Hockey drills for warming-up
- The group is positioned in the four corners of the field.
- One who tags has to wear a party ribbon
- On a sign, they cross the field in three directions of their choice:
- the short side, the long side or diagonal.
- This results in one, two or three points each time they return.
- A tagger operates in the free space and obliges the tagged children to first go back to their corner before they may cross again.
- How many points can you score in a set time?
- The group is lined up on the short side of the field for a relay.
- On a sign they all run to the other side at the same time and try to sit down as soon as possible in a random order.
- Which line-up will be the first to sit down?
- Varying start and end positions.
- Touching a line on the opposite side, returning and sitting in line again.
- Let the team run for about five minutes and then continue with the following exercises:
- put out the pilons as shown in figure one.
- Have the team make two rows on the sideline at the height of the 23-metre line.
- Perform the following running exercises on the dotted line:
- - Knee lifting (constructive 50%, 80%, 100%).
- - Heel to buttocks (building 50%, 80%, 100%).
- - Sideways
- - Cross step.
- - And finally, release the arms.
- Put out six pilons in a row with +/- five meters between each pilon.
- This is best done on the 23 meter line as shown in figure 1.
- Again make two rows and let the team sprint from the sideline to the first pylon and back, then from the sideline to the second pylon and back.
- Repeat this until the sixth pylon.
- After these sprint exercises let the team run half a lap.
- Open reception,
- Accelerate & push pass out of the barrel (alternate with other techniques such as stroke, push pass, backhand pass).
- A flats to B (A runs after own ball);
- B takes it open and runs around the pilon.
- B accelerates with the ball stuck to the stick and plays the ball through the gates to A.
- There is one tigger without ball and two players without ball.
- It is thrown over accurately, whoever has the ball, can be tagged, a player without ball can not be tagged.
- The ball may be held for a maximum of ten seconds.
- If the tagger has intercepted a ball, the ball goes out of play.
- If you are tagged, you go to the side when no. 2 comes to the side, no. 1 goes back into the game
- The children run through the room in pairs.
- One child tries to follow the other.
- The child at the front has to suddenly change tempo.
- The child in front must always change direction sharply.
- Groups of four or five children.
- Groups of four or five children and when the signal is given, the one in the back sprints to the front and then leads the rest.
- There are all kinds of obstacles in the field, such as mats, hoops and pilons.
- The trainer leads the way along these obstacles, the children follow him.
- The children run in pairs along these obstacles.
- They run backwards.
- They run while taking sideways steps.
To become physically as well as technically warm as preparation for the training.
The exercise will be done with a maximum of 4 people. Of course you can put a multiple of these so that the exercise still works.
1. The players 1 start with the ball and play it to their players 2. Then they change positions.
2. Players 2 play the ball back to players 1 and also change positions.
- You can vary the way of passing (hitting, push, flats)
- Increase the distance between the pilons that players only has to run further.
- Increase the distance between the pilons that players have to pass over longer distances
- Increase both distances.
- Increase speed.
- Make as many successful passes as possible in time.
Points of attention:
- Sit low for a good control.
- Stick to the ground at ball control.
- Play the ball on the forehand side.
- Stand still while performing a ball control.