facebook pixel

Volleyball drills for technique warming-up

2 mats on 3m line - 2 mats on 5m line - 2 hoops on back line - 1 korfball pole in the middle of the field at the back

2 groups of 3 people:

  • A: 1 person on 3m line with ball
  • B: 1 person on mat on 3 meter line
  • C: 1 person on mat on 5 meter line


  1. A throws the ball over to C and C does the reception
  2. C plays reception to B
  3. B touches C who in the meantime has gone to the hoop and is standing in the hoop
  4. C touches up to B
  5. B tries to punch in the basket


IMPORTANT:

  • The players on the mat may not take their foot off the mat
  • The player in the hoop is allowed to move a maximum of 1 foot out of the hoop
  • Point is scored when ball falls into basket or hits the basket from above.

The bootcamp consists of different parts. Each part is performed for 1 minute and then there is 30 seconds rest and time to switch parts.

  • Planks
  • Push-ups
  • Squats
  • Sit-ups
  • Ladder
  • Sprint between pawns 6 meters apart
  • Jump over and then under the bridge
  • Jumping jacks

Warming up / all-round training

Each player will pass, attack, distribute, block, defend, rally, with turnovers.
#2 means

  • Trainer stands with cart with balls at the pole at #2 (position 2)
  • Players stand outside the field at the side of #1 and a playmaker at # 2/3
  • First round starts with Trainer throwing the ball to #5, player 1 runs from the sideline to the ball and plays it to the distributor.
  • Start with "blue players" (see drawing), then extend with "red players

Further course of play:

  1. Tr throws ball for S1 to #5
  2. S1 runs in and plays to Sv (#2/3)
  3. Sv gives setup to the outside (#4)
  4. S1 attacks.
  5. Turn over: S1 becomes Sv, Sv gets the ball and joins the line at #1.

Expansion 1

  1. Sv turns to the other side of the net and becomes a blocker.
    Now the same steps as above, but with the block opposite the attacker.
  2. Turn over: S1 (has just attacked) becomes Sv at #2/3, Sv
    passes under the net and becomes B1 at #2B1
    who, after blocking, goes to get the ball and joins the row

    .





Extend 2

  1. After blocking at #2, player goes to defend at #5. Attacker is obliged to pass to #5.
  2. When the ball is defended a rally may be played (2 vs. 2)
  3. After end of rally or no defence or fault in attack, turn over

Extend 3 and more

  1. One can extend with a 2nd blocker, 2nd and 3rd defender (on resp. #1 and #6)
  2. More players can be added to field I (so players from the sideline move in when a rally arises)
  3. The passing game becomes S1 (passing and attacking) -> Sv -> B1 (#3) -> B2 (#2) -> V1 (#1) -> V2 (#6) -> V3 (#5) possibly A2 (#4) and then connect again.
  4. You can expand to 6 against 6, so start with blue, then B1, then B2, then V1, then V2 (when continuing the game, first V2 and then V1), then V3 (continuing the game with V2, V3, V1) and then possibly A1. In the meantime, players in field I must be added.
  5. If there are several players in Area I, you can choose to throw in a ball on S1 at #5 instead of throwing in a ball through Tr.
drawing Henk-1
  • HIGH KNEE HUG FOR BALANCE --> PULL YOUR KNEE UP WITH YOUR ARMS TO YOUR CHEST AND RAISE YOUR OTHER LEG ON YOUR TOE

  • QUAD STRETCH --> FOOT TO BUTTOCKS WITH OPPOSITE ARM AND STRETCH OTHER ARM IN THE AIR AND OPPOSITE LEG ON TOE

  • SUMO squat --> through your KNEES like a sumo wrestler, elbow between your knees, between 2 steps with arm swing

  • Spider man --> walk forward on your hands and connect one leg by putting it next to your hand, walk forward on your hands and connect other leg, etc.

