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Korfball drills for

2 minutes on call move to piledriver (tap). At the call of the trainer "Shot" the player starts to shoot (in movement). When the trainer calls another colour, the shooting stops. (Part of the exercise is without throwing the ball as in the picture).

lap-and-coordination

  • 2 players face each other in the plank stance and give a hand slap.
  • First both right hand then left etc.
  • Each time 1 min and then 30 sec rest.
  • One minute walk,
    • then 20 lunches,
    • 10 left and 10 right
  • One minute walk,
    • then 20 squads
  • 1 minute walk,
    • then 10 burpees
  • 1 minute walk
    • then 1 minute of planking
  • last minute walking speed up the pace.

Hoop large pawn 2 colours small pawn around the basket

  • 1 attacker
  • 1 attacker per pole.


  • Trainer calls out e.g. big pawn, red pawn, yellow pawn and then hoop.
  • In that order the attacker touches everything and makes a shot at the last (hoop).
  • Attacker switches with support.
  • Make groups and the winner is the team that has 5 x type of pawn.
  • 2 with the ball and the rest by tapping the ball against another.
  • Running with the ball is not allowed.
  • Once tapped you are also tapped.
  • Tappers wear a ribbon
  • Put two chairs 18,3 meter apart.
  • Put a tennis ball on chair 1 (this will be replenished), and put a bowl on chair 2.
  • The players work in pairs.
  • One player runs and the other fills up the tennis balls.
  • Collect in 9 minutes as many tennisballs as possible in the bin.
  • You are not allowed to throw and you have to run around the chairs.
  • Cover 5x the distance of 10 meters as fast as possible.
  • Put 2 cones/line at 10 meter distance.
  • The player runs between these cones 5x.
  • The pawn/line must be hit with the foot!
  • The players work in pairs.
  • One player runs and the other player clocks.
  • Put 4 pawns in a T-shape.
  • 5 meter distance next to each other (between 3,2 and 4) and 10 meter ahead (between 1 and 2)
    • Start at 1 forward to 2,
    • then left sideways to 3,
    • then right sideways to 4,
    • then left sideways to 2
    • and backwards to 1.
  • Record the fastest time in 2 attempts.
  • Players work in pairs. One runs, one clocks.



  • Men and women separately by a basket, 1 defender, 1 attacker, 2 attackers.
  • The attacker changes players after 20 seconds in the 1 vs. 1 duel and thus faces a fresh attacker.
  • In one turn the attacker will face all three men or women.
  • Attention: this is a very heavy exercise!
  • The player with the ball plays the ball with two hands to the player at the other cone, runs after the ball and joins the players at that cone.
  • A simple and recognizable exercise.
  • Developing speed from the throw is a possible point of attention to keep these exercises attractive for older players.
  • You are all in a row, the first 2 people get a ball.
  • The intention is that the 2nd person in the row score earlier than the first stood.
  • If that happens, the person who scored may join at the back and the person who lost may sit on the side.
  • Does number 1 score first, he/she joins the back and gives the ball to the next person in line
  • then he/she is number 2 and the one who was already busy becomes number 1
  • Make a circle shape of poles.
  • Go with 2 under a pole. One stays under the basket and the other takes balls under each pole.
  • Do this for 2 rounds and keep score.
  • After two rounds the other team does the same and keeps his score.
  • After 4 rounds the team with the total number of passed balls wins.