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Korfball drills for

Task:

  • Attack:
    • Try to score as much as possible on baskets.
  • Defense:
    • Try to prevent as many scoring opportunities as possible without getting sidelined.


Rules:

  • Attack:
    • After each goal attempt, return to the starting pawn.
    • It is not allowed to shoot defensively.
  • Defence:
    • If you cause a penalty throw (indicated by the declarer), you get one point in your rounds as attacker.
drawing keep the pressure on 2-1-1
  • You have 2 teams and you have to play together to get the ball into the opponent's box.
  • Your opponents can cover you but they can also intercept
  • If this happens, the other team may attack and try to get the ball into the other team's box
  • You need a 3 or 4 team to defend the run through.
  • One person under the basket with the ball and possibly also a catcher.
  • In front of the basket, an attacker and a defender, at about 5-6 meters from the basket (at far shot distance).
  • The person under the basket (attacker) has the ball.
  • The attacker runs sideways (right or left) and gets the ball from the person in charge.
  • The attacker throws the ball back to the attacker and goes in a straight line to the basket and makes a run through or in out shot (if the run through is too well defended).
  • The defender stays in the right place to prevent the run through.
  • Point of attention defense:
    • Stay close to the attacker
    • Keep your knees bent
    • Do not turn around when the ball is thrown
    • Do not run after your opponent


drawing Run-through or in take out with defender
  • 3 attackers against 2 defenders.
  • Attack within a radius of about five metres around the basket.
  • All attackers may shoot.
  • The defenders must try to score as few goals as possible.
  • 5 x 1 minute. After each minute turn around.
  • If the number is right, you can specifically train zone defence during the game: Zone defending.
  • The defenders let go of their opponents as soon as they get further than about six metres from the post.
  • The defender then has only one task: intercepting the ball by grabbing the rebound.
  • This also includes letting the attacker shoot from distance.
  • After all, if they do not shoot, they cannot catch the ball.
  • Instruct certain attackers to give more pressure than others.
  • The art of collective backfield defending is to give the pure shooters so much pressure that they prefer to leave the shot to a teammate who is as free as a bird (but who is deliberately left free by the defence because it is known that he 'can't shoot anyway').
  • Play 4 against 4 in which they must perform the above exercise 5 + 6, the defense may not predefend on the support there must be 1 shot allowed.
  • After 1 shot 4-0 and again. Change task after 1,5 min.
  • Two squares are going to play against each other between four baskets, one square defending two baskets and the other square defending the other two.
  • Which pair shoots the most against the other pair?
  • A goal may only be scored by means of a deep line (run through from deep) or by what was trained in the previous drill.
  • It is the same as water-and-fire but in a korfball form.
  • On the taggers' side are 5 poles.
  • On the attackers' side are 10 balls.
  • The attacking side must try to score 2 goals on all the poles.
  • Then this pole is free and may not be used.
  • But the tappers may tap the attackers.
  • If a ticker taps an attacker, he is out.
  • If he does not tap an attacker, the attacker is out.
  • If an attacker is tagged when he just scored, all players who were tagged off are allowed to play again.
  • If two players score on the same goalpost, all attackers are free again.
  • When someone has scored, that ball is out of the game, so there are less and less balls and poles left, which makes it easier for the taggers and harder for the attackers.
  • If all attackers or all tappers are finished then we turn the functions around.
  • This game was invented by a boy on my team.
  • He always wants to do water-and-fire, but we think we can better do another game that has to do with korfball, so throwing, catching, shooting etc. So he came up with this idea and I did. So he came up with this idea and I must say, it is hard to explain, but it looks very nice.
  • The children learn to shoot further than they normally do, because they don't want to be tapped.
  • They also learn to move as soon as they shoot, because there might be a ticker behind them.
  • the attacker is only allowed to get free by a sideways movement in front of the basket, so no depth may be created!
  • It is not allowed to make a walk-through ball (that is a deep line
    )* Who will score the most goals?
  • Filling in positions. In the 3v3 you are constantly filling in the function shot, pass or rebound.
  • You can vary endlessly in this exercise.
  • Do you play on the breakthrough, on the dodge, on the distance shot or do you look for it in small chances around the basket?
  • The assignment can be: score a distance shot, a walk-through ball and a small chance.
  • The defenders will change their tactics when one of the shots is ready.

3 against 2

  • Game over 2 baskets. Play continues until first pair has 3 goals.
  • All other pairs stop immediately.
  • In case of a tie, the first team to score a tie wins.
  • At 0-0 stop.
  • Winners to the left losers to the right.
  • 2 kids lie next to each other
  • first defender starts
  • then attacker for a walkthrough.
  • After that the attacker may start first instead of the defender.