Korfball drills for all skills
One attacker under the basket with the ball, one receiver behind the basket and the attackers in front of the basket at eight metres. The attacker takes a distance shot from the ball, randomly to the left or right. The attacker joins the attackers, the offender becomes the attacker and the attacker becomes the offender.
What can you see?
- Rotation of roles takes getting used to.
- Not every player knows where to shoot from.
- Players have difficulties to estimate where the ball is coming from.
- Throwing to a running attacker is done inaccurately.
- Timing of the attacker's body position for the shot. It is only good if the shooter is standing at the moment the ball is caught. Standing means: standing frontally towards the basket, nose and navel pointing towards the post and the feet are in a slight spread position.
- The catching of the ball by the shooter happens in two phases, first the shooter wants to get the ball, then the ball is taken firmly in the hands to be able to make a shot. It is only good if after catching the ball a shot can be made immediately. So pay attention to the correct posture of the hands before the shot is started.
As the previous exercise, but after the shot the shooter waits until the ball is caught and takes a pass. The catcher also catches the pass ball.
What can you see?
- Waiting patiently after the shot, while the shooter is moving, is difficult for the shooter, because the concentration is already on the through ball. Shooting is then just filling in a turn and not an attempt to score. Concentration of the shot also means following the ball after it is released.
- Catching the shot, indicating the passing ball and catching the passing ball cause failures.
As the previous exercise, but before the shooter takes the through ball, he receives the ball, makes a fake shot, throws back with one hand to the declarer and only then takes a through ball. A feint means that the initial position of the shot is taken, the ball is extended with two hands but not released. Instead, the shooter throws back to the declarer with one hand. The choice left or right often depends on the position of the defender, this will be addressed in the next exercise.
As the previous exercise, but the 1st declarer does not connect directly behind the attackers. After the first shot of the shooter (this shot remains without an opponent), the catcher will throw the ball to the shooter. At that moment, the 1st declarer goes to the shooter as defender to block the (fake) shot. The shooter passes the defender and takes the pass. The defender now joins behind the attackers.
What can you see?
- Through lots of examples and patient practice, mastery of the form is achieved.
- The fake shot is skipped, the players place the ball inside with both hands immediately after receiving the ball. Emphasize the fake shot to fool the opponent.
- The throw in is not done accurately and not with one hand.
- The number of goals can be disappointing in the beginning because there is a lot of concentration on the form of the exercise. It is particularly important to choose the right way to pass the defender, so it is acceptable if this initially results in a loss of points.
- The defender must be attentive to avoid collisions
- The defender may use his/her hands to block the pass inside. This leads to new difficulties for the attacker Phase the pressure applied by the defender (e.g. using two hands on the back, then using one hand, compulsively jumping in and only then fully defending on the shot).
A defender behind the post, a declarer with the ball under the basket and a number of attackers at 3 metres in front of the basket. The learning curve of the dodge ball is covered in this and the following exercises. The shooter at 3 meter receives the ball, his starting position is the same as for the shot from a standing position, a small spread. Move the right leg slightly backwards, find the balance on that right leg by slightly pushing the left leg back. From this balance, shoot at the basket. Practise shooting on the right leg a few times, then shooting on the left leg.
Shooter becomes receiver, receiver becomes attacker and attacker joins the attackers again.
Like the previous exercise, but the ball is only thrown when the archer crosses the left foot in front of the right foot (in an evasive move to the right). The archer has to find the rhythm of the pass to the right, receiving the ball, balancing on the right leg and stretching arms and legs properly for the aimed shot.
The attackers stand 6 metres in front of the basket. The shooter walks towards the basket, stops at the penalty spot and swings to the right. At that moment, the attacker throws the ball. The shooter makes an evasive ball. The archer is allowed to walk one step to find the balance. The left leg acts as the playing leg to maintain balance.
The players learn from the examples given. As a trainer, you can perform the exercise yourself, also in slow motion to show the direction of the balance well. Practise this movement to the left as well.
