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Hockey drills for

  • Two teams with substitutes, substitutions are made when a goal is scored.
  • Each person defends a goal, on each field there are 5 goals,
  • so there are also 5 people who defend these goals.
  • If a goal is scored in your goal, you have to sit on the sidelines and you become a substitute.
  • A new player (substitute) from the side enters the field and will defend the goal.
  • If a goal is scored, it is 1 point.
  • The team that has the most points at the end of the game is the winner.


game-with-substitutions-1

Overplaying to score

  • Two players continuously play the ball over
  • until one of them is so close to the goal
  • that he can score in the goal.


Variation 2-1 situation:

  • Under pressure from the defender, the attackers must now play together and try to score.
  • The defender can score a point by conquering the ball and then dribbling over the dead ball line.
  • This is the short side without a goal.

slalom-11

  • A slalom exercise
  • watch how the hands are holding the stick
  • where they have the ball
  • And if they use the stick properly when they run through the exercise!
  • If it goes well, you can make a game of it and see if they master this. The team that has been through all the exercises first has won.
  • Players divided into two groups on one side of the field.
  • Two rows of cones next to each other.
  • Players pass the ball back and forth while walking past the cones.
  • Variations
    • Individuals keep ball high along a row of cones, both groups independent of each other.
    • Passing the ball two by two
    • Individually dribble two balls at the same time, slalom through the cones
    • Pass the ball and dribble a second ball at the same time (player says yes).
    • Three of you play over 2 balls to the other side.

Purpose

  • Practicing different techniques. (Also useful to observe how things are going during the 1st training).


Set up

  • All players line up on the baseline (or another line) and do a certain
  • and do a certain exercise until the 23m line (or another line).
  • This can be only floating, or floating + at whistle a drag or lift, etc.
  • Important is that it is not about the fastest, but the best!
  • You can make it easier or more difficult by making a difference in the exercise.

Goal

  • The goal of this exercise is to learn to look ahead when floating. In addition, you train your ability to react.


Set up

  • The players line up on, for example, the back line.
  • The trainer stands 10-15 metres away from the players.
  • At an agreed signal, the players start drifting towards an imaginary line at your height.
  • But in the meantime, they have to look in front of them, because you raise a certain number of fingers and the players have to say that number.
  • To make this exercise more difficult, you can ask the players to make a passing move on an agreed signal, or you can make the distance bigger, or the players have to walk instead of saying the number, to a point which corresponds with the number.
  • A plays the ball to the incoming B
  • B rebounds the ball
  • A drives a little
  • B offers himself wide and A plays the ball into the space to B
  • Because of B's running action outside, C makes space by running inside.
  • B accelerates during his running action with the ball over the back line.
  • C has gone towards the dot
  • B passes, C rounds off (one-touch).

Variation: Exercise 2x.

Start with a three-run.

  • A floats with the ball, when A is halfway, he pushes the ball out of the run to B.
  • B does the same (to C)
  • etc.
  • Apply differentiation.

Possibly after this warm-up play another game of possession.

Purpose
: Various technical forms to warm up.

Format
:The exercise can be set up one-sided or two-sided. This depends on the number of players in the training.

  1. At point A, the player makes a drag and passes the pawns. Then he passes to the player at point B.
  2. The player at point B takes the ball and dribbles to point C. From there he passes to the player at point C.
  3. The player receives the ball and turns towards the goal, completing the pass
  4. Before turning, you run after the ball. Point D rejoins point A again.


dynamic-warm-up

Variations:

  • You can set up the exercise single-sided and double-sided.
  • You can also choose to warm up the goalkeeper in this way.
  • At C, you can switch sides. If you are coming from the right, play the ball to the right, so that you can practise from both sides.


Points of attention:

  • This is a good time to look at different techniques of your players and polish them.
  • When turning and dribbling, the ball must stay on the stick.
  • There is only one point at C, so players should not get in each other's way and look for the next ball to enter play.
  • All balls are played into the forehand of the teammates.

