# Korfball drills for all skills

#### Pyramid

• We have poles, cones or caps placed 8 metres apart in a square.
• The team divides itself over the poles, cones or caps.
• Next, they are going to sprint 100% for a few seconds.
• 30 seconds sprint.
• 1 minute rest.
• Sprint for 45 seconds.
• 1 minute rest
• 60 second sprint.
• 1 minute rest.
• 75 second sprints.
• 1 minute rest
• 60 second sprints.
• 1 minute rest.
• 45 second sprint.
• 1 minute rest.
• 30 second sprints.
• END

#### Passing balls and dodge balls

3 posts with baskets, 3 balls, 6 pawns. (at 5 pers. 2 poles 1 pole penalty throw practice at 8 points penalty throw won)

per basket 2 teams (1 catch 1 shoot).

First we explain what is important to pay attention to when making a walkthrough.

Pawns are placed from which distance the ball will be walked in.

The children make a pass ball in front of the basket and a pass ball behind the basket. If they both hit the ball, they earn a piping bag. Which team will have 4 bags first?

After that change the teams and function

Then the same but instead of through balls they play dodge balls.

necessary: 3 poles with baskets, 1 container with wickerbags and 1 container with ribbons, 6 pawns, 3 balls

All children are numbered 1,2,3 numbers 1 start running first, then 2 and 3 start when 1 is back.

• On the left side you run to and fro in the length of the hall.
• When you are back you run to a free basket and make a penalty throw in front of the basket.
• And you score from a distance of your choice from the back of the basket.
• Place the ball on the pawn in front of the basket.
• Then you go to the trainer for your 'salary' and you start again.
• When there is no free basket, you run up and down the length of the hall one more time.

If you score a goal both times you have earned a beanbag. If you only score one goal you have earned a ribbon.

Who has earned the most after 10 minutes?

#### Throwing up

• Put two children opposite each other at a distance where they can't throw the ball over.
• Let the children throw the ball over and over until one group reaches 10.
• Do this exercise first with the right hand and then with the left hand.

If one group reaches the 10 too fast, let them throw the dice more often or increase the distance.
You can also do this exercise with bouncing.

#### Pilon raid

Split the group into two.

Goal is to collect as many pawns as possible before all players are tapped out.

• Group A behind the line. In front of each player stands a pylon.
• Group B comes running.
• As soon as the first player of group B steals a pillon all players have to sprint over the line.
• Group A is allowed to run. Whoever gets caught is out.
• If the one with the pillon makes it, they have stolen one pillon.
• Repeat this until all players are caught.

Then turn around. Points for each pillon.

#### Sharpness and condition

six poles. Three of you at the pole.

One of the group runs laps. 1 side sprints at 100%, remaining 50%.
1 other group member will round off. 1 shot 2 meters, 1 shot three meters, 1 pass ball. Swap with the running player when finished. Call out when everyone has been.

#### Relay

Start line-up
Three groups at the first pawns.

Exercise
The first in line runs to the hoop and goes through the hoop from the bottom, so the hoop goes over their head. Then he goes through the defense stance to pawn two. Turn around and make short passes (left, right) to the next pawn. From there, start to pass the ball. After that, go to the pole for a shot. Then back to the start, tap, next. There are two points per person. First team with six points wins.

Defensive stance:
Back out and through the knees with your arm up.

#### Playing around in a circle

The team stands in a circle with one person in the middle.

The ball is played in from the outside.
From the middle back to the outside, also chasing the ball.
The ball must not come to the ground and you have to run as fast as possible.
If it does hit the ground then the person who threw the ball is going to take a penalty throwThe
rest of the team plays on

Variation:

• Alternate preferred hand with non-preferred hand.
• Shorten or lengthen the distance to the centre.
• Tight balls or curve balls.
• With several balls

#### Precision throwing relay

2 teams

per team 2 poles opposite each other and at 6 meter from the last pole a loose basket on the ground.

Small chance on 1st pole; run to 2nd pole with ball penalty throw; from this pole throw 3 balls exactly in the basket on the ground.

After 3 unsuccessful attempts you may continue to the next post.

When the 1st is at the 2nd pole, nr. 2 may start.

Variation:

• don't score with the ball but run around the post without the ball.
• Increase or decrease distance between last post and basket on the ground.
• So no 1 is at the 2nd pole no 2 at the 1st pole. no 2 throws in the hands of no 1. no 1 has to throw 3 balls in the basket on the ground. After that keep changing until everyone has thrown 3 balls in the basket.