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Hockey drills for technique passing

  • put out a square as shown in the drawing.
  • Make teams of 3 people.
  • There must always be one pilon open.
  • Start with the ball at person 1, person must always have 2 possibilities.
  • If person 1 passes to person 3, person 2 must move one square.
  • This is how the exercise continues.
drawing square
  • Passing: 
    • push, slap, hit, overhead, running lob
  • Receiving:
    • FH: left hand forward, walk/run into the bal, open- closed control
    • BH: receive with a high backhand run into direction of the ball
  • Note: receive always on the move 
drawing Passing recieving
  • Purpose; passing over large distances, while running. Finishing and tackleback.
  • A plays long pass to B, 
  • B drives the ball to the right and plays through to C who shoots at goal. 
  • Once the shot has been completed, the next player on A passes to D
  • and D starts a dribble towards the goal (scoring past penalty spot), 
  • C defends this attack.
  • Rotation: A1BCDA2
drawing Changing play
  • Defender plays the ball to the right back. 
  • Right half pulls in and right front goes deep. 
  • Defender gives a deep pass on the right front. 
  • Right front turns away and plays the ball back on the midfielder. 
  • Midfielder puts the ball back on the other central defender who comes in. 
  • Pass to left back and then perform the same exercise as over right.
drawing passing deep, playing back and changing play
  • 1 plays the ball using the bar to 2

    2 runs in, controls the ball, moves towards the axis of the pitch and plays via the bar to 3

    3 runs in, takes on and plays to the running-through number 2

    2 Takes on and shoots (high) on target



    Same for 4,5,6 if there are enough players for that


    Press and hold 1-2-3-1 (or 1-2-3-4-5-6-1)

drawing GYM - Attack over left
  • 3 persons stand at the pilons and try not to let the player in the middle touch the ball. 
  • It is important that the diagonal pass is not made possible. 
  • So the players without the ball have to stand in the corners compared to the player with the ball.
drawing 3 versus 1
  • Put out a square of 10 by 10 meters. 
  • A player is placed at 3 pilons. 
  • One pilon remains empty. 
  • The player with the ball plays to the pilon without a player. 
  • The player standing diagonally runs to the pilon and receives the ball. And so on. 
  • In this way, the next goal is reached: 
    • a lot of movement, 
    • playing while running
    • take it in motion.
drawing Positioning game square

Game with different variations:

  • with grip
  • with globe
  • with stick in weird position
  • with other balls


  • Player A plays the ball to Player B, who comes running into the ball.
  • Player B bounces the ball directly back and runs towards the corner edge circle with a slalom through the gates.
  • Player A runs towards the first pole to perform a tip in


Exercise is set up in the middle.Player A becomes player B and vice versa.

  • A player of Blue (1) passes the ball to e.g. player 2 of Orange. This team tries to score over the 23-metre line in a yellow goal.
  • Blue interferes with the defending of the Orange and tries to capture the ball and score in the normal goal. When Blue is over the 23-metre line, the team-mate at the side-line is allowed to join the game.
  • Blue substitutes with Orange after 2 goals from either team.

 

Tips Ball possession

  • Pass with good speed and direction.
  • Be available (outside of the field).
  • Use the hard feint pass (flats and push).


Tips Not Ball possession

  • Force the player in ball possession to the side.
  • Provoke making mistakes.
  • Perform a quick counter after conquering ball.


Tips Counter

  • Force the player in ball possession to the side.
  • Provoke making mistakes.
  • Perform a quick counter after conquering ball


Make it easier

  • Make the field deeper (towards the center line).


Make it more difficult

  • 1 extra player per team.


defending

  • The trainer (T) rolls the ball (1) to one of the four front players (for example A).
  • Player A receiving the ball (2) plays a duel with player V1 opposite him.
  • The goal is to score the ball at the opponent's goal.
  • If V1 manages to intercept the ball, he plays it to V2.
  • Now V2 may try to score with player B.
  • After a goal, the form of play starts over again.


Making it easier

  • Play a 1-1 duel on the two fields for a few minutes, after a goal,  the substitute player comes into play.


Make it more difficult

  • After the ball is taken by V1, V1 and V2 may try to score against player A (now it has become a 2-1 game).
  • A has to defend. 
  • If A takes the ball, he plays it to player B. 
  • Player A and B play a 2-2 duel on players V1 and V2.
  • Player 1 asks the ball in front of the pilons and receives the ball from player 3. 
  • At that moment player 2 grabs a ball and dribbles to the back line.
  • Player 1 runs with his/her ball to the circle and finishes there.
  • Then player 1 runs to the penaltyspot where he/she receives the ball from player 3.
  • The ball is then finished on goal again.