Korfball drills for running in shot
- The group is divided over the poles in groups of 2 or 3.
- Practicing shooting
- Which group at a distance of 5 meter will be first to score 6 times.
- Practicing with dunkers
- Which group will be first to score 12 passes.
- Practicing with short chances
- Which group will be first to score 9 short chances.
- Practicing penalty throw under hands
- Which group will be first to score 12 penalty shots under hands.
- Which group will be first to score 12 penalty shots under hands.
- The children stand in a square around the pole.
- They pass the ball around by walking in and out and coming up next to the person with the ball.
- The person in the middle stands as a catcher and the person behind the post as a passer.
- The two in front start moving, the ball is thrown out or passed.
Pass balls are taken, but this must be done with one hand. First the 'good' hand, then the 'bad' hand.
Make 5 rows of hats, each row has its own colour.
Have the players jog between the hats. After about 10 seconds call out a color and the players must sprint to the hats with the correct color. The last player to reach the hat gets a penalty point. At 5 penalty points the player has to do 5 push-ups and then starts again at 0 penalty points.
One attacker under the basket with the ball, one receiver behind the basket and the attackers in front of the basket at eight metres. The attacker takes a distance shot from the ball, randomly to the left or right. The attacker joins the attackers, the offender becomes the attacker and the attacker becomes the offender.
What can you see?
- Rotation of roles takes getting used to.
- Not every player knows where to shoot from.
- Players have difficulties to estimate where the ball is coming from.
- Throwing to a running attacker is done inaccurately.
- Timing of the attacker's body position for the shot. It is only good if the shooter is standing at the moment the ball is caught. Standing means: standing frontally towards the basket, nose and navel pointing towards the post and the feet are in a slight spread position.
- The catching of the ball by the shooter happens in two phases, first the shooter wants to get the ball, then the ball is taken firmly in the hands to be able to make a shot. It is only good if after catching the ball a shot can be made immediately. So pay attention to the correct posture of the hands before the shot is started.
As the previous exercise, but after the shot the shooter waits until the ball is caught and takes a pass. The catcher also catches the pass ball.
What can you see?
- Waiting patiently after the shot, while the shooter is moving, is difficult for the shooter, because the concentration is already on the through ball. Shooting is then just filling in a turn and not an attempt to score. Concentration of the shot also means following the ball after it is released.
- Catching the shot, indicating the passing ball and catching the passing ball cause failures.
As the previous exercise, but before the shooter takes the through ball, he receives the ball, makes a fake shot, throws back with one hand to the declarer and only then takes a through ball. A feint means that the initial position of the shot is taken, the ball is extended with two hands but not released. Instead, the shooter throws back to the declarer with one hand. The choice left or right often depends on the position of the defender, this will be addressed in the next exercise.
As the previous exercise, but the 1st declarer does not connect directly behind the attackers. After the first shot of the shooter (this shot remains without an opponent), the catcher will throw the ball to the shooter. At that moment, the 1st declarer goes to the shooter as defender to block the (fake) shot. The shooter passes the defender and takes the pass. The defender now joins behind the attackers.
What can you see?
- Through lots of examples and patient practice, mastery of the form is achieved.
- The fake shot is skipped, the players place the ball inside with both hands immediately after receiving the ball. Emphasize the fake shot to fool the opponent.
- The throw in is not done accurately and not with one hand.
- The number of goals can be disappointing in the beginning because there is a lot of concentration on the form of the exercise. It is particularly important to choose the right way to pass the defender, so it is acceptable if this initially results in a loss of points.
- The defender must be attentive to avoid collisions
- The defender may use his/her hands to block the pass inside. This leads to new difficulties for the attacker Phase the pressure applied by the defender (e.g. using two hands on the back, then using one hand, compulsively jumping in and only then fully defending on the shot).
A defender behind the post, a declarer with the ball under the basket and a number of attackers at 3 metres in front of the basket. The learning curve of the dodge ball is covered in this and the following exercises. The shooter at 3 meter receives the ball, his starting position is the same as for the shot from a standing position, a small spread. Move the right leg slightly backwards, find the balance on that right leg by slightly pushing the left leg back. From this balance, shoot at the basket. Practise shooting on the right leg a few times, then shooting on the left leg.
