defender 1 are running in (2v1)
- Player 4 plays the ball to the right where player 3 and defender 2 come running in (3v2)
- Player 4 runs with a ball into the circle and finishes off the attack (4v2)