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Korfball drills for technique running in shot

  • The player goes down the speed ladder from the left side to the center. There the ball is ready on the ground,
  • This ball is played inside and then the person who ran the ladder runs around the ladder and cuts inside with speed.
drawing Speed ladder walk-through ball
  • Ball is played from the other box to the very high running support player.
  • Just before the ball is received, it is run in from the side to the post.
  • This player is played on and makes a through ball.
  • The fourth player catches and plays the ball to the now run-through declarer.
  • High support player runs to the other box, the passer becomes the new high support, the shooter catches and the player from the other box becomes the shooter.
Score 20 through balls from the right and 20 from the left.
Indicate with the outer hand, the other hand is bothered by the defender.
drawing Walk-through ball from space with high support.
  • About 3 exercises with defender at 80%. (allow chance).
  • About 10 walk-throughs.
  • About 10 short chances (2-3m) on the move.
  • About 10 shots (5-6 m) on the move.

drawing 1-1 Exercises with 80% pressure
  • Players learn not to throw a ball to the passer and then wait for the ball to be caught, but to run after it immediately.
  • The ball is thrown to the basket.
  • Immediately after throwing the ball, run after it to the basket.
  • Goal is to be past the line before the ball is caught.
  • Then get the ball back and shoot.
  • The line makes the assignment concrete.
  • Depending on the team, this may or may not be necessary.
  • Variation 1:
    • The ball starts under the basket, is outplayed and immediately thrown back.
  • Variation 2:
    • Working with an opponent.
    • This opponent does not run with the ball to the basket (because that would not work in an exercise where the breakthrough is the only option), but does ensure that the attacker has to run around something.

3 or 4 at a pole.

  • Play around with each other. Someone takes the catch after a pass, this is player 1.
  • Player 2 is the one who just received the ball and is going to pass the deep line.
  • Player 3 moves towards player 2, is "front defended" and runs a deep line.
  • Player 2 passes a tight ball with a small arc to Player 3.
  • Player 3 takes a shot.
  • Player 1 catches, passes out to any team-mate and rejoins.


Expansion

  • Instead of shooting, player 3 makes a shooting move.
  • Player 1 steps out from the rebound.
  • Player 3 passes to Player 1 and takes a walkthrough.


  • 4 players play around the post.
  • One player takes the rebound.
  • The other three keep a triangle around the post and keep playing around with the three of them.
  • The rebound player moves to the side where the ball is, gets the ball and shoots.
  • Variant
    • The rebound player steps out to the near post, receives the ball and passes to the far post.
    • Both can also be combined, with the rebound player opting to pull away and pass on the ball.
    • Other players must recognise their choice and make the right decision
  • Per pair both score 2 times on 4/5 meter then to the next pole (can overtake each other).
    • Team that is first back to their own basket wins.
  • Idem db 4 per person (PP)
  • Idem 4 dots pp, wrong is start counting again at 0
  • Shot pp from pylon (distance), score 3, is get pylon in the middle.
    • Are they gone, you may take them away from another, until you have 5 as a pole.
drawing competition large field
  • You have two attackers on the side in the middle between two baskets.
  • The attacker must try to score with the help of the two players.
  • At an interception, the defender becomes the attacker.
  • When a goal is scored, the attacker gets a bonus and is allowed to keep attacking, only now he has to attack the other basket.
  • When three goals have been scored, the winning attacker is rested and exchanged with a declarer.
drawing Attacking with double touch on the side
  • 1 declarer
  • 1 Attacker
  • 1 defender


  • In front of the basket, attacker and defender walk towards each other.
  • Attacker decides when to start for the walkthrough.
  • 1 declarer throws the ball to the person in front of the basket
  • he then makes a shot when the ball is caught
  • under the basket he then goes inside
  • and takes a walkthrough ball
  • finally, he takes a short chance
    • you can play this like this, for example, who is the first to the 20
  • One rebounder, one defender and one attacker.
  • 30 sec attacks...if attacker can score, he becomes rebounder at the next post.
  • If not, he becomes the defender.
  • Rebounder becomes attacker all the time...
Player A cuts inside to take a through ball and Player B throws it to him/her. Player A catches his/her own ball and moves to Player B's position, etc.

To make it tougher, you can have the person indicating the ball catch it himself/herself.
drawing Walk-through ball from space