Korfball drills for attack / score
You stand by a basket in groups of 3/4. Number 1 stands under the basket as a catch, number 2 stands under the basket as a support, number 3 stands in front of the field and possibly number 4 is defender of number 2.
- The ball starts with number 3.
- In the meantime, number 2 walks to the front of the field to get in the support.
- At that moment number 4 passes the ball to number 2.
- Number 2 makes sure that the ball is turned around so that the feet pass each other.
- After doing this three times, each player changes position.
- You need 10 balls for the box.
2 for 2
- Game over 2 baskets. Play on until first 2 team has 3 goals.
- All other pairs stop immediately.
- In case of a tie, the first team to score a tie wins.
- At 0-0 stop.
- Winners to the left losers to the right.
Setup: O v * * = pilon O = basket
* v O
Distance between the pile and the basket is +/- 10 meter.
At every pole stands 1 forward with ball
At +/- 4 meter from the pool stands 1 defender.
The player tries to make a through ball. By changing speed, she tries to pass the defender first. Defender follows, but lets her pass. From pole 1 the attacker moves on to pole 2 and makes a new attempt at pole 2.
- 2 attackers at the same time
- When scoring twice, switch to pass.
- Defender goes for preventing shot. Attackers can choose for walk through ball, dodge and/or distance with step behind.
- adjust time
- Multiple posts/pillars/players.
In short: nice shooting exercise with a lot of running.
Organisation: the baskets are placed in a circle. At each basket stands a server with a ball. The rest of the players stand in the middle of the circle (the middle must be clearly recognisable).
In the hall there is often a circle, on the field a pylon must be placed). The number of baskets is very precise: aim for 2 baskets per 5 players.
a ) The players in the centre circle are instructed to shoot through balls to one of the baskets, it doesn't matter which one. Since there are slightly more players in the circle than there are free baskets, it is important to find a free basket quickly. When you are not quick enough, you have to wait a bit. And when Johnny is already on his way to a basket, but is passed at the last moment by Marietje, who is running faster, Johnny has to go back to the centre circle and try again from there. Everyone catches his own ball. After the signal everyone runs through the centre circle or around the pylon to find a free basket again as soon as possible.
b ) As a., but now with the assignment: Who will score 10 goals first? Even the players who first thought: 'Never mind, he runs faster than me' will now try to be the first to get to the free basket. Make sure that the players do not 'cut off' by not going through the centre circle or around the pylon.
c ) Like b., but with the assignment: 'Who will be first to score a goal at each basket?
d ) Same as b., but with overhead walkthroughs.
e ) As b., but a 'takeover situation' follows: the runner from the centre circle, after having received the ball, plays the ball back to the declarer who started away from the post. The original declarer must try to score from this start. Who scores 5 goals first?
f ) As b., but the runner takes balls out of the way (left or right, distances not too great). The declarer also catches the shot. The runner runs to the basket and gets the ball from the receiver, who will hurry to try again from the centre, because: who has scored 5 times first?
g ) As f., but after the dodge no shot follows: the ball goes back to the receiver who started at the basket. He shoots with a quarter/half turn. The shooter runs back to the middle, the other person (of course) catches the ball. Variation: The exercise can also be done with defenders present. The defenders have a thankless task: the attacker has a choice of a large number of baskets. Which attacker will be first to score 10 walk-throughs or 5 goals from ducks?
Most korfball players find the above a nice relaxed exercise, which is very suitable to start a training session with, they can use as much energy as they need. When the time has come to really put everyone to work, the next step is to score a goal:
- How should I run to get the ball from defense to offense?
- How to set up an attack?
- Coaching each other.
- Throwing deep balls.
- Throwing bigger distance.
- Dealing with opponents who are taller.
- Bringing the ball up from the defensive box to the attacking box.
- Set up a quick attack.
- Good passing.
- Standard passes.
- Shots from certain distances.
- A player starts under the basket with the ball.
- Another player moves in front from left to right or right to left.
- The player with the ball throws to the other player.
- The player who threw the ball goes forward and gets the ball from the other player.
- The player who has the ball now shoots and the other catches it from space.
- This way you start all over again.
We are going to explain again what exactly the rules and progression of 8x8 is!
- 2x 12,5 minutes and then switch from offense to defense or from defense to offense.
- Stay in your section and do not run to the attack or defence.
Make two sections and let the leader Kyra do her job. Just like a match. And then explain some extra things about being a captain.
- Go to the referee after the match to thank him for blowing the whistle.
- After the whistle, walk to the halfway line and shake hands with the other captain, the coach of the other team and the referee and wish them a good game.
- Choose the side to attack.
- How to warm up and shoot.
- Steering the team to set everything up.
And finally we will play a game!
- You make a box,
- in which stands an attacker,
- The attacker must keep moving in the box while a defender runs alongside.
- 1 person always plays the ball.
- The defender looks at the ball and tries to catch it.
- Every time the attacker catches the ball, someone else comes into the box.
- When the defender catches the ball, he throws it back and you try again.