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Korfball drills for

  • The ball is played into the support.
  • The taker feints to the left and pulls away to the right.
  • She receives the ball and shoots from that sideways movement.
  • The shot is caught by the third lady
    • She passes to the first attacker, who has run forward
    • Who plays in and pulls away to the left, after feinting.
  • The first shooter makes the catch.
Make 20 goals per team of 3
drawing Distance shot after sideways pull.
Divide the group into different teams. Use playing cards and redistribute after each task. Winning team earns one point each:

  • Shot at 4 meter from movement: score 10x
  • Knock on wood: score 15x
  • Shot on the move 4 meter behind the basket: score 8x
  • Penalty throw: score 15x
  • Shot from movement 6 meter: score 7x
  • Shot through with 1 hand: score 12x
  • Penalty throw behind the basket: score 12x
  • Free throws: score 8x
  • Shot (2p), run-through (1p), short-handed shot (1p): score 20 points
  • Swerve and run-through: both inbound is 1p. score 8 points
  1. Under each post is a declarer with the ball. In front of each post stands a shooter.
  2. The shooters in front of the basket keep shooting until one of the shooters has scored two goals.
  3. When one shooter has scored two goals, all shooters move to the next post.
  4. All shooters add to the number of goals they have scored. When 1 shooter has scored 4 goals, everyone rotates again.
  5. The first shooter to score 10 goals wins.
Change-over: There is a change-over when one shooter has scored 2, 4, 6, 8 or 10 goals.
Afterwards the shooters become attackers and vice versa.
Let the winners, completed with the other highest scores, play a final.
drawing Shotgun order changing declarants
Per basket 2 teams of 2: (mark shot distance with cones)
  • Per team a declarator/rebounder and shooter
  • The aim is to score 5 times as shooter, then you earn 1 point for your team
  • When 1 of the 2 teams has a point, both teams switch functions and start again with the goal to score 5x
  • The team which has 3 points first, wins
Pay attention to the basic technique of the shot. Important to execute well. Often players have the tendency to shoot fast under time pressure.
drawing Shotgun
  • 1 shooter and 2 or 3 attackers, each with a ball.
  • Shooter is bombarded with balls and shoots as fast as possible.
  • After 90 sec switch
  • Who scores the most
  • 16 hoops (or something else to make compartments) per 4 players.
  • After scoring twice 5 meters with your pair you may place a pawn in one of the hoops.
  • The first to get 4 in a row, horizontally, vertically or diagonally, wins.
  • Can also be done with 3 (milk, butter, cheese and eggs).
  • 2 players shoot from N<O<Z<W.
  • 1 starts behind the basket and 1 in front of it.
  • If you score, you move one way.
  • You win when you have overtaken your opponent.
  • Pawns at 1,2,4,6,8 meter.
  • 2 shot chances per pawn, if both miss 1 pawn forward.
  • Change after 10 shots.
  • Who comes the furthest in x minutes.
Series 1:
  • Walk-through ball without ball after tapping cone.
  • Dodge shot (left and right alternate).
  • Action inside;
    • Short handball and short chance (left and right alternate).
  • Throwing the ball from the basket with backspin; running to the back and turning quickly; passing the ball and taking evasive action for the shot.

PAUSE: 4 minutes of shooting in light movement.

Series 2:
  • Open left and walk through with ball
  • Open on the right and make a break for the shot (alternate between left and right)
  • Open left; basket comes out opposite; find and shoot
  • Open on the right; basket ends opposite; short-long and to the shot
Work alternately for 2 minutes.
drawing Warm-up with ball - shot
Series 1:
  • Walk-through ball without ball after tapping cone.
  • Dodge shot (left and right alternate).
  • Action inside;
    • Short handball and short chance (left and right alternate).
  • Throw ball from basket with backspin; run in behind and turn quickly; play ball and take evasive action for shot.

PAUSE: 4 minutes of shooting in light movement

Series 2:
  • Open left and walk through with ball
  • Open on the right and make a break for the shot (alternate between left and right)
  • Open left; basket comes out opposite; find and shoot
  • Open on the right; basket ends opposite; short-long and to the shot
Work alternately for 2 minutes.
drawing Warm-up with ball - shot
  • Around the basket are 4 hats at about 3 meters.
  • At 5 metres there are 4 hats of another colour.
  • In the small square stands the rebounder and outside the big square stands the shooter.
  • The shooter shoots from outside the lines and must hit 5 times.
  • The winner is the one who scores the 5 goals in the least number of turns.
  • The winner then plays against another winner and the loser against another loser.
drawing shot and rebound
  • Each pair a basket and a ball.
  • One of the two teams has a ribbon on his head.
  • So you have a team with and a team without a ribbon.
  • One player is the shooter and the other the catcher.
  • Alternately a player with a ribbon and a player without a ribbon stand under the basket.
  • We all start shooting at the same time.
  • When a goal is scored, you change places.
  • The team that is first under the basket has won.
  • So if all players with/without a ribbon are under the basket, you've won.