Volleyball drills for system

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attack-defend-carousel

  • trainer (1) throws ball to SV (2)
  • SV:
    • gives bra setup OR
    • throws BH catching move
  • Player (3) smashes or plays ball to (4) or (5) to win!
  • (4) or (5) pass Mids (possibly hang ribbon in net)
    • 6 or 7 comes running in
    • 4 or 5 turns with the ball
  • when ball is over the net, quickly return to position
  • The one who has attacked the ball well 5 times, exchanges with someone in the defense
  • 4 players in 'bowl' formation
  • Coach throws ball to back player
  • LA passes => RV comes into play => RA moves to RV to attack backward setup
  • RA passes => LV comes into play => LA moves to LV to attack backward setup
  • when ball is over the net one turns back to the bowl
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Team is lined up. Coach throws random balls into the field. Players have to determine who the ball is for. Attention on calling loose/me.

If 10 players: 5 against 5. Trainer throws in ball when ball is not played well. If less than 10 players: 6 against ...

After a few points turn around. After 5 minutes, change 2 players.

  • put players in a bowl
  • 2 teams against each other
  • 1 team serves 3x well (OH)
  • other team receives pass and follows system as RA or RV passes:
    • pass to MV (possibly hang ribbon in net)
    • LV outfield player runs to MV
    • LA runs to LV
    • SV:
      • gives setup forward on RV OR backward on LV
      • OR BH catching move
    • as soon as the ball is over the net, LV and LA turn back to their original position

This is an exercise to see what happens when I create an exercise.

  • Boll 1
  • Boll 2
  • Dots 3


test-exercise

  • player 1 at the net midfield
  • number; players at mid-back with the ball
  • row of players on the left (or right) side in front
  • 2 corpses as disturbance/block on other side of the net
  • 2 players as defence at the other side of the net
  • player with ball throws to midfield
  • midfield puts up HIGH
  • left front attacks
  • if hitting fails: play smart over the net
  • if ball lands on the ground in the field you have a point
  • Defenders try to prevent this.
  • Everyone keeps on turning.
    • Tackle becomes playmaker
    • Defender joins the row of attackers
    • Attacker passes under the net and becomes 1st defender.
    • 2nd defender takes ball, passes under net and joins row of attackers

high-set-up-and-tactical-ball-smash-2

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play 3 against 3

  • 1 player at midfield
  • 2 defenders
  • Trainer throws the ball to the midfielder
  • He passes to SV
  • SV gives setup
  • Striker plays ball SLIMLY over the net
    • so just over the net
    • OR in the back of the field in the corners
  • OPTIONAL: the new player calls HELL (=fault) or GOOD (=good) after the smart ball of the attacker
  • Attacker gets the ball and puts it with trainer (in the box)
  • Everybody turns 1 place (runs after their own ball)
  • If necessary put hoops (= opponents) where they should not play.
  • Give instructions all the time
    • playing-tactically
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cmv-walk-in-playmaker-variant-3

  • the system is:
    • if 2 or 3 plays the first ball, 4 runs to the front to setup
    • when 1 or 4 plays the first ball, 3 runs to the midfield to give a setup
  • put the players on the right positions
  • trainer hits the ball and throws/serves the ball over the net to the team
    • the first ball is claimed by a player(call LOS / I as early as possible: make an agreement about this)
    • At the moment that the ball is played by the trainer, it is already clear to 3 and 4 whether it has to go to the front.
    • So the player has to be on the position of the centre as soon as possible.
  • if all goes well continue to play and set the ball along the net and 3rd ball over the play.
    • if necessary put 4 hoops where the ball should NOT go (virtual opponents).
  • if it does not go well stop and
    • Explain who should have called it loose etc.
    • Did the playmaker walk on time. etc
  • after 4 service turns turn good ball
  • if there are enough players available (> 4), use someone to get the ball at the trainer's side and put it in the box
  • PAY SPECIFIC ATTENTION TO:
    • call loose in time
    • run in offside players in time
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