Volleyball drills for warming-up

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  • 2 teams at the net with 1 ball each
    • 1p without ball behind the backline lying flat on belly.
  • Attacker hits ball, defender defends on 7 meter line,
    • then short ball on 3 meter line.
  • The players start by throwing the ball over, close to the net (within 3 m).
  • After throwing the ball, each player walks around the pawn at about 5 m and to the other side.


  • Variation
    • One of the players then decides how the ball will be passed and how the players will move around the pawn.
    • The other players imitate this player.


play-along-the-net-walk-around-the-pawn

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  • Per 5 children there is one ticker with a (soft) ball.
  • He tries to throw all children off with the ball.

From one side of the hall to the other side of the hall like a certain animal.

  • The teacher sets out three areas of approximately equal size with pawns.
  • It is best to use the volleyball lines (see map).
  • There are three sections (see map):
  • Left: barons square (losers square)
  • Centre: princes section (neutral section)
  • Right: king of the court (winner section)
  • All students stand in the middle section.
  • With a signal from the teacher the game starts.
  • All pupils have to try to tap/strike the ball of another pupil out of the box.
  • If you succeed you move one square to the right.
  • If your ball is knocked away you move up one square to the left.
  • If you hit/tap someone's ball out of the box on the right you score a point.
  • If your ball is knocked out of the winner's box you lose all your points.
  • If your ball is knocked out of the left box nothing happens and you stay standing.
  • When the teacher gives the final signal the person with the most points is king of the court and he/she has won.


king-of-the-court-22

  • The three of you start at the back line
  • in the push-up position and then one of them jumps over it
  • and so we move on and whoever gets to the net first and back again has won.


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PURPOSE

Improve fitness and warm up

ORGANIZATION

Run in circles

IMPLEMENTATION

Run in circles around the field(leave about 2m between them)

  1. when trainer claps 1 time - pump 1 time
  2. when trainer claps 2 times - sliding dives
  3. when trainer claps 3 times - a block jump
  4. when trainer claps 4 times - turn around and short spurt

After each part, a short rest and then through again. Parts with * need a bench, 2 to 4 persons per bench

  • Part 1:
    • 30 step-ups* (getting on/off the bench)
    • 15 push-ups* (feet on the bench)
    • 30 step-ups*(get on/off bench)
    • 15 push-ups* (feet on the bench)
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warm-up-total

  • fixed line is ball direction: 1BH; 2pass; 3BH; 4BH; 5pass; 6BH
  • vary the difficulty of ball 1 and 4
  • when you reach the net you make a block jump
  • broken line is running direction



warm-up-total

  • solid line is the ball direction: 1BH; 2pass; 3BH; 4tip; 5pass; 6BH; 7pass; 8BH; 9tip; 10pass
  • vary in difficulty 4 and 9 || ball 1 and 6 hit ball
  • broken line is running direction
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