Korfball drills for all skills

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  • 3x planks normal (player stands in pump position but not on his hands but on his elbows)
  • 3x planks left (player lies down sideways and stretches his whole body on his elbows and ankles)
  • 3x planks on the right (same as previous)
  • 3x leg lifts (lie on back, lift legs stretched for a certain time, can be made easier by putting hands under the buttocks...legs as low as possible above the ground)
  • 3x superman (on hands and knees, at the start of the time they simultaneously extend their left arm and right leg, then right arm left leg etc...)
  • The handler stands 3 meters next to the post.
  • The handler passes the ball when asked to do so by putting his hands forward.
  • The taker catches the ball himself.
  • The handler becomes the shooter and the shooter becomes the handler. score 10 goals pp
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  • The ball is played to a moving lady at about 4 meters.
  • The person passing on determines whether the ball is placed to the left or to the right of the lady.
  • The passing must be tight and at eye level of the shooter. score 10x pp
  • Next, a defender comes to stand in front of the take-off lady.
  • Now you see that, if you do not keep the ball up, it will be difficult for the receiver to see it
  • So if you hold the ball up high, she can see which way you are going to pass and can therefore react properly
  • If she does not get free, check the position of the defender, make sure you are playable and the person taking the ball steps outagain
  • Again with the defender, but now you pretend to throw.
  • For the receiver, this is the signal that she must come for the breakthrough. score 10x pp
  • We play 4:4 with a catch under the post until the first shot is made.
  • After that the catch comes from the space.
  • The receiver stands, with regard to the shooter, at the side of the post. (So pass from the space).
  • In this exercise, you all have a function.
  • The one who has the ball is either the passer or the shooter.
  • If you are the passer, then another one comes for the shot.
  • The third is for catching.
  • So you always fill in one of those positions.
  • The other three take penalty shots
  • We'll play 4:4.
  • The attackers play as wide as possible.
  • Look where the space is for the teammate.
  • Tight passing and always catch with 2 men.
  • We start with a static catch.
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This is an isolated drill to practice dynamic rebounding.

  • Players have to estimate from the movement where the ball will end up and grab it as fast as possible.
  • The ball starts under the basket and is thrown to the player in front of the post.
  • He shoots.
  • The player in front of the post runs to the cap and back and tries to catch the ball within 1 bounce.
  • When the rebounder has succeeded in catching the ball after at most one bounce, he can shoot again.
  • Move the cap further away.
  • Challenge players to catch the ball without a bounce.
  • You will do this task in pairs.
  • Use a basket for each pair.
  • Put 4 hats around the basket in a square about 1.5 meters from the basket. (the basket is in the middle)
  • Stand in between the 2 hats in front of the basket.
  • Shoot to score.
  • The person under the basket names a colour and you tap on that colour.
  • Go back between the 2 hats in front of the basket.
  • If you have scored, you don't have to run to a colour.
  • Do this until someone has scored 5.
drawing
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  • Players learn not to throw a ball to the passer and then wait for the ball to be caught, but to run after it immediately.
  • The ball is thrown to the basket.
  • Immediately after throwing the ball, run after it to the basket.
  • Goal is to be past the line before the ball is caught.
  • Then get the ball back and shoot.
  • The line makes the assignment concrete.
  • Depending on the team, this may or may not be necessary.
  • Variation 1:
    • The ball starts under the basket, is outplayed and immediately thrown back.
  • Variation 2:
    • Working with an opponent.
    • This opponent does not run with the ball to the basket (because that would not work in an exercise where the breakthrough is the only option), but does ensure that the attacker has to run around something.
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