After the dodge, the shooter takes a walkthrough ball. The catcher catches the ball again. Let the shooter move after the dodge ball before starting the walk-through. This can be in the same direction as the dodge, or in the opposite direction. Make sure that the players do not move further away from the basket.
The dodge ball is turned into a fake shot and converted into a through ball. The flowing movement of the dummy ball into a pass to the inside requires more control of the balance. Throw the ball with one hand to the basket.
What can you see?
- The coordination of catching to a balance step is a problem.
- The shooter establishes coordination through a rhythm, sometimes using a hop.
- Shooters end up on their left leg when trying to find balance on a dodge ball to the right. This makes turning towards the basket for the shot difficult.
- The dodge ball is an option in the game because a walk-through ball attempt is aborted because the defender keeps up. In time the dodge ball will become an independent way to get free.
The attacker acts as a defender to put the shooter under pressure. After the dodge to the right, the declarer gives the ball and tries to block the shot. The archer goes for the shot.
Idem, but the shooter has the alternative to throw the ball to the 'catcher' present in the basket and to take a walkthrough ball. The defender still goes for blocking the shot. It has been described before how the defender can be phased.
- Throwing to let someone score
Two players stand 7 metres in front of the basket and 8 metres apart. One player with the ball under the basket and one behind the basket. A player in front of the basket takes the through ball indicated from the space, after the other player in front of the basket has received the ball.
The through ball is caught by the receiver. A1 becomes A2, A2 becomes A3, A3 becomes A4 and A4 becomes A1.
What can you see?
- The server learns that the shooter can only take a walkthrough ball if the throw is prepared calmly, is thrown in front of the shooter and the ball is placed at the right height.
- Walking pace and walking distance of the archer can be controlled by the throwing pace, ball path and ball pace.
- Learning to control problems such as timing requires a lot of repetition and sometimes adjustment of the distances used.
- The problems for the shooter, the starting position of the through ball is different because the body is turned to receive the ball, lead to unclean actions. Stay attentive to this.
- The speed of action must be increased.
As exercise 12, but the declarator throws the ball to a shooter who swings out to a position diagonally behind the basket. There is a ball through the middle where the declarer from the space in game situation must take into account two opponents, his direct opponent and the opponent of the shooter, because he is not far from the ball line.
As exercise 13, but the archer makes a shot and plays the ball to the player under the basket who indicates a through ball.
Practise throwing and releasing on the short and long line. The attacker stands far from the basket. The archer stands in front of the box at the side of the declarer. The archer walks up to the declarer (the short line), receives the ball and shoots. The declarer becomes the archer, the archer walks to the back of the basket, the receiver comes on the position of the declarer.
The catcher ends up in the position of the declarer, after the ball has been thrown to the next declarer.
As exercise 15, but the archer chooses the long line after having made a feint in the direction of the short line or basket.
Exercise 15 and 16 can be trained with an opponent near the shooter, so that the declarer learns to judge when someone is free. Dose the defender. When using a defender, the 2nd declarer (who in fact does nothing) can act as a defender. The rotation after the exercise is: declarer becomes defender, defender becomes gunner, gunner becomes catcher and catcher becomes declarer (after a combination with a player).
The organisation in the following exercises is that two players face each other. One ball per pair. The distance can be varied, but players should not practice at maximum distance. Do not let the players stand too 'stiff', they must be able to move freely and relaxed.
Players throw the ball to each other with two hands and catch with two hands. Position at chest height. Pay attention to either throwing or catching, not both at the same time.
Variations: which pair can throw back and forth 25 times the fastest, who can pass the ball over the most without dropping it.
As exercise 1, but pass the ball a little higher, not so high that you have to jump, so just above your head. Pay special attention to the catch and the position of the thumbs, a little closer together than in exercise 1.
Like exercise 1, but the ball is played at knee height. Pay special attention to the pins, slightly closer together and pointing to the ground.