Shooter becomes receiver, receiver becomes attacker and attacker joins the attackers again.
Like the previous exercise, but the ball is only thrown when the archer crosses the left foot in front of the right foot (in an evasive move to the right). The archer has to find the rhythm of the pass to the right, receiving the ball, balancing on the right leg and stretching arms and legs properly for the aimed shot.
The attackers stand 6 metres in front of the basket. The shooter walks towards the basket, stops at the penalty spot and swings to the right. At that moment, the attacker throws the ball. The shooter makes an evasive ball. The archer is allowed to walk one step to find the balance. The left leg acts as the playing leg to maintain balance.
The players learn from the examples given. As a trainer, you can perform the exercise yourself, also in slow motion to show the direction of the balance well. Practise this movement to the left as well.
After the dodge, the shooter takes a walkthrough ball. The catcher catches the ball again. Let the shooter move after the dodge ball before starting the walk-through. This can be in the same direction as the dodge, or in the opposite direction. Make sure that the players do not move further away from the basket.
The dodge ball is turned into a fake shot and converted into a through ball. The flowing movement of the dummy ball into a pass to the inside requires more control of the balance. Throw the ball with one hand to the basket.
What can you see?
- The coordination of catching to a balance step is a problem.
- The shooter establishes coordination through a rhythm, sometimes using a hop.
- Shooters end up on their left leg when trying to find balance on a dodge ball to the right. This makes turning towards the basket for the shot difficult.
- The dodge ball is an option in the game because a walk-through ball attempt is aborted because the defender keeps up. In time the dodge ball will become an independent way to get free.
The attacker acts as a defender to put the shooter under pressure. After the dodge to the right, the declarer gives the ball and tries to block the shot. The archer goes for the shot.
Idem, but the shooter has the alternative to throw the ball to the 'catcher' present in the basket and to take a walkthrough ball. The defender still goes for blocking the shot. It has been described before how the defender can be phased.
- Throwing to let someone score
Two players stand 7 metres in front of the basket and 8 metres apart. One player with the ball under the basket and one behind the basket. A player in front of the basket takes the through ball indicated from the space, after the other player in front of the basket has received the ball.
The through ball is caught by the receiver. A1 becomes A2, A2 becomes A3, A3 becomes A4 and A4 becomes A1.
What can you see?
- The server learns that the shooter can only take a walkthrough ball if the throw is prepared calmly, is thrown in front of the shooter and the ball is placed at the right height.
- Walking pace and walking distance of the archer can be controlled by the throwing pace, ball path and ball pace.
- Learning to control problems such as timing requires a lot of repetition and sometimes adjustment of the distances used.
- The problems for the shooter, the starting position of the through ball is different because the body is turned to receive the ball, lead to unclean actions. Stay attentive to this.
- The speed of action must be increased.
As exercise 12, but the declarator throws the ball to a shooter who swings out to a position diagonally behind the basket. There is a ball through the middle where the declarer from the space in game situation must take into account two opponents, his direct opponent and the opponent of the shooter, because he is not far from the ball line.
As exercise 13, but the archer makes a shot and plays the ball to the player under the basket who indicates a through ball.
Practise throwing and releasing on the short and long line. The attacker stands far from the basket. The archer stands in front of the box at the side of the declarer. The archer walks up to the declarer (the short line), receives the ball and shoots. The declarer becomes the archer, the archer walks to the back of the basket, the receiver comes on the position of the declarer.
The catcher ends up in the position of the declarer, after the ball has been thrown to the next declarer.
As exercise 15, but the archer chooses the long line after having made a feint in the direction of the short line or basket.
Exercise 15 and 16 can be trained with an opponent near the shooter, so that the declarer learns to judge when someone is free. Dose the defender. When using a defender, the 2nd declarer (who in fact does nothing) can act as a defender. The rotation after the exercise is: declarer becomes defender, defender becomes gunner, gunner becomes catcher and catcher becomes declarer (after a combination with a player).
