Korfball drills for passing / attack
- Each group has a basket and a ball, the baskets should preferably (but not necessarily) be arranged in a circle or rectangle.
- The number of persons per group is less important (all groups should be about the same size).
- The first assignment for the groups is: make 10 walkthrough ball goals.
- When you are done, the creator of the last goal goes to the trainer to get the next assignment. Which group has completed all assignments first?
- The trainer has a piece of paper with a list of assignments.
- When someone comes to get the next task, first ask him which task he just did (it can vary a lot after a while) and then give the next task.
- 10 passing balls,
- 15 penalty shots,
- 5 shots from 4 meters,
- 10 walk-throughs from behind the basket,
- 10 shots from 3 meters behind the basket.
- The children stand in a square around the pole.
- They pass the ball around by walking in and out and coming up next to the person with the ball.
- The person in the middle stands as a catcher and the person behind the post as a passer.
- The two in front start moving, the ball is thrown out or passed.
- In a square.
- You throw the ball and run after your own ball.
All players stand in a circle. Player A throws the ball to player B, and then runs to player B's spot. Player B throws the ball to player C, and then stands on player C's spot.
Make pairs and let them stand opposite each other at +/- 5 meters.
1. throw over 20 times with preferred hand2
. 10 times with 'wrong' hand3
. 20 times with two hands
The organisation in the following exercises is that two players face each other. One ball per pair. The distance can be varied, but players should not practice at maximum distance. Do not let the players stand too 'stiff', they must be able to move freely and relaxed.
Players throw the ball to each other with two hands and catch with two hands. Position at chest height. Pay attention to either throwing or catching, not both at the same time.
Variations: which pair can throw back and forth 25 times the fastest, who can pass the ball over the most without dropping it.
As exercise 1, but pass the ball a little higher, not so high that you have to jump, so just above your head. Pay special attention to the catch and the position of the thumbs, a little closer together than in exercise 1.
Like exercise 1, but the ball is played at knee height. Pay special attention to the pins, slightly closer together and pointing to the ground.
Have the players stand a little closer to each other and bounce the ball over.
Players alternately throw the ball high, low, with a bounce or at chest height.
The same exercises can be performed at a greater distance. A nice variation is to have the players start close to each other and after 3 good tosses take a small step further apart. After a while the players
they will get far apart and the maximum distance will be reached. Let players throw at most 3 times at maximum distance, certainly not more or further.
One player is the worker and one player is the handler. The worker comes running from 10 metres towards the attacker, the ball is thrown with two hands. The worker stops, catches the ball with two hands, throws it back with two hands and walks back to starting position. Perform the exercise ten times and then change tasks.
As exercise 6, but throwing back in the run. With experienced players the worker can receive the ball while approaching but also while running away.
The worker runs at a distance of about 5 metres from the declarer, the declarer throws with two hands when the worker is at the turning point. Pay attention that the ball is thrown in front of the worker and that the body is turned in before the ball is caught. The turning point can be marked, with experienced players this is not necessary. Experienced players must keep running until the ball is thrown, the declarer has the task of estimating the distances.
The worker moves in a semi-circle in front of the declarer, whereby he can walk towards the declarer, left and right and away from the declarer.
Opposite players. The players throw the ball with one hand and catch with two hands. Practise 25 times with right hand and 25 times with left hand.
Variations: which pair can throw back and forth 25 times fastest, who can pass the ball over the most without dropping it.
As exercise 10. Throw with two hands and catch with one, the catcher indicates which hand. Practise 25 times on the right and 25 times on the left.
As exercise 10. Player throw with one hand and catch with one hand, always the same hand.
As exercise 12, but the ball will be caught with the left, passed to the right and thrown with the right. The ball will turn 'softly' as it were. After 20 times to and fro catch with the right, transfer to the left and throw with the left.
The players give each other difficult balls. Throw in such a way that you have to make an effort to catch with one hand. At knee height, slightly past the body, slightly above the head.