Goal
:To increase ball skills by alternating between playing without and with the ball, floating, hitting and bouncing.

Set-up
:A square just outside the circle is set up
.

  1. The player outside the square plays the ball into the square.
  2. The ball is accepted by player 1. He takes the ball and drives around the pawn to point C.
  3. At point C he plays the ball into the square to player 2 and runs on to point D.
  4. Player 2 plays the ball to point D so player 1 can pick up the ball there.
  5. Player 1 walks to the edge of the circle and shoots at the goal from inside the circle.
  6. Before turning, player 1 takes the place of player 2; Player 2 goes to play the ball; The player who played the ball in becomes player 1.


pass-turn-and-walk

Variations:

  • Instead of shooting at the goal, you can also tip the ball in.
  • Player 2 can play and pass instead of taking the ball.
  • The exercise can also be played from the other side.


Points of attention:

  • The ball stays on the stick. When the ball is attached to the stick it is almost impossible to take it away without a foul.
  • Player 2 must play the ball in the right direction.
  • To make sure the exercise runs smoothly, there must always be a reserve player at points F and G.

Goal
: The goal of this exercise is to actively pass between the ball and the defender, making yourself playable

Set-up
:In order to run this exercise properly, you need a minimum number of players. You can play with this when you make the exercise one station shorter.

  1. The player at B starts walking and runs with a curve past the orange pawns. By doing so, he offers himself for play.
  2. The player at A plays into the run-in player and runs around the indicated cones towards point B.
  3. The player with C runs in a curve around the orange cones. The moment of starting is important. He pays attention to how far the player at point B is.
  4. The player at point B plays into the player who left from point C.
  5. The player at point C receives the ball in front of the orange cones, runs with it into the circle and rounds the goal.
  6. The player who completed runs around the cones back to point A.

getting-in-front-of-your-man-and-finishing-on-goal

Variations:

  • By removing one station, you can make the exercise smaller, requiring fewer players.
  • The position from which the player who passes runs in front of the man starts can be changed. You can e.g. move point B more to the inside of the play area, making the direction of play different.
  • You can also create an extra station near the goal for someone who is about to tip in Please note that you will need several players for this.


Points of attention:

  • When floating, the ball is attached to the stick. This makes it almost impossible to take the ball away without committing a foul.
  • When offering the ball, you have to make yourself wide so you can get between the ball and the defender
  • Starting the run can be difficult to time, so pay extra attention to this
  • The passes should be made in front of the orange cones, so that you are clearly running in front of the man

Passing in the run and finishing on goal

Objective:
Being able to combine, run with and without the ball, turn open, pass and finish on goal.

Set-up:
For the exercise at least 2 participants are active. When you also work with a goalkeeper, a third person is active.

  1. Player 1 has no ball and starts running from point A to point B.
  2. Player 2 stands on point E and stays there during the exercise. Player 2 plays the ball to player 1 in the run.
  3. When player 1 arrives at point B, he plays the ball back to player 2 and continues to point C.
  4. Player 2 plays the ball to point C so that player 1 can take it there.
  5. Player 1 turns inside and walks to the head of the circle.
  6. At point D, player 1 rounds the goal and runs out the exercise on the right side so he can run around point C and take over player 2's spot.
  7. After handing off player 2's final pass, he runs to point A and closes in at the back.

passing-in-the-run-and-finishing-on-goal

Variations:

  • At point B, instead of passing the ball directly to player 2, player 1 can do a Swivel. In this way the player learns to put his body between the ball and the opponent.
  • Player 2 can also pass to player 1 in the run from point B to point C. This trains you even more on passing and taking on in the run.
  • The whole exercise can also be done in mirror image.
  • Instead of one player on point E you can also have two different players make the pass. In that case, after the first pass, player 2 runs through and another player takes the ball and passes it to point C.
  • If player 1 is fast enough, player 2 can also bounce the ball from point E to point C. This increases the difficulty by increasing the speed and adding the bounce.