When an attacker has passed a defender, he can play a through ball. The attacker's forward speed is almost always high. However, the shot must be accurate and this has two important consequences for the attacker:
- The attacker has to slow down his great forward speed, if the situation allows it. The speed of the shot will also decrease. The ball will not fly over the basket as quickly.
- The player has to convert his forward speed (horizontal displacement) partly into height (vertical displacement), this will bring him closer to the basket and make scoring easier.
Most players will have a preference as to which push-off leg is used to make the turnover. In the last few steps of the run-up, the attacker keeps in mind to come out well in front of the correct push-off leg. Sometimes you may see some smaller steps and jumps or hiccups. Coming out on the correct push-off leg gives the attacker confidence. Just like players have a preference for throwing with a certain hand. Especially at the top, it is important that the through ball can be taken with both legs.
The final passes are preparatory to the turnover ball. The arms reach slightly bent towards the ball. The last pass is a so-called 'brake pass'. This pass catches much of the forward speed and converts part of it into height. Many players also use a hopscotch pass for this purpose.
By catching the ball, the arms of the attacker are slightly bent. He often brings the ball down for a short, short distance before bringing it up The purpose of this is to create a longer contact path.
Then he brings the ball straight up towards the basket. For this, the swing leg is actively used to convert the forward speed into height. The ball must come as close to the basket as possible (arms extended) and be released as late as possible.
Fully extended arms. The fingers point after the ball. The archer finishes the jump by landing on the non-flying leg (especially at high speeds) and springs into action to absorb the downward movement. Depending on the situation, the attacker comes to a stop under the basket or runs on at speed.
- The attacker does not bend his arms when catching the ball.
- The attacker violates the run rule.
- There is no active use of the swinging leg. This creates too little height
- Arms are not stretched enough, causing the ball to be guided too short.
- The ball is not brought to the basket in a straight line, but from the side of the body with a pendulum movement.
- The landing is not accompanied by the springing in of the leg on which one lands. This can cause knee injuries
- Last step is too big, which makes it difficult for the push-off to gain much height.
Divide the players over as many baskets as possible. The players stand in a line in front of the basket at about 6 metres. Every player has his own ball. In a calm running pace, bring the ball in two hands underhand to the basket. The player catches the ball himself. Running with the ball is allowed in this exercise. Pay special attention to the position of the ball and arms.
As exercise 2, but the player throws the ball slightly upwards and forwards, forcing the player to catch the ball by taking a step. Then he steps through, holding the ball in his hands at midriff height and after the drop off, throws the ball through the basket. Don't look so close when walking a pass, the stretching of the arms and position of the ball in relation to the body are central.
The rhythm of throwing, running, catching and shooting is not fluent in the beginning. Practice for a long time and stimulate the search for the rhythm, if necessary with a few examples in between to indicate the right rhythm.
A player behind the post, a player in front of the post at about 2 metres and a run-through ball carrier. The person in front of the post indicates the run-through ball taker, the catcher catches the ball after the run-through. The walk-through player becomes the catcher, the catcher becomes the handler and the handler joins the back of the row of walk-through players. Maximum 4 players per basket.
Passing the ball in time and passing the ball cleanly is a problem. The declarer does not experience himself as a co-worker for the shooter. Passing the ball is not experienced as the most important condition for a successful through ball. Passing the ball
can be taught by having the person passing the ball take the ball from the hand of the person passing. More about this later.
The organisation of the exercise in which the roles rotate demands concentration in the beginning.
Learning the hopscotch can also be done dry. Have the players line up along the length of the field at a steady pace. At the sign of the trainer jump up and push off with one leg. Let the players become aware of which leg they are depositing.
Then the push-off must be preceded by a hop on the other leg and a short step. The arms are stretched upwards during the jump, just like with the through ball. The rhythm of the hop, skip and jump can be practised without the ball.
When the rhythm is well mastered, the ball can be used, no basket yet. Let the ball be thrown about 2 metres ahead in the run and when it bounces, the hopscotch can be started. During the hopping phase the ball is caught. Then the pass and a small jump follow, where the ball is brought up with the hands.
