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Soccer drills for

  • There is one tagger without ball and two players without ball.
  • The ball is thrown over accurately, so whoever has the ball may not be tagged without it
  • The ball may be held for a maximum of ten seconds.
  • If the tagger has intercepted a ball, the ball goes out of play.
  • If you are tagged, you go to the side when no. 2 comes to the side, no. 1 goes back into the game
  • Let the players start running slowly
  • Then let them take longer steps
drawing working prolonged
  • This is a good exercise for conditioning: 
  • The group has to stand in a row and you let them start dribbling slowly. 
  • As soon as the trainer blows his whistle, the last one of the row should run forwards. 
  • You do this until everyone has been there and then you let them run out of the round. 
  • Exercise that can be used to practise short and long passing
  • Advanced players can play in one time
  • Each player moves to set up a 1-2
drawing Short and long passing
  • 1 passes to 2
  • 2 passes back on 1 and 1 plays on 3
  • 3 passes back on 2 and 2 plays on 4
  • ...
  • 6 passes back on 5 and 5 plays in depth on 6
  • 6 finishes off, gets the ball and joins the line


passing-and-finishing

The game is played with at least 4 players 

  • 1 mouse that has a t-shirt or piece of fabric in the back of its pants 
  • 1 dog who has a tennis ball 
  • 2 cats without attribute 


  • the mouse walks around with the dog, 
  • The cats try to take the mouse's tail and bring it to their cone 
  • but the dog can touch the cat with the tennis ball and the cat must do a sort of punishment of the dog's choice in the camp.
  • with more players, a group can be made and 2 games can be played together
Sprint around the pawns, always via the middle pawn.

there is 1 ticker and the rest have to try to grab the stretcher and eventually the tennis ball along 2 sides of the square if the ticker ticks you you have to put the stretcher back and try again
- you can also make it increasingly difficult or easier
e.g.: the one who is tapped out of game or make bigger square
1) the player jumps over the fence and then jumps from where she stands with 1 leg into the hoop and back for the next fence
so on until the end
2) you jump sideways over the fence and then jump with 1 leg into the 2 hoops, are you at the outer hoop you jump over the hoop back next to the fence.
3) you jump over one fence sideways and back with 1 big step you jump to the other fence and jump back over it and back and then sprint to the little pawn.
then over the ladder.
Warm up exercise in relay form

  • Divide the players into groups of 2 or 3 players and place them on the left side of the field.
  • Give each player a tennis ball.
  • At the start sign, the 1st player of each group starts running to the other, right, side with a ball.
  • Once there, they put the ball outside the line and run back as fast as they can so that player 2 of their group can start running with his/her ball.
  • When all the balls are on the right side and the last player has returned to his/her group, it is over.
  • The first one back to his/her group wins.
Put the players in a row next to each other.
About 1 meter in front of them on the ground is a tennis ball.

  • Have them put their feet slightly apart.
  • Quickly run -dribble- in place.
At the trainer's instruction they do while dribbling:
  • Hands on knees.
  • Hands on toes.
  • Hands on shoulders.
  • Hands forward.
  • Hands in the air.
  • When the trainer calls Ball!, they grab the ball as fast as they can.

  • Repeat and throw the commands interchangeably for variety.
  • Short Rondo prior to training to get warm.
  • 2 laps around half court.
drawing Warm-up routine