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Korfball drills for

  • Two players stand 7 meters in front of the post and eight meters apart. 
  • A player with the ball under the post and a receiver slightly behind the post. 
  • One player in front of the post takes the through-ball that is passed, after the other player in front of the post has received the ball.
  • The ball is caught by the receiver. 
    • A1 becomes A2, 
    • A2 becomes A3, 
    • A3 becomes A4 and 
    • A4 becomes A1.

What can you see?

  • The passer learns that the shooter can only take a through-ball if the throwing is calmly prepared, is thrown in front of the shooter and the ball is passed at the right height.
  • The speed and trajectory of the shooter can be regulated by the speed of throwing, ball trajectory and ball speed.
  • Learning to control problems such as timing requires a lot of repetition and sometimes adjustment of the distances used.
  • The problems for the shooter, the starting position of the ball is different because the body is twisted for ball reception, lead to impure actions. Stay attentive to this.
  • The action speed must be increased.


    Variant:
  • Just like exercise 12, but the passer throws the ball to a shooter who dodges to a position diagonally behind the post. 
  • There is a ball through the centre where the passer must consider two opponents, his direct opponent and the shooter's opponent, as they are not far from the ball line.


    Variant:
  • The marksman makes a feint shot and passes the ball to the player below the post indicating a through-ball.
  • Place two posts where they usually are during a game.
  • Then place two pilons at the far left and far right on the center line. 
  • Ideally, this exercise is done with 8 people, more is possible, less than 8 doesn't work.
  • At each post or pilon two people are standing, one person under the post starts with the ball (on both sides). 
  • This person throws the ball to someone near the pilon on his right and runs after the ball. 
  • This person then throws the ball to the other post, and the second person near the pilon goes for a through-ball. 
  • Now the ball is under the post again and the round starts over again.



    Arrangement:

(Black line: throwing and running after the ball) (Black dotted line: throwing ball) (Red line is running for a through-ball)


  • through-ball-tour
  • You put up four poles in a square, 
  • in the middle of the four poles you put down a pilon. 
  • four children will be passers at the poles and 
  • the rest of the children will stand by the pilon in the middle.
  • First, you can choose that the attackers have to take through-balls at the poles.
  • It doesn't matter which pole, they may run at the same pole a maximum of 2 times in a row. 
  • You can choose this, so they have to run a lot.
  • The children also have to score twice, the person who does this first may definitely switch positions with a passer, the other may switch as well as soon as they score twice.
  • After that you can choose to let the children do free balls, penalty throws, dodge-balls, etc. 
  • 2 people at each post and a ball at both posts. 
  • Throw the ball to the other side and run after it, makes a run.
  • The others who are facing each other do the same. 
  • You make a run with the second person at the same time. The one who passed first throws the ball to the other side and runs for it. That's how roles are switched.
  • The passing is important because there is a fairly large area between the passer and the one who has to run.

  • Pilon 1
    • Tap the ground 6 times and jump up and stretch out all the way. RUN TO POST 1.
  • Post 1
    • then you take a dodgeball at post 1.

      RUN TO PAWN 2.

  • Pilon 2
    • jumping lunge 

      RUN TO POST 2.

  • Post 2
    • take a through-ball at post 2.

      Run to a pilon 

  • Pilon 3
    • 6x push-ups 

      RUN TO POST 3.

  • Post 3
    • short chance behind the post

      RUN TO PAWN 4.

  • Pilon 4
    • 6x squad 

      RUN TO POST 4.

  • Post 4
    • dodge to the other side 

      Run to PAWN 1 


  • This is repeated 5 times 
  • but change every time under the post.

! Form groups of 2 persons per post 

Each group gets three playing cards. The cards are shuffled from the front and the numbers 2 to 5 are removed from the pack. With the three playing cards the groups have to get as close as possible to 31. The value of the numbers and pictures are shown below:

  • Six = six
  • Seven = seven
  • Eight = eight
  • Nine = nine
  • Ten = ten
  • Jack = ten
  • Queen = ten
  • King = ten
  • Ace = eleven 

So nine + jack + queen = 29 points or ace + jack + queen = 31, but you can also have jack + jack + jack = 30.5

Once players have completed a series, they may exchange one of their received cards for a new one, in order to get closer to 31. The trainer will set a timer and says when to stop. The team closest to 31 wins. 

Series:

1. through-balls: five goals in a row.

2. through-balls: 5 goals in a row from behind the post.

3. Play through-balls by going for the short chance, 3 times in a row.



! Make groups of 3 and let the players divide themselves in person 1, 2 and 3. After two rounds, change one person.

  • Form groups of 3 at the post. 
  • Person 1 stands 6 meters in front of the post at the pilon, 
  • person 2 will stand 6 meters behind the post at the pilon. 
  • Person 3 stands under the post as a receiver. 
  • Person 1 starts with e.g. taking a though-ball, then goes back to the pilon. 
  • Person 2 takes a through-ball, as person 3 has caught the ball. This is how you perform all the exercises.


Exercises: 

  • Through-ball 
  • Dodge ball right 
  • Dodge ball left 
  • Turnaround-ball past the post


Groups of 3 change 1 by 1

Groups of 4 change 2 by 2



  • At pilon 1 
    • 1 time up and down, sideways with small steps between the pilons. 
    • RUN TOWARDS POST 1 for a through-ball.
  • At pilon 2
    • 5 sit-ups. 
    • RUN TOWARDS POST 2 for a dodge ball (minimum 5 meters).
  • At pilon 3
    • again 1 time up and down between the pilons with small steps
    • RUN TOWARDS POST 3 tap the post and take a short chance.
  • If you have 5 points, you can change, only the shot counts for 2. (From post 3 to pilon 1 an interval for seniors with running  at slow pace and sprinting.)