Have the players stand a little closer to each other and bounce the ball over.
Players alternately throw the ball high, low, with a bounce or at chest height.
The same exercises can be performed at a greater distance. A nice variation is to have the players start close to each other and after 3 good tosses take a small step further apart. After a while the players
they will get far apart and the maximum distance will be reached. Let players throw at most 3 times at maximum distance, certainly not more or further.
One player is the worker and one player is the handler. The worker comes running from 10 metres towards the attacker, the ball is thrown with two hands. The worker stops, catches the ball with two hands, throws it back with two hands and walks back to starting position. Perform the exercise ten times and then change tasks.
As exercise 6, but throwing back in the run. With experienced players the worker can receive the ball while approaching but also while running away.
The worker runs at a distance of about 5 metres from the declarer, the declarer throws with two hands when the worker is at the turning point. Pay attention that the ball is thrown in front of the worker and that the body is turned in before the ball is caught. The turning point can be marked, with experienced players this is not necessary. Experienced players must keep running until the ball is thrown, the declarer has the task of estimating the distances.
The worker moves in a semi-circle in front of the declarer, whereby he can walk towards the declarer, left and right and away from the declarer.
Opposite players. The players throw the ball with one hand and catch with two hands. Practise 25 times with right hand and 25 times with left hand.
Variations: which pair can throw back and forth 25 times fastest, who can pass the ball over the most without dropping it.
As exercise 10. Throw with two hands and catch with one, the catcher indicates which hand. Practise 25 times on the right and 25 times on the left.
As exercise 10. Player throw with one hand and catch with one hand, always the same hand.
As exercise 12, but the ball will be caught with the left, passed to the right and thrown with the right. The ball will turn 'softly' as it were. After 20 times to and fro catch with the right, transfer to the left and throw with the left.
The players give each other difficult balls. Throw in such a way that you have to make an effort to catch with one hand. At knee height, slightly past the body, slightly above the head.
The players move slightly to and fro. The ball must be placed on moving players, so slightly in front of the body of the moving player.
As exercise 10, but now with an overhand pendulum throw.
As exercise 16, but the players catch with one hand and try to keep the ball â€˜runningâ€™. That means that the speed of the ball is converted into the turning movement as described in chapter 5 and immediately thrown back. Catching is immediately the start of the pendulum throw.
As exercise 17, but now with an underhand pendulum throw. The ball is caught high and thrown back underhand with a turning movement behind the body.
The players play the ball behind their backs towards each other. Just like the pendulum throw, the body is turned a little (when thrown with the right hand, the left shoulder must be closest to the fellow player), keep the distances small in this exercise.
The players play the ball to each other in the jump. Just before receiving the ball they jump up, catch the ball, play it back quickly and only then land on the ground.
A tricky exercise where timing is of the essence, most players will jump too early and therefore have no time to throw the ball back. If necessary, only one of the players can jump.
This exercise is not suitable for children with little jumping power.
As exercise 20, but now catch and throw with one hand.
Same as exercise 20, but the ball is placed far above the head. This exercise can be done individually against a wall, for example in a circuit.
In the following exercises, the focus is again on throwing and catching. The emphasis can be on learning technique, maintaining technique, but also on fitness. Each pair is organised into a worker and a provider. Each pair a ball and some pawns. After 30 seconds or 1 minute switch functions.
The worker stands at 10 metres and walks in the direction of the attacker. The ball is thrown and caught with one hand and immediately thrown back. The worker returns to the starting position and walks towards the attacker again. The ball is now caught and thrown with the other
The ball is now caught and thrown with the other hand. Again and again, changing hands each time.
As exercise 23, but the ball is played at head height. In the jump catch with one hand (perhaps first practise with two hands) and throw back with one hand.
The ball can also be thrown well above the worker, so he really has to jump and stretch to catch the ball.
There is a pylon 6 metres in front of the passer. The worker runs to the pylon, makes an evasive move and walks backwards. Throw the ball in front of the worker. The ball is thrown to the worker, who then passes to the other side of the pylon. Most players will catch the ball with one hand and throw it back, using the outer hand.
