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Korfball drills for technique passing / attack

  • The pawns stand 10 metres apart and in a square.
  • The 9th pawn is the trainer or a passer.
  • The players walk zigzagging around the pawns.
  • They get the ball unexpectedly (= not in order) and throw it back to the person who throws it.
  • They do this in the run without running with the ball.
  • The ball is played to them cleanly / too low / too high / over the ground.
drawing return the ball to the centre
  • 1 runs towards 3 and gets the ball from 2 and throws it to 3 and runs with a bow to the place of 2.
  • 2 runs towards 4 and gets the ball from 3, throws to 4 and takes the place of 3.
  • 3 runs towards 5 and gets the ball from 4 etc.
drawing step forward
  • We make 2 rows of 5.
  • One row is next to each other at a distance of 2 meters, the other row is opposite at about 10 meters.
  • You throw the ball to each other with one hand, sometimes with the left, sometimes with the right.
  • The ball must be tight.
  • Throw with each hand 25 times.
  • Then you run towards the ball, which is played to you at 5 metres too high.
  • You have to jump to catch the ball.
  • Play the ball back to the other player in the jump.
  • You both do this 15 times.
  • Two rows of five opposite each other, about ten meters, with a mutual distance of two meters.
  • You throw the ball with your right to the right side of your fellow player, who catches with his right and throws the ball to your right hand.
  • You catch the ball with one hand. Do this 25 times with the right and 25 times with the left.
  • Then you run towards your team-mate and, from five metres, the ball is passed to your right arm.
  • Catch, jump up and place back.
  • Do this 15 times with the right and 10 times with the left.
  • You stand about seven metres apart.
  • You play the ball to the player who is running away, she catches it and you pass her to the other side and back.
  • The first time you do that with two hands, the second time you throw back with the outside hand.
  • That means you throw with the right hand one time and with the left hand the next time and on the way back the other way around.
drawing catching and throwing at a moving player
  • We're gonna pass as a group.
  • We stand in two rows opposite each other.
  • We'll start as follows:
  • Pass with two hands, catch with two hands.
  • Pass with your good hand, catch with two hands.
  • Pass with your good hand, catch with your good hand.
  • Pass with the lesser hand, catch with two hands.
  • Pass with your lesser hand, catch with your right hand.
  • With the whole team, catch and throw well, if you don't do this and the ball falls to the ground 5 times.



For variation, you can also add special ways of throwing (behind the back, through legs, etc.)



  • 4 different coloured pawns around the basket,
  • One stands in front of a pawn, the other stands under the basket with a ball.
  • The leader calls out the colours in order, then you have to run in that order and shoot at the last colour.
  • If you score first you get 1 point. Who is the first to get 5 points?
  • Then change.
  • Diamond shape with pawns.
  • Make several runs and pass in the meantime.
  • Push off very important

Goaltender throws to forward goes after the ball for:

  • pass
  • dodge
  • shot


Bitch catches and throws to opposite side etc. With 2 balls at the same time.


  • The player goes down the speed ladder from the left side to the center. There the ball is ready on the ground,
  • This ball is played inside and then the person who ran the ladder runs around the ladder and cuts inside with speed.
drawing Speed ladder walk-through ball
  • Player A starts in front of the post with a shot until he/she scores.
  • After a goal to next point.
  • If missing; run back and forth to previous spot and shoot where you missed.
  • Finish the round.
  • This can also be done without running up and down.
drawing Shooting around the pole
  1. the back player cuts in to the support as the ball enters the field and gets it played.
  2. the passer simultaneously runs across the support to the rebound and takes over.
  3. the support passes the ball to the diagonal player in the break and takes the shot
  4. If that is not successful, the ball can be passed to the outgoing first rebounder
At that point, there can be doubles/ breakthroughs from both the first and second players and you get opportunities again if the then standing rebounder steps out again or the earlier support makes an action without the ball.
drawing Attack variations in the 3-1