Korfball drills for attack / score

Ad
  • Make 2 teams of 4 players.
  • Hats!
  • Gather between the 4 baskets.
  • The attacking team gets the ball and can choose which basket to attack.
  • This is to encourage them to look for free space.
  • The other team follows, intercepts the ball?
  • Then they choose. Do this the first 5 minutes.
  • Then another variant.
  • Divide all players over 4 teams. Each team gets its own basket and must defend it.
  • If one team has the ball, they choose where to attack.
  • 1 declarer throws the ball to the person in front of the basket then he takes a shot if the ball is caught under the basket he then goes inside and takes a through ball finally he then takes a short chance.
  • Point count:
    • Shot counts 2x
    • Walkthrough counts 1x
    • Short chance counts 1x
  • 5min long and then look per basket who has the most points = 2 times
Ad
  • 5 men per basket.
  • Players A start as attackers in front of the basket.
  • Players V start as defenders, 1.5 arms' length away from the shooter.
  • Player C starts with the ball in the box.
  • Attacker A must try to score through the 1 on 1 duel.
  • It does not matter how (distance, evasion, dlb).
  • When the attacker has the ball in his hands, the defender has to close the gap. D
  • he defender is not allowed to tap or block balls.
  • The V must show that she is with the attacker, but must allow the shot.
  • This can be done by the defender placing her hand just above the attacker's shoulder.
  • After 1 minute, the V has to change position.

defending-attacking-2

  • Two baskets facing each other.
  • Under each basket, a declarer with the ball.
  • The players in the middle, divided in 2 groups, line up opposite each other.
  • So that they can see both baskets. One row is attack, the other is defender.
  • The first two players in the row duel each other.
  • The duel starts when one of the attackers lets the ball bounce once.
  • The attacker can decide which basket to attack to.
  • The point of this exercise is to try to get free and score.
  • After one turn the attacker joins behind the defenders and the defender joins behind the attackers.
  • In between the attackers change.
  • you have three kids per post.
    • 1 is the attacker,
    • 1 is the defender and
    • 1 is the attacker, 1 is the defender and 1 is the attacker/catcher.
  • The attacker should try to score and the
  • defender must prevent this.
  • change when the attacker has scored.

4 baskets, 3 players at a basket.

  • There is one person under the basket, one attacker far in front of the basket and one attacker also far in front of the basket.
  • The attacker runs without the ball towards the basket, the attacker throws the ball towards the running attacker.
  • The trick is to throw the ball in time for the attacker to catch it and then make a walkthrough.
  • To keep the tempo up, the players keep changing.
  • Attacker goes under the basket, attacker becomes attacker and person under the basket becomes attacker.


Points of attention:

  • Change pace, do not only run but also surprise your opponent.
  • Blocking, in the line of your defender.
  • Movement of the body upwards, not forwards.
Ad
  • Player 1 throws
  • Player 2 runs deep
  • Player 3 defends
  • 1 starting pawn
  • Players stand in the field and try to pass the ball to teammates.
  • Defenders defend, but do not actively try to intercept.
  • Goal: Pass with one hand and step next to the opponent.
  • Free running and looking for space.
  • Has the ball been intercepted/failed 3 times? Swap.
  • Passed 8 times? Change.
Ad
  • 4 teams at a pole, ball is played around (not too long) until someone goes for the catch.
  • This happens after that person passes the ball.
  • By this movement there is a hole in the 4-0,
  • That hole is filled by a player who will then take a shot.
  • The ball is caught by the rebounder and played out,
  • rebounder gets away at the post and the 4-0 is restored.
  • This is repeated.
Ad