As exercise 25, but have the ball transferred to the inner hand and throw with it. Pay attention to the shift of the body weight on the inside leg and the good crossing of the other leg before throwing.
Exercises 25 and 26 can also be performed with a pendulum throw, either underhand or overhand. Emphasise technique and differences.
As exercise 25, but the ball is played back 'creatively'. That means behind the back, behind the head, with a bounce or otherwise. The action must remain functional.
- Throw the ball even when the worker has arrived at the pylon, catch and throw with two hands.
- Exercise at long distance, a lot of strength and endurance is required.
- Instead of running in a V-shape, have the worker run in a straight line from left to right at 6 meters from the declarer. The declarer must throw more accurately because the ball line is almost perpendicular to the walk line.
- Have the declarer move slightly on the spot, so that when throwing back more concentration is required from the worker.
The worker moves about 4 metres in front of the declarer in a defensive position, i.e. slightly on the knees. The worker catches and throws the ball with one hand, then slides in the other direction. The thrower catches and throws the ball with the other hand and moves back. The exercise is always performed in a defensive position and therefore puts a lot of strain on the upper leg muscles. Pay attention to good catching and throwing while â€œpaintingâ€.
The worker lies stretched out on the ground, the declarer crouches a few metres in front of the worker. The worker must throw the ball back to the declarer from his lying position. The exercise is especially meant for back, stomach and upper arm muscles.
The worker sits on the ground with his knees bent and the declarer stands at 5 metres. The worker catches the ball, taps the ball behind the head lying on the ground, comes back to sitting position and throws the ball back. In fact sit-ups with ball.
The worker stands diagonally right in front of the declarer at circa 8 metres and walks to the diagonal left in front of the declarer. Straight in front of the declarer the thrower receives the ball after a jump and the ball is thrown back immediately. The thrower has to make a quarter turn in the jump. Then the worker continues to the left.
Hence the same exercise, but now with the other hand.
As exercise 31, but now the ball is only thrown when the worker is at the turning point, so always oblique in front of the declarer. The worker must make instead of a quarter turn in the jump now almost a half turn in the jump.
The declarer places the balls in the space with a curve, the worker must catch them and throw them back immediately. It is important for the declarer to estimate how far he can be placed from the worker without catching the ball with a bounce.
The declarer throws the ball over the worker into the space. The worker catches the ball and immediately places it back. The declarer stands, after the ball has been caught by the worker, right behind the player and he must therefore make a half turn to be able to throw back.
The worker walks back and forth in front of the declarer at about 5 metres. Every time the worker is in front of the declarer he gets the ball and places it behind his back.
As 35, but throw back the ball with a sling above the head, the distance can be increased.
The worker starts three metres in front of the declarer, walks to the left of the declarer at an angle of approximately 5 metres to receive the ball and throw it back. The worker then walks to the far right of the declarant and receives the ball at about 9 metres and throws it back immediately. Then the worker runs to far in front of the declarer and receives the ball at about 15 metres and throws it back immediately, followed by a sprint to the starting position at three metres in front of the declarer. The worker now runs to the right in front of the declarant and repeats the exercise, but now in the opposite direction. Repeat this exercise two times and then change positions.
The following exercises are for foursome and are basic exercises for catching and throwing. Each foursome has a ball and two pawns placed about 10 metres apart. Two players at pylon A and two players at pylon B. The exercises can also be done with threes, but then the ball must start at the pylon where two players are standing.
The player with the ball plays the ball with two hands to the player at the other pilon, runs after the ball and joins the players at that pilon. A simple and recognisable exercise. Developing speed from the throw is a possible point of attention to keep these exercises attractive for older players.
Variations: which pair can throw back and forth 50 times the quickest, then drop the ball and start counting again? Who can pass the ball over the most without dropping it?
As 38, but throw with one hand. After a while throw with the other hand.
