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Soccer drills

  • Asking the ball and turning with a cross
  • Third man comes in
drawing Passing exercise

conditioning-dribbling-cutting-heading


This exercise can be used for each category in the warm-up.

  • Both players A lead the ball to the middle pilon where they perform a hijacking movement and then play the ball to the next player. 
  • After the pass, the player walks diagonally to player B who throws in the ball on which player A kicks in. 
  • The headed player then takes the ball and stands behind goal, 
  • The other player joins the group that has to perform the movement

improving-passing-and-shooting-with-a-build-up-starting-in-defence

Content

  • No. 1 or goalkeeper takes a goal kick
  • No. 2 takes the ball
  • No. 2 gives a depth pass on no. 3
  • No. 3 plays in on no. 4 this comes in the ball
  • No. 4 makes room for the incoming player
  • No. 3 plays no. 5 to
  • No. 5 takes the ball and scores


Structure of the exercise form

  • At number 1 two players with a ball
  • At 2, 3 and 5 three players
  • Move from 1 to 5
  • If there is no goalkeeper then 5 goes on goal
  • Increasing/reducing distances
  • Responding to the outer leg
  • Eye contact and getting into the ball
  • At position 4, add a defender
  • Ball over the ground and/or through the air
  • In case of delay, player 1 takes the goal kick


Coaching

  • When No. 1 has control over the ball, only then come into the ball
  • At no. 4 first away from the ball and then into the ball
  • Ensuring that one does not fall short of each other that's easy to defend

Twos / two rows of hats / caps / ladders

  • passing between two pylons. On the whistle, sprint around the ladder
  • Carroussel: Ladders up, run back passing
  • Think about it!: Jump down, jump down, jump left, right, left!
  • Team spirit sitting side by side, arms crocheted, lying down and then doing sit ups
  • One player runs via ladder and the other throws the ball into the hands
  • One player runs through the ladder and the other throws the ball for a header
  • Short steps over the ladder, then zigzag through the pylons, there sprint to the end where there is a pylon.
  • Circle warming up: Circle around and sprint to the center.
  • Fun warm up, form pairs of two and then walk around while you push against each other 
  • Throw over thigh control and volley
  • Throw over chest control and volley
  • ZigZag around your own pilons forward backward
  • High stairs
  • ball tapping, head ball back
  • knee tapping (whistle)

passing-and-sprinting

Field setup:

  • Place 2 x 4 x 2 pilons next to each other so that two streets of pilons are formed.


The course of play:

  • The players have to try to pass exactly through the pilon street and then sprint through it after the ball. 
  • Another player (white) receives the ball and dribbles to the other street. 
  • There this player does exactly the same towards player 3.
  • Player 3 starts again on the same spot as player 1.


Laws of the Game:

  • The ball must pass through the pilon street.
  • If you hit a pilon, you have to sprint to straighten the pilon and try again.
  • The ball must pass all pilons before the receiving player can take it.



  • Pairs of two
  • One of them rolls the ball and the other passes back.
  • the passer runs back and forth between a pilon and the place of passing
  • Challenge is to play as much passes as possible in 45 seconds.
  • Two groups of players
  • 1 defender
  • The defender attacks and the attacker must try to score
  • After a shot at goal, the attacker takes over the defender's place and an attacker from the other group tries to score.
  • Again tha attacker shoots and takes the place of the defender.
  • And so on.
  • Try to keep up the pace.



drawing Shooting and defending immediately
  • The group is positioned in the four corners of the field.
  • A tagger with a party ribbon
  • On the signal, they cross the field in three directions of their choice:
  • the short side, the long side or diagonal.
  • This results in one, two or three points each time they return.
  • A tagger operates in the free space and obliges the tagged children to first go back to their corner before they may cross again.
  • How many points can you score in a set time?
  • The group is on one side behind hoops.
  • On the signal, the children steal objects on the other side one by one and put them in the hoops on their own side.
  • If they are caught by a tagger, they have to put the object back.
  • A tagger will be assigned from the group.
  • The game is played all over the field.
  • The group is on one side of the field.
  • On the sign the children cross over.
  • One tagger tries to tap as many children crossing as possible.
  • Variation
  • The children walk back and forth on a sign.
  • Back and forth without waiting for a sign.
  • The children are not free on the other side.
  • With two taggers
  • With boxes with one tagger in each box.
  • The children can be tagged in each box.
  • Who is not tagged on the way back and forth?
  • Or which group of taggers has tagged the most children?
  • The group is lined up on the short side of the field in a few relays. 
  • On a sign they all run to the other side at the same time and sit down as fast as possible in a random order.
  • Which line can sit down first?
  • Variation
  • Varying start and end positions.
  • Touching a line on the opposite side, returning and sitting in line again.
  • The whole group is lined up behind a line on the side of the field.
  • On a signal, they run over to the other side.
  • Variation Starting positions: 
    • squat, 
    • sitting on knees 
    • lying on the stomach or back,
    • sit with your back towards the running direction.