  • Front straight leg run --> run with stretched legs

  • ATLAS --> PULL YOUR KNEE UP WITH YOUR ARM AND EXTEND YOUR OTHER LEG ON YOUR TOE, STEP OUT WITH A BIG STEP AND BEND YOUR KNEE, SWING YOUR ARM UP AND TURN YOUR TORSO TO THE BACK

  • BABY SKIPS --> low SPRONG ON 1 BEEP AND LAND ON THAT BEEP, short swing in opposite direction (low variation of high skips)

3 laps around the field, then divide over the back line.

  • run with arms forward
  • walk with arms backwards
  • lift heels
  • lift knees
  • sideways left
  • sideways right
  • cross pass


Strength exercises together:

  • situps
  • squats
  • planks
  • Player 1 throws the ball to player 3, who defends it underhand to person 2.
  • Person 2 throws the ball to 3, who defends it to person 1 (so defend it diagonally every time).
  • First throw everything (player 1 and 2, after that everything BH, after that technical hit).



  • HIGH KNEE hug -->Tuck your knee up with your arms towards your chest and stretch your other leg towards your toe

  • QUAD STRETCH --> FOOT TO BUTTOCKS WITH HELP OF OPPOSITE ARM AND STRETCH OTHER ARM IN THE AIR AND OPPOSITE LEG ON YOUR TOE

  • Toes in, toes out --> walk high on your toes, with toes in and toes out

  • Karaoke --> cross step, doing the front cross step high

  • Toy soldier --> arms straight out in front of you, swing up with stretched leg

  • ATLAS --> PULL YOUR KNEE UP WITH YOUR ARM AND STRETCH YOUR OTHER LEG ON YOUR TOE, STEP OUT WITH A BIG STEP AND BEND YOUR KNEE, SWING YOUR ARM UP AND TURN YOUR TORSO TO THE BACK

  • Speed skater --> big jump sideways with bent knee to the left, rest for a moment and then to the right

In sets of 2, the person at the net always remains standing, the players at the back move on.
Construction of the exercises:

  • Throwing with both hands
  • Throwing with left/right hand
  • Throwing with bats
  • Technical hitting with bots
  • Keys with intermediate test
  • Hand control + keys
  • Underhand control + technical attack
  • Directly underhand control/key/attack


Variation:

  • Person at the net keys - person at the back underhand
  • Person at the net control key + attack - person at the back defend

Divide the players into 2 teams. Each team stands on one side of the net.

  • On each side of the net there are a number of balls (depending on the size of the group you can add or subtract balls).
  • The idea is that the players, once the starting signal is given, throw as many balls as possible to the other side.
  • The team that has the most balls on its side of the net at the end of the game has lost.
  • Each player may only play one ball at a time to the other side!


Variations for playing over/under the net:

  • Roll with 2 arms
  • Roll with 1 arm
  • Overhead throw with 2 arms
  • Overhead throw with stroke arm
  • Overhand throw with non batting arm
  • Bounce with 2 arms in front of the net so that the ball flies over the net after the bounce
  • Bounce under the net (2 arms, later 1 arm, batting arm)
  • 5 balls per player: place 4 balls in a diamond with 1 ball in the middle of the diamond.
  • Players start behind their diamond and walk to the front,
  • there they tap the middle ball,
  • Then they move sideways (left or right) and tap the ball away.
  • Move back to the middle of the diamond and then move sideways to the other side + tap the ball away.
  • Then walk to the front, tap the ball away, back to the middle, backwards and tap the ball away.
  • And finally tap the ball away in the middle.

Dribble:

  • first good hand
  • other hand
  • in turn
  • take high
  • take low
  • walk dribble
  • go under your leg
  • Running back line net 3x
  • Lateral passes 1x
  • Cross passes 1x
  • Knees high heels seat 1x
  • Sprints 2x
  • Arms swinging loose 1x


Stretch

  • Leg hold 1x
  • Leg held back 1x
  • Push leg sideways 1
  • Go through knees and turn exercise 1x