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Volleyball drills

  • 4 passers (2 short 2 long)
  • 1 playmaker 1 attacker and 1 blocker
  • Trainer serves hard services
  • Goal is to get the pass to the playmaker so that an attack can take place.
  • After the attack a spot is moved: the blocker becomes a passer, the attacker becomes a blocker.
  • On 1 side of the net 1 thrower, playmaker and coach
  • On the other side 2 blockers and 3 passers
  • Trainer hits the ball and it must be defended.
  • Blockers catch the passed ball.
  • After 3 attacks turn over a spot.
  • 4 passers (2 short 2 long)
  • 1 playmaker 1 attacker and 1 blocker
  • Trainer serves hard services
  • Goal is to get the pass to the playmaker so that an attack can take place.
  • After the attack a spot is moved: the blocker becomes a passer, the attacker becomes a blocker.


service-pass-attack-2

  • the coach is at the net.
  • 1 person in the field.
  • the trainer throws difficult balls
  • The person in the field has to keep them off the ground (5 balls).
  • if he/she does not do this, you continue until he/she has succeeded.
  • The rest of the players stand around the field to catch the balls and put them back in the cart.

PURPOSE

Serving on Mat

ORGANIZATION

Players at one end of the field, at designated places a mat.

serve-in-position


IMPLEMENTATION

  • Players get 5 points.
  • Each service into the net subtracts one point.
  • Each service on the mat scores 1 point.
  • Each service on the ball pyramid (3 balls against each other and one on top) adds 3 points.
  • The first player to reach 10 points wins. If you have 0 points you are out and you have to pass on balls.
  • It is important to concentrate on the service and take your time.

VARIATION

  • Put two a players between the back mat, they may pass all balls that come next to the mat.
  • Pass these balls into the hands of the Trainer. (Passers get one point and the server one point deduction.
  • Who is first to reach the 10, the passers or the servers!


OBJECTIVE

Condition, speed, reaction ability and making appointments

ORGANIZATION

Two teams of three players form a team on either side of the pitch. Trainer + one player at the net pass the ball.

ball-cannot-cross-the-line


IMPLEMENTATION

  • Trainer and a player roll balls into the field. These balls must not go over the outer lines of the field. If they do the team is out.
  • The team that has finished is going to provide balls and a new team is going to enter the field.
  • Start quietly and then slowly increase the pace.
  • It is also important that agreements are made so that they are not all after the same ball!

GOAL

Reaction and Block defense

ORGANIZATION

Repetitions: Do a total of 5 sets of 10 balls.


block-defense-3

IMPLEMENTATION

  • Trainer hits ball against BodyBoard (or other board that can act as a block)
  • Player defend this ball.
  • Trainer pokes a ball over the bodyboard every x number of balls. This must also be defended!
  • Practise on all block positions and defensive positions behind the block.
  • Ball defended, push it back into the trainer's hand.

1 ball/ person

  • everyone plays ball individually BH against wall above a line
  • players count each other
  • keep score

GOAL

Improve reaction time and speed + go for the ball

ORGANIZATION

Players have to grab balls

IMPLEMENTATION

  • Row 1 players ready to play ball
  • Row 2 players behind trainer with ball
    • Front pushes trainer ball in hand and joins row 1
  • Trainer throws ball into field and player from row 1:
    • Runs towards the ball, lets it bounce 1x, 1x OH and then catches it
    • Runs to the ball, lets it bounce 1x, 1x BH and then catch
    • Runs to the ball, let it bounce 1x, 1x OH, 1x BH and then catch
    • Runs to the ball, does not bounce, and touches it anyway : diving
  • Connect with ball in the back of line 2
  • High tempo and adapt to the player.

GOAL

Improve reaction and speed

ORGANIZATION

Repetitions: Do a total of 5 sets of 10 balls.

IMPLEMENTATION

  • Players 1,2 and 3 with ball in a semi-circle.
  • Player 4 in front of the 3 players with ball.
  • Player 5 indicates behind the back of player 4 who has to let go of his ball.
  • Each player 10 balls. Person with most safes wins the game.
  • Player 5 picks up any balls and keeps track of the count.


reaction-exercise-1

PURPOSE

Improve reactivity

ORGANIZATION

Each player stands in a square of pots

IMPLEMENTATION

4 pots for the first person, then 2 pots for each additional person

Each game is given a number (1, 2, 3, 4). Trainer calls out number. Players must tap this number as quickly as possible and return to the middle of the square.

At 'change' they move one square forward and the player in front moves to the square at the back.

PURPOSE

Improve fitness and warm up

ORGANIZATION

Run in circles

IMPLEMENTATION

Run in circles around the field(leave about 2m between them)

  1. when trainer claps 1 time - pump 1 time
  2. when trainer claps 2 times - sliding dive
  3. when trainer claps 3 times - tapping the net
  4. when trainer claps 4 times - sprint a whole circle around the field