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Hockey drills for technique passing

  • Orange 1 passes to Blue 2.
  • Blue 2, 3, 4 try to score in the 2 little goals on the back line.
  • Orange 1 tries to get in possession of the ball by defending on its strong side (fh). If he succeeds, he can score in the goal on the middle line (1½ meter wide).
  • The exercise is started again when:
  • Blue scores in 1 of the 2 goals on the back line at Orange.
  • Orange 1 scores in the conversion in the goal of Blue.
  • The ball goes over the back line.


Tips Ball possession

  • Threaten with the ball and speed towards the goal.
  • Look at each other as attackers when offering the ball.
  • Help the ball carrier by running away from the ball.

Tips on no ball possession

  • Guide with stick on the ground, forehand at ball height.
  • Stay out of the ball carrier's physical space.
  • Keep the ball on your forehand side. or v2 to create a 1:2 situation (double).


Passing tips

  • At loss of possession: Pressure the ball immediately, cut off the shortest path to the goal.

goal.

  • When gaining the ball: Keep the ball in quick action/goal attempt towards the goal.


Make it more difficult

  • Use 1 goal instead of 2.
  • Vary the tackling.

Goal: Build up by moving the ball.

Instruction:

  1. 1 starts with the ball and plays it to 2
  2. 2 plays the ball back to 1
  3. 1 plays the ball to 3
  4. 3 plays the ball to 4
  5. 4 starts the attack and may choose how he does this


Point of attention: The defenders try to get rid of the ball as quickly and skillfully as possible

  • 2 equal teams, or in case of odd numbers with a joker,
  • try to keep the players on the team for as long as possible.
  • This can be done through short replay, the duel and then replay.
  • Two teams with substitutes, substitutions are made when a goal is scored.
  • Each person defends a goal, on each field there are 5 goals,
  • so there are also 5 people who defend these goals.
  • If a goal is scored in your goal, you have to sit on the sidelines and you become a substitute.
  • A new player (substitute) from the side enters the field and will defend the goal.
  • If a goal is scored, it is 1 point.
  • The team that has the most points at the end of the game is the winner.


game-with-substitutions-1

  • 2 pawns face each other,
    • at a random distance (depends on whether you want to push or flatten, for example).
  • Player 1 and 3 stand with pawn A.
  • Player 2 stands at pawn B.
  • 1 plays the ball to player 2,
  • 2 receives the ball.
  • After player 1 passes the ball, he runs after his ball towards pion B.
  • When player 2 has passed again he runs in the direction of pion A.
  • etc. etcde
  • You can play this exercise with minimum 3 players, maximum 5 otherwise the intensity will be very low.

Overplaying to score

  • Two players continuously play the ball over
  • until one of them is so close to the goal
  • that he can score in the goal.


Variation 2-1 situation:

  • Under pressure from the defender, the attackers must now play together and try to score.
  • The defender can score a point by conquering the ball and then dribbling over the dead ball line.
  • This is the short side without a goal.

Goal

  • To practise running through the ball in motion (accepting in the run).


Set up

  • 2 players stand in a line (e.g. sideline)
  • and 1 player stands 10-20 metres away.
  • The first player of the team runs a few metres and then passes the ball to the second player.
  • and passes the ball to the person standing alone.
  • He starts running roughly at the time of the pass.
  • This way, he runs through the ball at the moment he takes over.
  • The person who passed then moves to the 1-ling position
  • The exercise can be made more difficult by lengthening the distance between passes In addition, a passing move can be made before the pass.

Goal

  • To regain that ball feeling and get back into the swing of things.


Set up

  • The players form pairs
  • and they stand opposite each other on a few meters (5 for example).
  • Then they start pushing each other.
  • At a certain moment, they take some more distance and start flattening.
  • A plays the ball to the incoming B
  • B rebounds the ball
  • A drives a little
  • B offers himself wide and A plays the ball into the space to B
  • Because of B's running action outside, C makes space by running inside.
  • B accelerates during his running action with the ball over the back line.
  • C has gone towards the dot
  • B passes, C rounds off (one-touch).

Variation: Exercise 2x.

Start with a three-run.

  • A floats with the ball, when A is halfway, he pushes the ball out of the run to B.
  • B does the same (to C)
  • etc.
  • Apply differentiation.

Possibly after this warm-up play another game of possession.

Purpose
: To get warm through a combination of passing, running, and picking up in the run and from standstill.

Format
:This exercise is also known from volleyball. The pawns are not exactly in a triangle. It is possible, depending on the number of players, to set up a multiple of the exercise.

  1. The player at A passes the ball straight to the player at B.
  2. The player at B plays the ball to the player at C and runs towards point A.
  3. The player at C receives the ball at point D and passes it to point A.
  4. For the changeover, A runs to B, B via D to C and C to A.


float

Variations:

  • Variations can be made in terms of stroke. (hit, push, flats)
  • The distances can be made larger or smaller to adjust the level of difficulty.
  • Pawns can be placed to play in between. This is to increase the purity. When you make the cones smaller, the degree of difficulty increases.
  • To play the ball from C to D there can be bounced.
  • To play the ball from D to A you can play bounce.
  • You can also place point C on the other side so that you reverse backhand and forehand.
  • When you place point C at 90 degrees from point B, you can do the same exercise, only then you will hit point D from a different angle.
  • When you set up different situations, you can rotate the exercise. Situation A is the standard, in situation B the exercise is mirrored, in situation C the exercise is set up so that point B and C are at 90 degrees from each other and situation D is a mirror of situation C.


Points of attention:

  • As a trainer you can take a good look at the different techniques of your players.
  • Sit low at the take-off.
  • When playing the ball from C to D, the ball may not shoot too far in the direction of A. The intention is that the player coming from B should take the ball at right angles.
  • Play the ball on the forehand where possible.
  • Stand ready to receive the ball. (low to the ground, stick on the ground)

Purpose
: Various technical forms to warm up.

Format
:The exercise can be set up one-sided or two-sided. This depends on the number of players in the training.

  1. At point A, the player makes a drag and passes the pawns. Then he passes to the player at point B.
  2. The player at point B takes the ball and dribbles to point C. From there he passes to the player at point C.
  3. The player receives the ball and turns towards the goal, completing the pass
  4. Before turning, you run after the ball. Point D rejoins point A again.


dynamic-warm-up

Variations:

  • You can set up the exercise single-sided and double-sided.
  • You can also choose to warm up the goalkeeper in this way.
  • At C, you can switch sides. If you are coming from the right, play the ball to the right, so that you can practise from both sides.


Points of attention:

  • This is a good time to look at different techniques of your players and polish them.
  • When turning and dribbling, the ball must stay on the stick.
  • There is only one point at C, so players should not get in each other's way and look for the next ball to enter play.
  • All balls are played into the forehand of the teammates.