  • Taking through-balls. 
  • Passingis well ahead. 
  • One time the passer does nothing. 
  • The other time it tries to block.

    Attention: The penalty taker stays calm and remembers to fully extend...

  • Red plays the ball to white and runs through.
  • White plays the ball immediately becomes receiver.
  • Red runs to the spot of white and white plays the ball to blue etc,
drawing Turning and running through
  • A passer under the post with ball, a receiver behind the post and the attackers in front of the post at about eight metres. 
  • The attacker takes a distance shot while randomly in motion to the left or right.
  • The passer joins the attackers, the receiver becomes the passer and the attacker becomes the receiver.


What can you see?

  • Role rotation takes some getting used to.
  • Not every player knows where to shoot from.
  • Players have difficulty to estimate where the ball will be played.
  • Throwing to a running attacker is inaccurate.
  • Timing of the attacker's posture before the shot. posture becomes right when the shooter is standing still when the ball is caught. Standing means: standing in the direction of the post, nose and belly button pointing towards the post and feet are in a light spread position.
  • Capturing the ball at the shooter's is done in two stages, first the shooter wants to get the ball, then the ball is taken firmly into the hands in order to release a shot. It is only good if, after catching the ball, a shot can be immediately thrown. Therefore, make sure that the hands are in the correct catching position before the shot is fired.


Variation 1:

  • As a previous exercise, but after the shot, the shooter waits for the ball to be caught and takes a through-ball. 
  • The receiver also catches the through-ball.


What can you see?

  • Waiting patiently after the shot, while the shooter is in motion, is difficult for the shooter because the concentration already goes to the through-ball. The shooting is then just a turn and not an attempt to score. Concentration of the shot also means following the ball after it has been released.
  • Capturing the shot, playing the through-ball and catching the through-ball will result in malfunctions.


Variation 2:

  • As a previous exercise, but before the shooter takes the through-ball, he receives the ball, makes a feint shot, throws back to the passer with one hand and only then takes a through-ball. 
  • A feint shot means that the initial starting position of a shot is taken, the arms are stretched but the ball is not released. 
  • Instead, the shooter throws back to the passer with one hand. 
  • The choice of left or right often depends on the position of the defender, this is dealt with in the next exercise.


Variation 3:

  • As the previous exercise, but the 1st passer does not immediately join the attackers. 
  • After the shooter's first shot (this shot remains without an opponent), the receiver will throw the ball at the shooter. 
  • At that point, the first passer becomes a defender to block the (false) shot. 
  • The shooter passes the defender and takes the through-ball.
  • The defender now joins the attackers.


What can you see?

  • Through a lot of examples and patient practice, the form becomes controlled.
  • The feint shot is skipped, as soon as the ball is received, the hands are placed inside. Emphasise the feint shot to fool the opponent.
  • Throwing in is not done accurately and not with one hand.
  • The number of goals may be disappointing in the beginning because there is a lot of concentration on the form of the exercise. Especially the right choice to pass the defender is important, that this is initially at the expense of the score is acceptable.
  • The defender must be attentive to avoid collisions.
  • The defender can use his hands to block the pass inwards. This leads to new difficulties for the attacker. Phase the pressure exerted by the defender (e.g. with two hands on the back, then use one hand, jumping in and only defending fully on the shot).




The attackers are in front of the post, at around 6 m distance. 

The shooter runs in the direction of the post, stops at the penalty spot and turns right. 

At that moment, the passer throws the ball. The shooter makes a dodge ball. 

  • The shooter is allowed one step to find his balance. The left leg acts as a playing leg to keep balance.
  • The players learn from the examples given. 
  • As a trainer you can perform the exercise yourself, in slow motion to show the direction of the balance. 
  • Practice this movement to the left as well.

  • Variant:

  • After the dodgeball, the shooter takes a though-ball. 

  • The catcher catches the ball again. 

  • Let the shooter move after the dodgeball before passing the though-ball. 

  • This can be done in the same direction as the dodgeball, or in the opposite direction. 

  • Make sure that you move further away from the post.


    Variant:

  • The dodgeball becomes a feint shot and is converted into a through-ball. 

  • Converting the smooth movement of the shot into a pass to the inside requires more control of balance. 

  • Throw the ball into the post with one hand.


    What can you see?

  • The coordination of catching the ball and balance is a problem.

  • The shooter determines the coordination by a rhythm, sometimes with the help of a hink.

  • Shooters find balance on their left leg after a dodgeball to right.

  • This makes turning to the post for the shot difficult.

  • The dodgeball is an option in the game because a through-ball attempt can be aborted when the defender keeps up well. In time, the dodgeball becomes an independent way to get free.


    Variant:

  • The passer acts as a defender to put pressure on the shooter. 

  • After the move to the right, the passer gives the ball and tries to block the shot.

  • The shooter goes for the shot.


    Variant:

  • Same, but the shooter has the alternative of throwing the ball to the second passer present in the post area and setting up a though-ball.

  • The defender still goes for the block.

  • It has already been described how the defender can be phased.

  • Throwing to get someone to score