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Korfball drills for technique shoot / score / shot

  • Blue player with ball plays the ball to outrunning player under the post.
  • Then this one runs with it himself, gets the ball back and shoots.
  • The front player goes to the back and the back player to the front.
  • The red player in the diagonal catches and plays to red in front of the basket.
  • This one runs out, gets the ball back and plays back to the running red player, this one shoots and the blue player catches.
  • Again, the players switch positions.
Which pair scores 10x first?
drawing Dodge shot with pairs
Organization:
Three players per post.
1 player with ball diagonally in front of the basket at 7 meters.
The other player is also diagonally in front of the post.

  • The player under the basket pulls away making the player with ball the middle player.
    • Gets the ball thrown to him from the player in front of the basket. If the arrangement is good, he thus receives the ball a little diagonally.
    • This player runs to the post for the catch -rebound-.
    • The player in front of the basket comes next to it and gets the ball.
    • And comes to shot. Remember to turn in well to the basket with the hips.
      We score 10x to the left and 10x to the right.
    • After the shot, the ball is played out to the first out runner, the catcher now runs out and play begins again.

  • Same as above
    • Only now the player who threw the ball in front of the basket comes next to it.
    • This one does not get the ball but cuts inside and makes a through ball from space without the ball.
      10x left and 10x right
    • Catches the ball himself and plays it to the first runner, the catcher now runs out and the game starts again.
Same as pawn looting, but now you may loot people when you run out of pawns in the middle.

Game rules:
  • Teams play against each other.
  • Each team has its own basket.
  • Instruct which shot is to be made, if this shot is in place then you may take a pawn from the middle
  • Are the pawns gone then you may take a person from another team.
Goal
  • Which team has robbed the most pawns/ players at the final signal.
    or
  • Which team has robbed all the players at its basket.
In pairs. One declarer and one attacker.
Communicator stands under the basket, attacker stands in front of the basket.




  • The attacker runs wide left/right and gets the ball on the outside hand.
  • Try to catch and play back with one hand.
  • On the 4th pass the attacker is going to take a shot.
  • Swap after 2 turns.
  • Emphasis on solid passes, and acceleration after re-playing.
Game:
  • Team stands in a row at basket 1.
  • Participant 1 starts shooting, then participant 2 starts shooting immediately.
  • If participant 2 scores before participant 1 then participant 1 is off and goes to basket 2.
  • Participant 2 joins behind.
  • If participant 1 scores earlier, she goes to the back.
  • Participant 3 joins the shooting. If she shoots before participant 2, then she joins at the back and participant 2 goes to basket 2.
  • This game continues on all four baskets until there is a winner on basket 1.
Agreements
  • You may interfere defensively, but not knock the ball away.
drawing Shooting waste race
The goal of these drills is for threesomes/foursomes to keep moving at a steady pace and take turns taking a chance to score.
The shots come from all sides of the basket.
  • Scoring 40 through balls, the shooter catches the ball himself and 1 of the 2 others comes in for a chance. In case of a 4-pointer, the ball can be caught by another player.
  • Score 15 dodge balls. When the ball is caught, the third player immediately makes an evasive move and is played. Timing is important.
  • 20 distance shots from about 6-8 meters from the basket, again keep moving until you get the ball.
Finally, each player scores 5 penalty shots in a row. The others can stretch in that time if they want.
  • Set out a parcour of hats (= game board).
  • Per pair of players a pylon is needed (or a water bottle/shirt).
  • First exercise is the same for everyone, e.g. 20 balls. Then the game begins.
  • Dice is the number of hats ahead.
  • 1 through 5 are korfball drills, 6 = fitness task
  • If you land on the same pylon as another duo, you may give them an extra assignment.
  • Examples of korfball exercises:
    • walk-through balls
    • dodge
    • shots
    • penalty throw
    • 2 walk-through balls and then a penalty throw
    • pull-away balls
  • Examples of fitness exercises:
    • Squats
    • Push-ups (possibly on knees)
    • Jumping jacks
    • Lunges, first stepping out with the left, then with the right.
    • Burpees


  • 1 pole
  • All players in a row at a good distance, not too close.
  • The first one starts shooting, when he has shot the 2nd may shoot.
  • If you score before the player behind you scores, give the ball to the next player and join the back of the row.
  • If the player behind you scores before you score, you're out. Both balls go to the next 2 in line.

Work with 3 teams

  • Score 10 goals after a move to the left. (run from front to side until about 5 metres next to the basket)
  • Score 10 goals after a move to the right. (run from side or back to right to about 5 metres from the basket)
  • Score 20 distance shots >/ 7 meters.
  • Score 10 sprint through balls.
  • Score 10 walk-throughs with running defender.
  • Score 10 penalty shots without missing.
  • The ball is played into the support.
  • The taker feints to the left and pulls away to the right.
  • She receives the ball and shoots from that sideways movement.
  • The shot is caught by the third lady
    • She passes to the first attacker, who has run forward
    • Who plays in and pulls away to the left, after feinting.
  • The first shooter makes the catch.
Make 20 goals per team of 3
drawing Distance shot after sideways pull.
Divide the group into different teams. Use playing cards and redistribute after each task. Winning team earns one point each:

  • Shot at 4 meter from movement: score 10x
  • Knock on wood: score 15x
  • Shot on the move 4 meter behind the basket: score 8x
  • Penalty throw: score 15x
  • Shot from movement 6 meter: score 7x
  • Shot through with 1 hand: score 12x
  • Penalty throw behind the basket: score 12x
  • Free throws: score 8x
  • Shot (2p), run-through (1p), short-handed shot (1p): score 20 points
  • Swerve and run-through: both inbound is 1p. score 8 points
  1. Under each post is a declarer with the ball. In front of each post stands a shooter.
  2. The shooters in front of the basket keep shooting until one of the shooters has scored two goals.
  3. When one shooter has scored two goals, all shooters move to the next post.
  4. All shooters add to the number of goals they have scored. When 1 shooter has scored 4 goals, everyone rotates again.
  5. The first shooter to score 10 goals wins.
Change-over: There is a change-over when one shooter has scored 2, 4, 6, 8 or 10 goals.
Afterwards the shooters become attackers and vice versa.
Let the winners, completed with the other highest scores, play a final.
drawing Shotgun order changing declarants