Korfball drills for running in shot

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  • Form 3 teams at the basket
  • Person 1 stands 3 to 4 meters in front of the basket near the pawn.
  • Person 2 will stand 3 to 4 meters behind the basket near the pawn.
  • Person 3 stands under the basket as catcher

  • Person 1 starts shooting, person 3 catches the ball and throws it to person 2.
  • Person 2 shoots, person 1 catches and throws to person 3. Always change.

Exercises with distance shot, penalty throw and walkthrough.


You start shooting from a fine distance

  • Did you score? Place a pawn next to the post until you have used up all your pawns.
  • Then you can shoot as many balls as the number of pawns you have.
  • When you have scored, you must take a pawn and put it on the other side of the pole.
  • The amount of pawns that you have left, you can use for penalty throwing
  • The team that has the most cones left has won

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  • 3 persons per basket.
  • The players take turns in catching and marking the ball.
  • The runners start at the pawn at about 15 metres. They calmly walk towards the basket and at about 2,5 meter distance they get the ball and pass it underhand.
  • The handler catches the ball, gives it to the next handler and walks to the cone.
  • When necessary they get tips and help.

Indicate from the space

Keep space under the basket free and pass to the player from various positions in the field. First without and then with a defender.

Pay attention to good placement of the ball!

Setup: O v * * = pilon O = basket

* v O

[Make
sure that they first pass the ball before passing it.

Distance between the pile and the basket is +/- 10 meterAt
each pile there is one person with the ballAt
+/- 4 meter from the pile there is one defender.

The player tries to pass the ball. By changing tempo she tries to pass the defender first. Defender follows, but lets her pass. From pole 1 the attacker moves on to pole 2 and makes a new attempt at pole 2.

Variation:

  • 2 attackers at the same time
  • When scoring twice, switch to pass.
  • Defender goes for preventing shot.
  • Attacker can choose for walk through, dodge and/or distance with step behind
    • adjust time
    • multiple posts/pillars/players

Let's get used to the field.

Three poles in a triangle. Three running players. From the pillon you push. Remember technique.

1) take a walk through ball. Scoring three is substitution2
) Take neighbourhood ball. Scoring one is exchanging3)
Walk through ball overhead4
) Walk through ball backwards5
) score 10 together.



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Setup: O v * * = pilon O = basket

* v O


  • Distance between the pile and the basket is +/- 10 meter.
  • At every pole stands 1 attacker with the ball.
  • At 1 meter from the pylon stands 1 defender (you must be able to touch the attacker by the shoulder).
  • The player tries to pass the ball.
  • By changing tempo she tries to pass the defender first.
  • Defender follows, but lets her pass.
  • From pole 1 the attacker continues to pole 2 and makes a new attempt at pole 2.
  • We do this for 1 to 2 minutes per person.


Variation:

  • 2 attackers at the same time
  • When scoring twice, switch to pass.
  • Defender goes for preventing shot. Attackers can choose for walk through ball, dodge and/or distance with step behind.
  • adjust time
  • Multiple posts/pillars/players.
  • 1 attacker throws the ball to the person in front of the basket then he shoots the ball when he catches the ball under the basket he then goes inside and takes a walkthrough ball finally he takes a short chance.
  • Point count:
    • Shot counts 2x
    • Walkthrough counts 1x
    • Short chance counts 1x
  • You can play this like this, for example, who is first to the 20 or
  • 1min long and then look per basket who has the most points

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! Form groups of 2 people per basket

Each group receives three cards. The cards are shuffled beforehand and the numbers 2 to 5 are taken from the packet. With the three cards they receive, the groups must get as close as possible to 31. The values of the numbers and pictures are shown below:

  • Six = six
  • Seven = seven
  • Eight = eight
  • Nine = nine
  • Ten is ten
  • Farmer = ten
  • Wife = ten
  • King = ten
  • Ace = eleven

So nine + jack + queen = 29 points or ace + jack + queen = 31, but you can also get jack + jack = 30.5

When the players have completed a series, they may exchange one of their received cards for a new one, to get closer to 31. The trainer sets a timer and says stop when it rings. The team that is closest to 31 wins.

Series:

  1. Pass balls: three goals in a row.
  2. Short chance: four goals in total.
  3. Distance shot behind the basket: two goals in a row (4/5 meters).
  4. Penalty throw: three goals in a row.
  5. Around the basket: four goals, one on each side of the basket (3 metres).

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