Korfball drills for all skills

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Player 1 starts at 7 m in front of the post, player 2 signals 1-2 m in front of the post.

Player 1 takes the walkthrough and moves to 7 m behind the post. Player 2 catches the ball and passes at 1-2 m behind the post.

Player 1 takes a walkthrough ball from behind the post and catches his own ball, player 2 moves to 7 m in front of the post and repeats the exercise.

  • 1 player stands at pilon 1, 
  • 1 player stands at pilon 2.
  • Person 2 chooses whether to sprint to pilon 3 or pilon 4. 
  • Person 1 stands with his back to person 2. 
  • As soon as he/she sees that person 2 has made a choice, he/she tries to tap person 2 before he/she has touched pilon 3 or 4.
drawing
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  • There are 4 pilons in front of the post. 
  • 2 pilons of the same colour
  • These pilons are in a square. 
  • 1 player is under the post and 2 players are between the pilons. 
  • The 2 players between the pilons start with a light dribble towards the post.  
  • The player under the post names the colour of 1 of the 2 colours of pilons. 
  • The following actions are possible:
    1. The players run to the back 2 pilons turn around and sprint to the post and the first one takes a through ball. 
    2. The players run to the first two pilons and tap them and run back to the post and the first one takes a through ball.
drawing
  • 1 post less than number of shooters. 
  • As long as music is playing, players run in circles. 
  • When the music stops, they can take goal attempts. 
  • On each post a maximum of 2 attempts may be made. 
  • As soon as this is done. The attackers put the ball on the ground. 
  • Who scores first....
    • through balls
    • feint
    • shots
  • 2 posts facing each other.
  • Shooter with defender. 
  • May pass 1x before defender steps in. 
  • Then defender jumps in or allows shot. 
  • When a goal is scored, at a good rebound or at good step out, rebounder becomes attacker otherwise, the defender becomes attacker. 
  • This happens on the opposite post.
  • 3 people at the post. 
  • 1 versus 1 with shot, walk-through and short chance to score. 
  • After 30 sec, 1 of the attackers becomes the new defender. 
  • The attacker remains the same. 
  • This way the defender can close a full box for 30 sec and the attacker is well challenged.
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You try to get to the highest level in the 1-1 as fast as possible. When you reach a level you will go straight on with another defender.

Maximum 6 ball contacts

  • Level 1 : 2 goals no matter how. 
  • Level 2 : 2 goals of which 1 goal is a shot (If 1 goal is scored, change but you stay in the same level. No goal is level back)
  • Level 3: 2 goals of which 1 goal is a through ball(If 1 goal is scored, you change but you stay in the same level. No goal is level back)
  • Level 4: 2 goals scored of 2 shots (If 1 goal is scored, you change but you stay in the same level. No goal is level back)


Up to 4 ball contacts

  • Level 5 : 2 goals no matter how. 
  • Level 6 : 2 goals of which 1 goal is a shot (If 1 goal is scored, change but you stay in the same level. No goal is level back)
  • Level 7: 2 goals of which 1 goal is a through ball(If 1 goal is scored, you change but you stay in the same level. No goal is level back)
  • Level 8: 2 goals scored of 2 shots (If 1 goal is scored, you change but you stay in the same level. No goal is level back)


Up to 3 ball contacts

  • Level 9 : 2 goals no matter how. 
  • Level 10 : 2 goals of which 1 goal is a shot (If 1 goal is scored, change but you stay in the same level. No goal is level back)
  • Level 11: 2 goals of which 1 goal is a through ball(If 1 goal is scored, you change but you stay in the same level. No goal is level back)
  • Level 12: 2 goals scored of 2 shots (If 1 goal is scored, you change but you stay in the same level. No goal is level back)
  • 2 posts opposite to each other at about the distance in the game. 
  • At an angle in front of the post is a trainer/player. 
  • He/she throws the ball to a player who runs to the other post. 
  • This player makes a ball, catches it and gives it to the next player. 
  • The players divide themselves over 4 posts so about 4 or 5 players together.


drawing
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  • groups of 3 at a post. 
  • 1 fixed passer. 
  • 2 shooters. 
  • These keep moving at about 5 - 6 meters from the post. 
  • Trying a shot must always be tuned to capturing it again. 
  • The time between capture and goal attempt must always be as short as possible. 
  • There are always 2 different types of goal attempts and the goalkeepers always take the same type of goal attempt.
  • 1 through-ballplayer and 1 defector. (change at 5 scores pp)
  • 1 defector and 1 chance behind post (change at 5 scores)


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