As 39 but also catch with one hand.
Player 1 throws to an oncoming player 2, this player throws the ball on to the pylon where he came from to player 3 (must make a half turn) and joins the other pylon. In case of threes, the pair starts without the ball. Variations like exercises 38 through 40.
Player 1 throws the ball to the oncoming player 2 who does not walk straight to the ball, but diagonally to the right of the player. Player 1 runs to the other side, receives the ball halfway from player 2 and throws it to the pawn where he came from, player 4, and joins behind the other pawn where only player 3 is standing. Player 2 connects behind player 4.
Player 1 must make a quarter turn to be able to throw the ball from player 2 to player 4, this turn must be done in the air.
Line up in a square at a distance of approximately 10 metres. With larger groups you can work in fives with pentagons.
Player 1 throws the ball to player 2, runs after the ball and gets it back from player 2. Player 1 throws to player 3, again chasing the ball, receiving and throwing to player 4. At player 4 player 1 has to throw a long diagonal ball to player 2 and player 1 can take his original position. Player 2 continues the exercise.
Let each player do this exercise twice and then throw it the other way.
Who finishes first? Watch out for unequal distances.
Two players throw to each other and two players try to intercept. The throwing players have a limited space, for example each has a circle with a diameter of 5 metres. In this way, the throwing at a moving player and the dodging of an opponent are trained. When the ball has been intercepted 5 times, change functions.
A player throws the ball to a team-mate at about 4 metres and immediately tries to prevent the team-mate from throwing. This can be done by jumping in, defending low or moving wide. The thrower can throw directly to 2 other players and tries to obstruct their throwing.
The feet are in a stride position, with the left foot in front of the right foot. The knees are slightly bent. The trunk is slightly bent forward. The right hand is held at the front of the head with the thumb pointing at the head and the fingers spread. The body weight rests on the front leg. After contact has been made with the ball, it is important to slow down the speed of the ball. This is done by The body weight shifts to the back leg, the hand with the ball goes behind the head and the right shoulder turns, the arm is bent while catching. The final position is again the starting position for a one-handed stretch throw.
- Insufficiently going with the ball, the momentum is broken too abruptly.
- The arm is not in front of the body when the ball is caught, the contact area is too short to control the ball properly.
- Wrong leg is in front.
The starting position is the stance of a stride with the knees slightly bent. Both hands face the ball. The arms are stretched out almost completely, but without tension Just before the ball touches the hands, the arms are flexed In this way, the speed of the ball is slowed down The entire body makes a small backward movement at the same time When catching the ball, the fingers are spread out to the side of the ball and the thumbs point towards each other at the back of the ball. On high balls, the thumbs are kept close together On low balls, keep the fingers close together.
- The thumbs are not held behind the ball, causing it to shoot through the hands.
- The arms are not stretched out towards the ball, so that the player only actively catches the ball when it is too close to his/her body. The guiding of the ball to slow down the speed is then dropped and the ball bounces as it were against the chest or hands.
- The arms are not bent when contact is made with the ball, resulting in the ball bouncing out of the hands.
- One does not catch the ball with the whole body, therefore the end position is not directly the starting position of a throw.
The underhanded pendulum throw is used in particular to create speed from the throw for an action towards the basket, passing a jumping-in opponent after throwing the ball underhand.
For right-handers, the starting position is a stride with the left foot in front and the knees slightly bent. A high approaching ball is an ideal bet for this throw. The ball is caught high and brought into a circular path, which runs from the back down in front of the body. The arm is stretched smoothly and the ball lies on the spread fingers. The ball is released just after the right arm points perpendicularly downward. The body weight is initially on the front leg. During the circular movement of the arm, this shifts backwards, to finally end up in front of the front leg again.
One-handed pendulum throw from one-handed trapping
To use the throw to gain speed for a running movement, the left leg goes forward at the moment the right arm is pointing straight down (from step 6 in the illustration). When the right arm is extended (i.e. the ball has already been thrown), the left foot comes to the ground again and the first pass is made inwards.
