Hockey drills for technique warming-up
- 3 teams
- 2 goals on more than quarter field
- Team 1 and 2 start in the field, team 3 over the back line outside the field. Team 1 starts with goalie
- As soon as one of the teams scores, this team stays, the other team goes out and is replaced by the team on the side
- There is always a turn so that the strong team stands by the goalkeeper.
- Team 1 scores? Team 1 stays with the goalie, team 2 goes out and 3 comes in on the other side
- Team 2 scores? Team 1 out, Team 2 by the goalie and 3 in on the other side
- Teams always go in on the same side
- Alternate with shuttles in between
- Run 1000 m in four minutes (target time after about three weeks) from start of league half.
- Put out 1,000m on a whole field (2 x pawns on penalty spot and pawns on 23m lines about four metres from the touchline).
- You have a distance of about 200 metres.
- Run this circle five times (H1 level within 4,5 minutes).
- Flats,
- Open take,
- Accelerate & push pass from the run (if necessary, alternate the exercise with other techniques such as hit, push pass, backhand pass)
- Pairs face each other.
- Ball between them.
- Players stand with their hands behind their backs.
- As soon as BAL is called they try to grab the ball as fast as possible.
- Who catches it first, wins.
The game is played with at least 4 players
- 1 mouse who has a t-shirt or piece of cloth in the back of his trousers
- 1 dog who has a tennis ball
- 2 cats without attribute
- the mouse runs around with the dog,
- the cats try to grab the tail of the mouse and bring it to their cone
- But the dog can tap the cat with the tennis ball and it will do a punishment of its choice in the camp.
- If there are more players a group can be created and 2 games can be played together.
- The whole group stands behind a line at the side of the field.
- On signal they walk over to the other side.
- Variation: Initial positions:
- squat
- knee,
- prone or supine,
- Sit with back to walking direction.
- From the group, a scapegoat is appointed.
- The game is played all over the field.
- The group is lined up on one side of the field.
- On sign the children cross the field.
- One of the catchers tries to catch as many children crossing the road as possible.
- Variation
- The children walk to and fro on a signal.
- Back and forth without waiting for a signal.
- The children are not free on the other side.
- With two tappers.
- With boxes where there is one ticker in each box.
- The children can be tagged in every cell.
- Who has not been tagged on the way out and on the way back?
- Or which group of tickers has managed to tick the most children?
- The group stands on one side behind these hoops.
- When told to do so, the children steal objects from the other side and place them in the hoops on their own side.
- If they are caught by a ticker, they have to put the object back.
- Team of two with ball, sitting opposite each other on the mat
- Person A holds ball above head with both hands and moves to supine position while tapping the ground with ball backwards with outstretched arms
- Person A moves to sitting position and hands the ball to person B
- Person B goes to the supine position and taps the ground with the ball backwards
- and so on
- 3x from sideline to sideline
- 2 rows (Knees lift, cross pass, sideways, arms swing, heels buttocks) all 2x
- Push close together (1-2 meter)
- A bit more distance and then shuffle (5-8 meters)
- Even more distance and then go flat out (minimum 10 meters)
- Players stand in pairs briefly facing each other.
- On the ground between the two players is a ball.
- Trainer gives the commands:
- Head,
- chin,
- knees,
- feet,
- ears,
- BAL!
- At the command BAL, the players must try to get the ball as quickly as possible.
- At the other commands, they have to tap on the corresponding body part.
- 2 with the ball and the rest by tapping the ball against another.
- Running with the ball is not allowed.
- Once tapped you are also tapped.
- Tappers wear a ribbon