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Korfball drills

  • Try shot to the basket
  • Hit? 2 points!
  • Miss, but catch the ball before it hits the ground? 1 point.
  • Two children per basket.
  • Make a square with 3 pawns and 1 pole. (With four players).
  • When you have 5 players you have to add a fourth pole.
  • You pass quickly from pillar 1 to the last pillar.
  • This one tries to score. After passing or shooting, everyone immediately turns one pole further.

In short: exercises in catching balls that bounce or roll at the right moment. This is to learn how to catch a ball as quickly as possible.

Organisation: One ball per pair.

  • The numbers 1 and 2 of each pair stand next to each other.
  • The trainer throws, rolls or bounces the ball a few metres away.
  • Number 1 and 2 have to get the ball, pick it up and pass it back as fast as possible.
  • The one who does this the fastest wins. After 5 times change.



  • you have three kids per post.
    • 1 is the attacker,
    • 1 is the defender and
    • 1 is the attacker, 1 is the defender and 1 is the attacker/catcher.
  • The attacker should try to score and the
  • defender must prevent this.
  • change when the attacker has scored.

In short: exercises in catching balls that bounce or roll at the right moment. This is to learn how to catch a ball as quickly as possible.

Organisation: One ball per pair.

  • The numbers 1 and 2 of each pair stand next to each other.
  • The trainer throws, rolls or bounces the ball a few metres away.
  • Number 1 and 2 have to get the ball, pick it up and pass it back as fast as possible.
  • The one who does this the fastest wins.
  • After 5 times change.
  • The remaining players take shots, free balls and penalty shots in the meantime
  • while the other two are busy with the reflex training.



4 baskets, 3 players at a basket.

  • There is one person under the basket, one attacker far in front of the basket and one attacker also far in front of the basket.
  • The attacker runs without the ball towards the basket, the attacker throws the ball towards the running attacker.
  • The trick is to throw the ball in time for the attacker to catch it and then make a walkthrough.
  • To keep the tempo up, the players keep changing.
  • Attacker goes under the basket, attacker becomes attacker and person under the basket becomes attacker.


Points of attention:

  • Change pace, do not only run but also surprise your opponent.
  • Blocking, in the line of your defender.
  • Movement of the body upwards, not forwards.
  • The participants walk one after the other around the lines in a line.
  • The person at the front of the line can do whatever he wants for example: heels buttocks, sprints, lifting knees etc.
  • When the trainer calls 'yes', the person at the back of the line starts running as fast as they can and can then choose what they want to do.
  • It must be something other than normal running/jogging, it may be sprinting.
  • Make a square with 3 pawns and 1 pole. (With four players).
  • When you have 5 players you have to add a fourth pylon.
  • The players pass quickly from pillar 1 to the last pillar.
  • This one tries to score.
  • After passing or shooting, everyone immediately turns a pillar further.
  • Warming up
  • 3min back and forth walk
  • 30 sec rest
  • 2 min back and forth walk
  • 30 sec rest
  • 3 min walk
  • Player 1 throws
  • Player 2 runs deep
  • Player 3 defends
  • 1 starting pawn
  • Players stand in the field and try to pass the ball to teammates.
  • Defenders defend, but do not actively try to intercept.
  • Goal: Pass with one hand and step next to the opponent.
  • Free running and looking for space.
  • Has the ball been intercepted/failed 3 times? Swap.
  • Passed 8 times? Change.
  • Stand in a circle around a basket (4 children).
  • The child in front of the basket shoots the ball towards the basket, the other three girls must try to catch the ball.
  • The child who catches the ball may then shoot.
  • Goal: practise shooting and catching.