The players move slightly to and fro. The ball must be placed on moving players, so slightly in front of the body of the moving player.
As exercise 10, but now with an overhand pendulum throw.
As exercise 16, but the players catch with one hand and try to keep the ball â€˜runningâ€™. That means that the speed of the ball is converted into the turning movement as described in chapter 5 and immediately thrown back. Catching is immediately the start of the pendulum throw.
As exercise 17, but now with an underhand pendulum throw. The ball is caught high and thrown back underhand with a turning movement behind the body.
The players play the ball behind their backs towards each other. Just like the pendulum throw, the body is turned a little (when thrown with the right hand, the left shoulder must be closest to the fellow player), keep the distances small in this exercise.
The players play the ball to each other in the jump. Just before receiving the ball they jump up, catch the ball, play it back quickly and only then land on the ground.
A tricky exercise where timing is of the essence, most players will jump too early and therefore have no time to throw the ball back. If necessary, only one of the players can jump.
This exercise is not suitable for children with little jumping power.
As exercise 20, but now catch and throw with one hand.
Same as exercise 20, but the ball is placed far above the head. This exercise can be done individually against a wall, for example in a circuit.
In the following exercises, the focus is again on throwing and catching. The emphasis can be on learning technique, maintaining technique, but also on fitness. Each pair is organised into a worker and a provider. Each pair a ball and some pawns. After 30 seconds or 1 minute switch functions.
The worker stands at 10 metres and walks in the direction of the attacker. The ball is thrown and caught with one hand and immediately thrown back. The worker returns to the starting position and walks towards the attacker again. The ball is now caught and thrown with the other
The ball is now caught and thrown with the other hand. Again and again, changing hands each time.
As exercise 23, but the ball is played at head height. In the jump catch with one hand (perhaps first practise with two hands) and throw back with one hand.
The ball can also be thrown well above the worker, so he really has to jump and stretch to catch the ball.
There is a pylon 6 metres in front of the passer. The worker runs to the pylon, makes an evasive move and walks backwards. Throw the ball in front of the worker. The ball is thrown to the worker, who then passes to the other side of the pylon. Most players will catch the ball with one hand and throw it back, using the outer hand.
As exercise 25, but have the ball transferred to the inner hand and throw with it. Pay attention to the shift of the body weight on the inside leg and the good crossing of the other leg before throwing.
Exercises 25 and 26 can also be performed with a pendulum throw, either underhand or overhand. Emphasise technique and differences.
As exercise 25, but the ball is played back 'creatively'. That means behind the back, behind the head, with a bounce or otherwise. The action must remain functional.
- Throw the ball even when the worker has arrived at the pylon, catch and throw with two hands.
- Exercise at long distance, a lot of strength and endurance is required.
- Instead of running in a V-shape, have the worker run in a straight line from left to right at 6 meters from the declarer. The declarer must throw more accurately because the ball line is almost perpendicular to the walk line.
- Have the declarer move slightly on the spot, so that when throwing back more concentration is required from the worker.
The worker moves about 4 metres in front of the declarer in a defensive position, i.e. slightly on the knees. The worker catches and throws the ball with one hand, then slides in the other direction. The thrower catches and throws the ball with the other hand and moves back. The exercise is always performed in a defensive position and therefore puts a lot of strain on the upper leg muscles. Pay attention to good catching and throwing while â€œpaintingâ€.
The worker lies stretched out on the ground, the declarer crouches a few metres in front of the worker. The worker must throw the ball back to the declarer from his lying position. The exercise is especially meant for back, stomach and upper arm muscles.
The worker sits on the ground with his knees bent and the declarer stands at 5 metres. The worker catches the ball, taps the ball behind the head lying on the ground, comes back to sitting position and throws the ball back. In fact sit-ups with ball.
The worker stands diagonally right in front of the declarer at circa 8 metres and walks to the diagonal left in front of the declarer. Straight in front of the declarer the thrower receives the ball after a jump and the ball is thrown back immediately. The thrower has to make a quarter turn in the jump. Then the worker continues to the left.
