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Soccer drills

Team task:
Building up

Purpose:
Improve deep play at the right moment.

Organisation: 

  • Field of e.g. 30x30, 
  • Divided into 16 compartments. 
  • On the 2 sides 
    • 2 goals. 
    • 2 teams of 6. 
    • 2 players per team are divided over 4 boxes at the back, 
    • 4 players all have their own square. 
  • There is a box with defenders between the two parts of the team. 
  • Four must reach the duos, the duos can score in goals (see picture). 
  • More difficult: 
    • A maximum of 10 passes. 
  • See picture.


  • 1.5 metres: boxes prevent players from duelling with each other or getting close to each other.
drawing Playing in squares
  • Upper exercise:
  • No. 2/5 has the ball. 
  • One of these two starts with the ball and plays in number 6. 
  • Number 6 bounces the ball back to number 2, number 10 in the meantime, together with number 7, make their move. 
  • Number two plays in number 10. 
  • Number 10 plays the ball deep on number 2. 
  • Number 2 takes the ball at the foot. 
  • Number 7 and 9 position themselves in front of the goal while number 2 brings the ball forward.


  • Bottom exercise:
  • Number 6 and 8 take turns playing the ball to number 10. 
  • Number 8, for example, plays to number 10. 
  • Number 10 bounces the ball to number 6. 
  • Number 6 plays the ball closely in front of number 2. 
  • Number 2 bounces the ball to number 7, which has entered for action as soon as number two starts running. 
  • Number plays the ball and the depth for number two. 
  • Number 7, 9, 11 make their run action towards the goal. 
  • Number 10 stands on the 16-metre line in front of the falling ball.


Switching positions:

  • Number 6 8 and 10 switch positions. The player inserting the ball lands on the position of the player playing the ball deep for No. 2 or No. 5. 
  • The player playing the ball deep substitutes number 10. 
  • No. 10 stands behind one of the two with the least number of people.
  • Numbers 7 and 2 alternate positions.
  • Numbers 5 and 11 alternate positions.
drawing Attack
  • Defence to attack in a 1-4-4-2.
  • The running forms of the attack and defence are important here.
  • Form two of the two where the focus is on the outfielder 7/8 creates space for the 2/5 .
  • Here the six of the bb game is used to give the through ball.
  • The exercise can be done without or with resistance.
  • In the case of the ball owning party it is important that they do not play the ball directly on the 7/8 but first move the ball for some time between 3->4 4->5, where five gets up high as soon as the ball goes from two to three.
  • When five receives the ball do not play directly to the eight but first back to the four.
  • From four to three and from three to two.
  • Allow the defence to pass the right running lines at the right time before they play the ball to the 7/8.
  • As soon as the ball goes from the two to the seven, pay attention to the correct running lines of the seven.
  • Creating space for the two is done by letting the seven get into the ball and bouncing the ball to the six.
  • After bouncing from the two to the seven the two has to make a run in the deep.
  • The seven bounces the ball onto the six that comes under the ball.
  • The six then plays the ball deep on the two with the nine running to the first post, the eleven behind the nine and the eight around the second post in an oblique line behind the eleven and nine. 
  • Ten comes on the sixteen-metre line and the seven diagonally behind the two.
drawing Moving the game
  • Player passes the ball to the striker.
  • Striker bounces the ball back
  • A player plays the ball deep into the corner.
  • The Third Player sprints in that direction and passes the ball in front.
  • The first player is sprinting along and finishes on the goal.
drawing Crossing
  • Pairs of two
  • one of them passes the ball and the other bounces it back.
  • the bouncing player runs back and forth between a pilon and a the spot of bouncing.
  • challenge is to play as much good bouncing balls as possible in 45 seconds.
drawing 45 seconds passing

magic-forest

Drafting:

  • Field of 10m by 10m
  • 1 or 2 magic trees (trainers) in the middle.
  • 1 ball per player.
  • Task 1: 
    • Players walk from one side of the magic forest to the other.
    • Without losing the ball.
  • Task 2:
    • Players walk from one side of the magic forest to the other.
    • Without losing the ball. 
    • But watch out; the magic trees have woken up. 
    • And moving through the forest.
  • Task 3:
    • Players walk from one side of the forest to the other.
    • Without losing the ball. 
    • But beware; the magic trees have woken up by a storm and are moving through the forest. 
    • But there are also branches and leaves everywhere.
  • The defenders (formation 1-2-2) try to prevent the attackers from scoring, by making the space as small as possible and conquering or blocking the ball at all costs. 
  • The defenders help each other by keeping the distance between them as small as possible.
  • The attackers (formation 4-2) try to make the field as large as possible in order to score a goal
  • After conquering the ball, the defenders can try to score in a small goal
  • The attackers can score in a big goal with a goalkeeper
  • When the ball goes out of the field, it is kicked back in where it went out. 



6-against-4-play-off
  • In this exercise, an attacker is played by a midfielder while he has a defender behind him. 
  • The attacker must hold the ball for 5 seconds so that the midfielder can close in and receive the ball. 
  • The defender must try to take the ball.
  • Building to create opportunities, scoring goals
  • Make the space to play as large as possible - width - depth
  • Think deep and play deep if possible
  • Keep the ball
  • Principle: Width play serves as preparation / introduction / depth pass
  • Optimal field utilization


6-against-6

  • In a rectangle with a central strip, the players are divided into 2 groups facing each other.
  • The exercise starts with 1 player with a jacket in the middle strip. This is the defender. 
  • Players must cross with the ball, the defender must take the ball and play it off the field. 
    • the defender shall remain only on the central strip
  • If a player loses the ball, they will also put on a jacket and help the defender. 
  • Attackers thus keep running back and forth until there is one attacker left. 
  • This is the winner.






cardio-dribble-cutting-heading


This exercise can be used for each category in the warm-up.

  • Both players A lead the ball to the middle pawn where they perform a cutting move and then play the ball to the next player. 
  • After the pass, the player walks diagonally to player B who throws in the ball on which player A heads the ball in. 
  • The heading player then takes the ball and stands behind goal, 
  • The other player joins the group that has to perform the movement

Do you want to get in better shape? You can, but it takes a few things.

  • What do you need?
    • Pawns 
    • Football 
    • Clothes you can sport in  
    • Staircase 
  • First of all, it is important that you make sure you warm up before you start working on your cardio!
  • What should you do?
    • Run 2 pawns forward 1 to the back and repeat this every time. 
      • Do that 2x
    • Grab the ball and run 5 rounds with the ball. 
      • This will ensure ball control and as well as do something about your condition.
    • You can also do exercises indoors for your fitness, like running up and down the stairs 5 times. 
  • Of course you can also give your own twist to how you want to do it, but I think this is the best and nicest way to improve it. 
  • Don't try to run fast on the first day without stopping and take small steps!