In the match, the ball is often caught with two hands. After the ball has been caught with two hands, the ball is lowered from chest height to knee height with the right hand and brought up behind the body again, whereby the arm is stretched backwards during the movement and is horizontal at the end. The further technique is the same as the underhand pendulum throw from one-handed catch.
Underhand pendulum throw from two-handed trap
- The moment of release is wrong, causing the correct direction of the throw to be lost.
- The arm is not kept extended.
- The speed of the spinning arm is too high, causing one to lose the ball or place it incorrectly.
The overhand pendulum throw is mostly used when the opponent is bigger than the player or when one wants to throw a curve ball (lob).
The player stands in a modest step position, left foot in front. The knees are bent. You are standing perpendicular to the direction of throw. The ball is caught and brought from behind the body to above the head with a stretched arm in one circular movement and released just after the highest point is reached. During the long ball contact, the speed of action is increased to give the ball the desired speed.
Upper Hand Pendulum Throw from Two-handed Catch
- Releasing the ball too early, resulting in a too high and too short ball.
- The ball is released too late, resulting in a low and too short ball.
- The arm is not held out.
- The speed of action is too low, threatening to drop the ball from the hand, especially if the ball is behind the body.
A lateral pendulum throw is generally inaccurate and uncontrolled. For completeness, it is described here, but teaching this throw should not be a priority. The overhand pendulum throw is a better alternative.
After the ball has been caught, it is thrown backwards horizontally with the arm extended. For a right-handed thrower, the left leg is in front. The body weight rests on the right leg, which is slightly bent. The body is perpendicular to the direction of throw. The ball is now thrown horizontally with a stretched arm.
The ball is now hurled horizontally, with the force coming from the extension of the right leg and the rotation of the trunk forward.
Usually, the trunk is bent forward a little more in the starting position. The only difference with the two-handed pull is that the ball does not follow a horizontal trajectory, but instead descends, so that it bounces off the ground before continuing its path. The ball should hit the ground at about two-thirds of the distance from the catcher. Do not use the middle as a starting point, because then the catcher does not receive the ball at the highest point and the result is a too slow ball.
Hold the ball with both hands in front of the chest (see correct grip!). Stand in a small forward position with knees slightly bent. Body weight on the back leg. While transferring body weight to the front leg, simultaneously extend the arms. The ball is released just before the arms are fully extended. By rotating the wrists and turning the palms outwards, the ball gains additional speed. The fingers are stretched and slightly spread.
Stand in small spread/stride position with the left foot in front (for right-handers.) The ball is retrieved backwards on the right hand. By quickly extending the throwing arm forward and a small rotation forward of the throwing shoulder and torso, the ball is brought forward from diagonally behind the head. The body weight is transferred from the right to the left leg.
When the arm is fully extended, the fingers push the ball after.
When an attacker has passed a defender, he can play a through ball. The attacker's forward speed is almost always high. However, the shot must be accurate and this has two important consequences for the attacker:
- The attacker has to slow down his great forward speed, if the situation allows it. The speed of the shot will also decrease. The ball will not fly over the basket as quickly.
- The player has to convert his forward speed (horizontal displacement) partly into height (vertical displacement), this will bring him closer to the basket and make scoring easier.
Most players will have a preference as to which push-off leg is used to make the turnover. In the last few steps of the run-up, the attacker keeps in mind to come out well in front of the correct push-off leg. Sometimes you may see some smaller steps and jumps or hiccups. Coming out on the correct push-off leg gives the attacker confidence. Just like players have a preference for throwing with a certain hand. Especially at the top, it is important that the through ball can be taken with both legs.
The final passes are preparatory to the turnover ball. The arms reach slightly bent towards the ball. The last pass is a so-called 'brake pass'. This pass catches much of the forward speed and converts part of it into height. Many players also use a hopscotch pass for this purpose.