Hence the same exercise, but now with the other hand.
As exercise 31, but now the ball is only thrown when the worker is at the turning point, so always oblique in front of the declarer. The worker must make instead of a quarter turn in the jump now almost a half turn in the jump.
The declarer places the balls in the space with a curve, the worker must catch them and throw them back immediately. It is important for the declarer to estimate how far he can be placed from the worker without catching the ball with a bounce.
The declarer throws the ball over the worker into the space. The worker catches the ball and immediately places it back. The declarer stands, after the ball has been caught by the worker, right behind the player and he must therefore make a half turn to be able to throw back.
The worker walks back and forth in front of the declarer at about 5 metres. Every time the worker is in front of the declarer he gets the ball and places it behind his back.
As 35, but throw back the ball with a sling above the head, the distance can be increased.
The worker starts three metres in front of the declarer, walks to the left of the declarer at an angle of approximately 5 metres to receive the ball and throw it back. The worker then walks to the far right of the declarant and receives the ball at about 9 metres and throws it back immediately. Then the worker runs to far in front of the declarer and receives the ball at about 15 metres and throws it back immediately, followed by a sprint to the starting position at three metres in front of the declarer. The worker now runs to the right in front of the declarant and repeats the exercise, but now in the opposite direction. Repeat this exercise two times and then change positions.
The following exercises are for foursome and are basic exercises for catching and throwing. Each foursome has a ball and two pawns placed about 10 metres apart. Two players at pylon A and two players at pylon B. The exercises can also be done with threes, but then the ball must start at the pylon where two players are standing.
The player with the ball plays the ball with two hands to the player at the other pilon, runs after the ball and joins the players at that pilon. A simple and recognisable exercise. Developing speed from the throw is a possible point of attention to keep these exercises attractive for older players.
Variations: which pair can throw back and forth 50 times the quickest, then drop the ball and start counting again? Who can pass the ball over the most without dropping it?
As 38, but throw with one hand. After a while throw with the other hand.
As 39 but also catch with one hand.
Player 1 throws to an oncoming player 2, this player throws the ball on to the pylon where he came from to player 3 (must make a half turn) and joins the other pylon. In case of threes, the pair starts without the ball. Variations like exercises 38 through 40.
Player 1 throws the ball to the oncoming player 2 who does not walk straight to the ball, but diagonally to the right of the player. Player 1 runs to the other side, receives the ball halfway from player 2 and throws it to the pawn where he came from, player 4, and joins behind the other pawn where only player 3 is standing. Player 2 connects behind player 4.
Player 1 must make a quarter turn to be able to throw the ball from player 2 to player 4, this turn must be done in the air.
Line up in a square at a distance of approximately 10 metres. With larger groups you can work in fives with pentagons.
Player 1 throws the ball to player 2, runs after the ball and gets it back from player 2. Player 1 throws to player 3, again chasing the ball, receiving and throwing to player 4. At player 4 player 1 has to throw a long diagonal ball to player 2 and player 1 can take his original position. Player 2 continues the exercise.
Let each player do this exercise twice and then throw it the other way.
Who finishes first? Watch out for unequal distances.
Two players throw to each other and two players try to intercept. The throwing players have a limited space, for example each has a circle with a diameter of 5 metres. In this way, the throwing at a moving player and the dodging of an opponent are trained. When the ball has been intercepted 5 times, change functions.
A player throws the ball to a team-mate at about 4 metres and immediately tries to prevent the team-mate from throwing. This can be done by jumping in, defending low or moving wide. The thrower can throw directly to 2 other players and tries to obstruct their throwing.
