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Soccer drills

2 attackers against 3 defenders and goalkeeper.
In other group size 3 against 4 or 2 against 1 and so on.
Goal: The goal of the assignment is to have the goalkeeper play the ball into one of the 3 defenders.


  • The ball starts with the 2 attackers. They play the ball deep to the goalkeeper to have a realistic start.
  • The goalkeeper can catch the ball, take it and so on.
  • The three defenders must constantly be on the ball.
  • The goalkeeper tries to get the ball to one of the three defenders
    .
  • The attackers' task is to block as early as possible to make the build-up by the defenders difficult.
  • The task of the defenders is to get the ball over the line by means of play/construction, then again from the start.
When the 2 attackers capture the ball, start again.

drawing Surface mounted - WDR 1
  • 2 players
  • Player 1 rebounds ball to player 2 whereby player 2 runs backwards and player 1 forwards.
  • Once across turn around so player 1 is running backwards.

drawing Passing WDR - 2
  • Players on 1 side of goal next to post.
  • 1 handball at the height of the penalty spot.
  • Player must pass tightly around the handball and sprint to finish.

    Option: big goal or small goal.
drawing Finishing on goal - WDR -2
  • Pass in from the center line, indicate where you want the ball to go, left or right, and shoot low in own corner right legged/right corner - about 5 times.
  • Passing in from the center line, indicate where you want the ball to go and shoot controlled high into own corner, right legged/right corner - about 5 times.
  • Passing in from the center line and free angle and free power - About 5 times.
Option: big goal or small goal
drawing Finishing on goal - WDR -1
  • Duration:
    • 20 min
  • Distance:
    • Width per section 6 mtr length 8 mtr.
  • Goal:
    • Search for the attacker in possession of the ball and pass to him so that he can score.
    • The four players are only allowed to move in their own area to protect the passing line.
    • The 2 attackers are free to move around the four squares but behind the defenders.
    • When the ball is in the possession of the attacker, the defender can try to conquer it in that square.
    • If scoring is too easy, the attackers are obliged to play at least once before they can score.
    • When there are more players in the box, you have to add more players.
    • When there is an uneven number of players, 1 team works with more attacker but then the rule is immediately in force that the attackers must play at least 1x over before they may score.
drawing positional play 4 goals
  • Duration 
    • 30 min
  • Distance: 
    • 40 mtr width 
    • 20 mtr length
  • Implementation: 
    • 2 teams play ball around 10 times gives that team the right to score. 
    • Other team defends the goal and when in possession of the ball, the team tries to pass the ball around 10 times, giving them the right to score.
    • Team that takes the ball away when they have the right to score may score immediately. 
    • Without goalkeeper so use a 3x1Mtr goal.
  • Coach moment: 
    • Positions in the field also work in 3 lines here. 
    • Ball possession team rest on the ball and move. 
    • Defending team compactly screen the goal. 
drawing Game straight up scoring
  • Improve the position game.
  • Blue plays with 3 white and red has to conquer the ball.
  • 10 times around blue is one point, two points when played by red.
drawing Positioning
  • Warming up with the ball 10 minutes
    • 1 Passing 
    • 2 Bouncing
    • 2 Passing 
    • 1 Dribble 
    • 1 Passing
    • 2 Boucing
    • 2 Crossing
    • Dribble
  • Perform the exercise so often that no one has to sit still.
  • Coaching the above mentioned techniques. 
  • Motivate the players to complete the exercise within the given time. 
  • Every training session 5 seconds faster. 
  • A variation or addition is to have players run and pass the ball in diagonal lines. 
drawing Warming up - dribbling and passing (in diagonal lines)
  • Very nice warm up 10 minutes
    • Player 1 passes the ball to player 2 
    • Player 2 passes the ball to player 3
    • Player 1 runs behind player 2
    • Player 3 passes the ball to player 1
    • Player 1 passes the ball to player 4 and runs on to the pawn near player 6
    • Player 2 runs diagonally left along player 3
    • Player 4 passes the ball to player 2 
    • Player 2 passes the ball to player 5 and then runs on to the pawn near player 5
  • When it goes well the speed has to go up.
  • When it doesn't go well, the speed has to go down and they always have to receive the ball first. 
  • When it still goes well, make the field smaller.
  • The way back is the same
    • Player 5 passes the ball to player 6
    • Player 6 passes the ball to player 4
    • Player 5 runs behind player 6
    • Player 4 passes the ball to player 5
    • Player 6 passes the ball to player 3 and runs on to the pawn near player 2
    • Player 6 runs diagonally left along player 4
    • Player 3 passes the ball to player 6 
    • Player 6 passes the ball to player 1 and then runs on to the pawn near player 1
drawing Warming up - Ajax 8 - 10 persons
  • Exercise corner kick 15 minutes.
  • Coach on where to stand and what running lines are expected of them. 
  • Only run when the ball is played. 
  • No fixed instruction, do not walk on top of each other. 
  • If possible, shoot straight away. 
  • When not scoring, create more overtime with attackers. 
  • The goal is to score when there are an even number of opponents.
  • Let the attackers change positions often. 
drawing Dead game moment - corner kick
  • Player 1 rebounds on player 2.
  • Player 2 sprints around the pawn and then runs towards the goal to receive the cross.
  • Player 1 drives towards the pawn and rebounds to player 3.
  • Player 3 runs to the back line after the handball with player 1 passing deep.
  • Player 3 crosses and player 1 finishes.
  • ATTENTION:
    • Dribble and tap the ball every 1 or 2 steps.
    • Control the ball.
    • The deep pass must be powerful.
    • Player 1 must keep good contact for the cross and sprint in time for the goal.



drawing run, pass, sprint, dribble and finish exercise on one half of a field
  • Bb4 against bbt 3 exercise 10 minutes.
  • The aim is for the bb side to dribble the ball over the line or pass it several times. (For example, start at 5 and go higher and higher).
  • To make it more difficult they may only touch the ball 2/3 times. 
  • Bbt side must try to dribble the ball over the opponent's line. 
  • Or pass 5 times. 
  • Always play with 1 overtime. 
  • Adjust the size of the field if it is difficult to play over. 
drawing dead game moment - throw-in