By catching the ball, the arms of the attacker are slightly bent. He often brings the ball down for a short, short distance before bringing it up The purpose of this is to create a longer contact path.
Then he brings the ball straight up towards the basket. For this, the swing leg is actively used to convert the forward speed into height. The ball must come as close to the basket as possible (arms extended) and be released as late as possible.
Fully extended arms. The fingers point after the ball. The archer finishes the jump by landing on the non-flying leg (especially at high speeds) and springs into action to absorb the downward movement. Depending on the situation, the attacker comes to a stop under the basket or runs on at speed.
- The attacker does not bend his arms when catching the ball.
- The attacker violates the run rule.
- There is no active use of the swinging leg. This creates too little height
- Arms are not stretched enough, causing the ball to be guided too short.
- The ball is not brought to the basket in a straight line, but from the side of the body with a pendulum movement.
- The landing is not accompanied by the springing in of the leg on which one lands. This can cause knee injuries
- Last step is too big, which makes it difficult for the push-off to gain much height.
Divide the players over as many baskets as possible. The players stand in a line in front of the basket at about 6 metres. Every player has his own ball. In a calm running pace, bring the ball in two hands underhand to the basket. The player catches the ball himself. Running with the ball is allowed in this exercise. Pay special attention to the position of the ball and arms.
As exercise 2, but the player throws the ball slightly upwards and forwards, forcing the player to catch the ball by taking a step. Then he steps through, holding the ball in his hands at midriff height and after the drop off, throws the ball through the basket. Don't look so close when walking a pass, the stretching of the arms and position of the ball in relation to the body are central.
The rhythm of throwing, running, catching and shooting is not fluent in the beginning. Practice for a long time and stimulate the search for the rhythm, if necessary with a few examples in between to indicate the right rhythm.
A player behind the post, a player in front of the post at about 2 metres and a run-through ball carrier. The person in front of the post indicates the run-through ball taker, the catcher catches the ball after the run-through. The walk-through player becomes the catcher, the catcher becomes the handler and the handler joins the back of the row of walk-through players. Maximum 4 players per basket.
Passing the ball in time and passing the ball cleanly is a problem. The declarer does not experience himself as a co-worker for the shooter. Passing the ball is not experienced as the most important condition for a successful through ball. Passing the ball
can be taught by having the person passing the ball take the ball from the hand of the person passing. More about this later.
The organisation of the exercise in which the roles rotate demands concentration in the beginning.
Learning the hopscotch can also be done dry. Have the players line up along the length of the field at a steady pace. At the sign of the trainer jump up and push off with one leg. Let the players become aware of which leg they are depositing.
Then the push-off must be preceded by a hop on the other leg and a short step. The arms are stretched upwards during the jump, just like with the through ball. The rhythm of the hop, skip and jump can be practised without the ball.
When the rhythm is well mastered, the ball can be used, no basket yet. Let the ball be thrown about 2 metres ahead in the run and when it bounces, the hopscotch can be started. During the hopping phase the ball is caught. Then the pass and a small jump follow, where the ball is brought up with the hands.
There is an intermediate step before passing the ball, namely having the passer take the ball from the hand of the declarer, who holds the ball sideways from the body on one hand. The run-through player takes the hopscotch pass and throws the ball into the basket. If the take-away goes well, the declarer can throw the ball from a short distance.
Have the handler pass the ball further away from the passer. Do this with an extra combination. The ball from the declarer (who has just caught it) is thrown to the person carrying the ball at about 7 metres. The attacker takes a position at about 4 metres in front of the basket. The ball is thrown back to the declarer, the walk-through ball-player walks in a straight line to the basket. The ball is thrown in. See figure 1.
The declarer runs out of the basket zone and receives the ball. To pass, space must be bridged. The declarer must pass underhand with the outer hand, in this example the right hand. The person carrying the ball continues to walk with his/her feet towards the basket, turning the upper body very slightly to receive the ball properly during the hop or penultimate pass.