The feet are in a stride position, with the left foot in front of the right foot. The knees are slightly bent. The trunk is slightly bent forward. The right hand is held at the front of the head with the thumb pointing at the head and the fingers spread. The body weight rests on the front leg. After contact has been made with the ball, it is important to slow down the speed of the ball. This is done by The body weight shifts to the back leg, the hand with the ball goes behind the head and the right shoulder turns, the arm is bent while catching. The final position is again the starting position for a one-handed stretch throw.
- Insufficiently going with the ball, the momentum is broken too abruptly.
- The arm is not in front of the body when the ball is caught, the contact area is too short to control the ball properly.
- Wrong leg is in front.
The starting position is the stance of a stride with the knees slightly bent. Both hands face the ball. The arms are stretched out almost completely, but without tension Just before the ball touches the hands, the arms are flexed In this way, the speed of the ball is slowed down The entire body makes a small backward movement at the same time When catching the ball, the fingers are spread out to the side of the ball and the thumbs point towards each other at the back of the ball. On high balls, the thumbs are kept close together On low balls, keep the fingers close together.
- The thumbs are not held behind the ball, causing it to shoot through the hands.
- The arms are not stretched out towards the ball, so that the player only actively catches the ball when it is too close to his/her body. The guiding of the ball to slow down the speed is then dropped and the ball bounces as it were against the chest or hands.
- The arms are not bent when contact is made with the ball, resulting in the ball bouncing out of the hands.
- One does not catch the ball with the whole body, therefore the end position is not directly the starting position of a throw.
The underhanded pendulum throw is used in particular to create speed from the throw for an action towards the basket, passing a jumping-in opponent after throwing the ball underhand.
For right-handers, the starting position is a stride with the left foot in front and the knees slightly bent. A high approaching ball is an ideal bet for this throw. The ball is caught high and brought into a circular path, which runs from the back down in front of the body. The arm is stretched smoothly and the ball lies on the spread fingers. The ball is released just after the right arm points perpendicularly downward. The body weight is initially on the front leg. During the circular movement of the arm, this shifts backwards, to finally end up in front of the front leg again.
One-handed pendulum throw from one-handed trapping
To use the throw to gain speed for a running movement, the left leg goes forward at the moment the right arm is pointing straight down (from step 6 in the illustration). When the right arm is extended (i.e. the ball has already been thrown), the left foot comes to the ground again and the first pass is made inwards.
In the match, the ball is often caught with two hands. After the ball has been caught with two hands, the ball is lowered from chest height to knee height with the right hand and brought up behind the body again, whereby the arm is stretched backwards during the movement and is horizontal at the end. The further technique is the same as the underhand pendulum throw from one-handed catch.
Underhand pendulum throw from two-handed trap
- The moment of release is wrong, causing the correct direction of the throw to be lost.
- The arm is not kept extended.
- The speed of the spinning arm is too high, causing one to lose the ball or place it incorrectly.
The overhand pendulum throw is mostly used when the opponent is bigger than the player or when one wants to throw a curve ball (lob).
The player stands in a modest step position, left foot in front. The knees are bent. You are standing perpendicular to the direction of throw. The ball is caught and brought from behind the body to above the head with a stretched arm in one circular movement and released just after the highest point is reached. During the long ball contact, the speed of action is increased to give the ball the desired speed.
Upper Hand Pendulum Throw from Two-handed Catch
- Releasing the ball too early, resulting in a too high and too short ball.
- The ball is released too late, resulting in a low and too short ball.
- The arm is not held out.
- The speed of action is too low, threatening to drop the ball from the hand, especially if the ball is behind the body.
A lateral pendulum throw is generally inaccurate and uncontrolled. For completeness, it is described here, but teaching this throw should not be a priority. The overhand pendulum throw is a better alternative.
After the ball has been caught, it is thrown backwards horizontally with the arm extended. For a right-handed thrower, the left leg is in front. The body weight rests on the right leg, which is slightly bent. The body is perpendicular to the direction of throw. The ball is now thrown horizontally with a stretched arm.
The ball is now hurled horizontally, with the force coming from the extension of the right leg and the rotation of the trunk forward.