There is an intermediate step before passing the ball, namely having the passer take the ball from the hand of the declarer, who holds the ball sideways from the body on one hand. The run-through player takes the hopscotch pass and throws the ball into the basket. If the take-away goes well, the declarer can throw the ball from a short distance.
Have the handler pass the ball further away from the passer. Do this with an extra combination. The ball from the declarer (who has just caught it) is thrown to the person carrying the ball at about 7 metres. The attacker takes a position at about 4 metres in front of the basket. The ball is thrown back to the declarer, the walk-through ball-player walks in a straight line to the basket. The ball is thrown in. See figure 1.
The declarer runs out of the basket zone and receives the ball. To pass, space must be bridged. The declarer must pass underhand with the outer hand, in this example the right hand. The person carrying the ball continues to walk with his/her feet towards the basket, turning the upper body very slightly to receive the ball properly during the hop or penultimate pass.
Each pair a ball and a basket. No. 1 takes penalty throws; no. 2 catches and passes.
Penalty throws must be taken in a concentrated way. We do not recommend games where the goal is to take as many penalties as possible in a certain amount of time. It is better to start with not being allowed to miss a penalty throw.
- One of the two starts. If you miss, the other one can. Which
pair scores the most points in 2 minutes?
- Who scores the most goals from 12 penalty throws ?
- Take turns taking a penalty throw. If you miss twice, start counting again.
Which pair makes the highest 'series'?
In short: practise passing the ball from difficult situations.
Organisation: three or four teams per basket, one or two people under the basket, two in front of it. After marking the ball, walk forward to make a fastball, i.e. turn around.
(a ) Bouncing balls, indicated by a bounce.
(b ) Signalling too late: take overhead walkthroughs.
(c ) Signalling too late: the runner runs (left or right) past the basket and raises the ball more or less sideways or diagonally backwards. If the runner takes off with the right leg, this movement is the smoothest and the shot is the cleanest if the runner runs past the post on the left.
d ) Passing the ball is done too late: the passer runs along the post and throws the ball with one hand over the head into the basket. I call this movement the Durk Bergsma-ball, after the StÃ¢nfries player who has a strong preference for this technique, which looks a lot like a basketball technique.
e ) The signalling happens too late: the ball is taken in the jump.
f ) The ball is passed too early: a 'long pull' ball should be taken with a long floating moment in the movement.
g ) The ball is not thrown but rolled (can also occur in matches when the ball is knocked out of hands, or after an unsuccessful bouncing ball for example).
h ) My favourite show-move: the ball is turned over a bit too early, so there is an opportunity to bring the ball around the body once during the one permitted pass (catch ball with right, bring it behind the back, pick it up on the left hand, bring the ball forward and take it in two hands) and only then shoot. Not immediately a move to execute in a close game.
1 ) Passing is no longer done from under the basket, but from space. You can think of a place about 5 meters in front of the basket, which makes passing more difficult, but it is still possible to make the through ball. It becomes a lot more difficult when the declarator is positioned much further away from the basket, for example at 12 metres diagonally in front of the basket. Or even further: think of the situation where a pass ball is given from the defence in one go. To practice this -and many will like it-, the attacker has to stand at more than 20 metres from the basket!
2 ) All exercises with a defender next to the player who throws the through ball.
In short: a game in which the shooter gets three different kinds of chances in a row.
Organisation: two teams (possibly three teams) per basket, everyone starts under the basket.
Difficult passage ball.
Number 1 starts away from the basket, gets the ball immediately and takes the chance from close range. Number 2 catches the ball and passes it back to number 1, who has moved further away from the basket in the meantime. Number 1 shoots from a distance (the second chance). Number 2 catches the ball and passes it to number 1 for a walkthrough (the third chance). Then number 2 goes for a three shot, etc. A goal from the runaway and the through ball is awarded 1 point, the distance shot 2 points. Which pair (possibly trio) scores 25 points first?
Trio' is very suitable as
a ) Trio with a distance shot, a dodge ball and a warming-up exercise at the beginning of the overhead pass ball (which is caught by the shooter himself).
b ) Perform everything behind the basket.
c ) Quartets: i.e. four shots at a time: first start away, then a distance shot, followed by a dodge (or a shot after a sideways movement) and finally a through ball.