Volleyball drills for all skills

Ad
  • 2 teams
  • overhead transfer
  • first time for yourself up then to your teammate

cmv-walk-in-playmaker-2

  • the system is:
    • if 2 or 3 plays the first ball, 4 runs to the front of the team to set up a setup
    • when 1 or 4 plays the first ball, 3 runs to the midfield to give a setup
  • put the team on the right positions
  • coach hits the ball and throws/serves the ball over the net to the team
    • the first ball is claimed by a player (call LOS / I agree on that)
    • As soon as the ball is played by the trainer, it is clear to 3 and 4 whether it must go to the front.
    • So the player has to be in the position of the centre as soon as possible.
  • if all goes well play on and set uppen ball along the net and 2nd ball over play
    • if necessary put a hoop where the ball has to go in.
  • if it does not go well stop and
    • explain who should have called it loose etc
    • Did the playmaker walk on time. etc
  • after every good ball turn
  • if there are enough players available (> 4), use someone to get the ball at the trainer's side and put it in the box
  • PAY SPECIFIC ATTENTION TO:
    • playmaker right leg in front
    • body first in direction of 1 where the ball comes from
    • then the body turns through energy from the left foot along the net
    • eventually the knees point over the feet in the direction of play
Ad
  • Row 1 players ready to stop ball
  • Row 2 players behind trainer with ball
    • Front pushes trainer ball in hand and joins row 1
  • Trainer rolls ball and player from row 1:
    • Stops ball with right hand
    • Stops ball with left hand
    • Stops ball with foot
    • Runs around and sits in front of the ball, rolling the ball between the legs
    • Runs around it and lies down in front of the ball, holding it still with outstretched arms
  • High tempo!

cmv-walk-in-playmaker

  • Divide the group in 4 and divide them equally over position 1,2,3 and 4.
  • There they make rows
  • Trainer throws ball to 1 (possibly hit ball as sign)
    • 2 runs to the middle (because the ball comes from 1)
  • 1 plays to midfielder
    • after playing the ball 1 walks to row 2
  • 2 plays the ball along the net
    • when the ball is played, 2 goes to line at 3
  • at the moment that 2 touches the ball 3 runs to the net
  • 3 plays the ball quietly over the net to 4
    • after play 3 connects with row 1
  • 4 gives the ball to the trainer
  • after a couple of rounds replace 4.
  • PAY SPECIFIC ATTENTION TO:
    • playmaker right leg in front
    • body first in direction of 1 where the ball comes from
    • then the body turns through energy from the left foot along the net
    • eventually the knees point over the feet in the direction of play
  • If necessary the next player in line 2 can check if the playmaker has his right foot in front during play.
    • If yes: then this one calls "GOOD".
    • If not: call out "FOOT".
    • (only do this if the exercise runs smoothly on its own)


the two of us. 1 works, other has rest

  1. going up and down bench with 2 legs at the same time
  2. bench up and down, alternately left and right
  3. Push-ups, remember that their backs are straight.
  4. Absorbent muscle: arms crossed, legs up, shoulders up 20 cm
  5. Stand between 2 lines and move LAOW and touch the side lines
  6. Jump over buddy and after landing crawl through the legs of your buddy
  • 4 (or 6) cones per team
  • Have them put the cones in the right place in the field.
  • Have them discuss when both teams have finished evaluating:
    • Why did they put it this way?
  • At the end of the day, make sure the cones are positioned correctly and throw a ball at certain spots
    • Who is the ball for?
    • Make clear that (in principle) only that person takes the ball.
    • The rest is busy with the second ball.
  • Catch the second ball and roll it to the trainer.
  • This exercise is about insight and understanding.
  • Performing well is more important than performing fast.
Ad
  • 2 rows
  • net in between
  • make a very small field
  • it is the intention to let all other players make mistakes
  • to start the game 1st ball easy!
  • all next balls can be as difficult as possible.
  • If the ball goes well, the player at the end of the row again.
  • If the ball goes wrong (in and out counts) player next to it.
  • until there is 1 left.

all of us building the nets

Ad
  • do this exercise 10 minutes
  • if player plays OH 100 times, player enters CLUB of 100
  • make a list with all players and 10 columns (10, 20, 30 etc)
  • 2 players with 1 ball (preferably 2 players with the same milestone)
  • player 1 as many keys as possible, player 2 counts
  • if ball goes wrong, change
  • at the end put a check mark behind his possible new milestone (10, 20, 30 etc)


with push-ups wedo more or less the same:

  • let everyone in 1 session as many times as possible GOOD presses
  • remember to have a straight back and nose (almost) on the ground
  • they count each other again
  • at the end of the session fill in any new PR in the column push-ups


Ad