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Volleyball drills for technique attack / smash / spike / hitting

Goal : develop game insight for attack

  • A1 plays the ball to SV. 
  • Sv set-up to pos.4 where A attacks. 
  • At the moment A attacks, A1 plays a second ball to SV. 
  • B & B1 take care of the block. (B1 always starts from pos.3), L defense. 
  • Second attack of A. place ball. L stands on a mat. Where L is not standing should be played to. 


We try to grow into a match form. Block gets points when attack can be stopped. Attack when scored or ball on the mat. Defender when defended. 

drawing Insight
  • 2 numbers (preferably variable)
  • Trainer throws balls at set position
  • Setter calls a set outside and calls a number (1..4)
  • Attacker strikes the ball to the named position.
drawing Attacking on position


Organization: 6 players per field

  • 2 play the serve, each on either side of the grid, at position 1
  • Serve to 5 or 6, set up and pass ball to server
  • Server defends to position 6, 
    • it performs the first contact
    • and the previous attacker set the ball to position 2
    • the defence player
  • As long as there are 2 balls, continue, if there is 1 case, go for the point.


Variant: The defender is checked whether the defender is short or deep, short ball is pokey, deep ball is technical ball.

drawing Beach: short + placing deep + build-up from defence

Goal: Libero training and defense

  • T plays in tempo the balls to SV. 
  • SV set-up (2nd tempo) to A (position 3) --> targeted attack to position 1 or to B (position 4) --> targeted attack to position 6.
  • L starts from pos 6 + defense to SV2


Extension 1 : After defense from L to SV, set-up to position 4 where C attacks (aimed) 


Extension 2 : L2 defended attack from C, C is going to catch ball. 

drawing Attack vs defence (Libero)

Purpose: peripheral view. 

  • C plays the ball to L. 
  • L plays the ball to pos 3/2 --> SV2
  • Meanwhile, B3 moves to pos 2 or 4. (draw. to 2)
  • SV2 setup to the pos. where there is only one block. 
  • C goes blocking 
  • A attacks.


Meanwhile: 

  • T plays ball to SV1
  • SV1 setup to attacker where there are two blocks. 


Extension : field defense. 

drawing playmaker and block

Goal of the exercise is, the playmaker must try to make sure that on the other side of the net a double block can not be formed. 

  • T plays the balls at a high pace towards pos. 3.
  • SV walks in and gives set-up for -or backwards to fool the block. 
  • B tries to come to a drawbar block on attack.
  • SV passes around T after set-up. 
  • SV1 & 2 switch positions after each set-up. 

Expansion : 

  • Add field defense. (Liberos) 
  • B's play ball high back over to attacker passing towards pos 3/2
  • Exercise starts again from pass attacker. 
drawing Libero vs block
  • Attacker plays ball to playmaker, 
  • pass and attack over position 4 has to be dropped 
  • at position 3 or technically attacked to the attacker at position 4. 
  • Ball is defended and repeated at the other side of the field. 
  • Ball has to go 3x over the net before you can score

Goal of the exercise:
process 2 balls quickly and having to score

Explanation of the exercise:

  • Passer and playmaker and attacker all three process 2 balls shortly after each other. 
  • Passer learns to pass a deepball diagonally backward and a short immediate after (learns to make large angles) the playmaker has to look for the next ball immediately after the first set up. 
  • The attacker has to go to the back as soon as possible after landing to make another attack. 
  • As trainer, you can indicate where the balls have to be hit, or the tempo of the set ups, or that the passer has to do attack defense after the first pass and then pass the 2nd ball

  • Length of the exercise:
    15 minutes.

long-short

  • There is 1 playmaker, 1 person throwing balls. numbers to put in the hoops. 
  • The playmaker sets up the ball for the attacker who smashes or pricks the balls in the hoop. 
  • You can place the hoops on the positions you want, as you are going to train your team. 
  • Try to have them play in sequence. 
  • and once they are used to it 
  • you start calling out hoop number in which they have to smash/prick the ball . 
  • put down 1 chest
  • start as low as possible (so 1 low)
  • the players make an attack run from the cone
  • SHORT, LONG, JOIN, PUSH OFF
  • push off with two legs
  • end on the chest with both hand in the air (possible clap hands)
  • then 2 block jumps at the net.
    • Pay attention to steps sideways
  • then around the cone and trainer throws a dive ball
    • Pay attention to sliding on the belly
    • Fetch ball and put in box
    • join the back for jumping
  • 3 to 4 players per side, positions: 4, 5 and a playmaker (if sufficient players, also defend on position 6 and 1) 
  • pass ball around
  • defend to playmaker, set up to position 4
  • pass to other players
  • after every ball that is too high, rotate position
  • start calmly with technical hit, and if this works, increase speed and difficulty.
  • communication is important so speak to each other and help each other if necessary. 
  • The purpose of the game is cooperation, and the emphasis is not on scoring.
  • Rebounding (per 2): wrist hit, correct foot forward, weaponing, hit the ball
  • Kids bump with the ball on the ground to control afterwards and then hit the ball.
    • FIRST (individually): hit downwards (wrist hit, correct foot forward, weaponing)
    • THEN (individually): hit with wrist hit over the net
    • THEN (per 2): hit with wrist hit over the net. The other kid defends this ball and hits back
    • LAST (per 2): but then on points
  • Per 2, each on one side of the field + a ball. Steps of attack run and then hit underneath the net ( 1 hand points to the ball, the other hand hits, wrist clamps around ball) other catches and does the same.