Volleyball drills for warming-up

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3 players stand ready. the other 3 take turns serving a ball over the net.
One player passes, one player sets, one player catches.
After finishing they rotate one place: catcher becomes server, server becomes passer.

Ladder walking at high speed. Can be extended with left-right stepping out of the ladder with one or two feet.

Slalom around the pawns.

Attack pass to the net and shuffle backwards (3x attack pass and 2x shuffle).

Around the pole

3x block jump pos 2, 3 and 4. (In between, move sideways).

Make a dive across the field.

Walk around the pawn and sprint over the back line.

Run back to starting position.

warm-up-course

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  • Everyone on a line with the ball between their feet.
  • always jump with the ball between your legs
  • Variant 1:
    • jump with 2 legs towards another line
  • variant 2:
    • do 1 jump forward
    • turn half a turn
    • do 1 jump backwards
    • turn half a turn, etc.
  • Variant 3:
    • put pawns/hats down and let them zigzag
    • move sideways (face forward)
  • make it a competition


  • Doubles,
    • replay OH
    • replay BH
    • replay OH+BH

Running in circles and stretching

1. Run around the field

  • A starts with shuffle sideways, then on 3m line sideways,
  • (B waits for A to start sideways)
  • Attack jump to the net,
  • sideways and on mid a block jump,
  • At the end of the game a block jump on both sides of the net,
  • 2x shuffle backwards to 3m line, attack jump,
  • Long shuffle to the backline,
  • back to the beginning.
  • Perform twice.


Variation:

  • There are many variation possibilities, in addition to all forms of moving (shuffle, sideways, backwards, running), diving and/or rolling forward and backwards can be included in the course.


Abdominal muscles:

  • sit ups 30 sec,
  • Support on left elbow, knees bent, right hand on right knee 30 sec,
  • support on right elbow,
  • left hand on left knee 30 sec,
  • ankle tapping 30 sec
  • Push-ups 30 sec,
  • planks 30 sec,
  • mountain climbers 30 sec
  • squats 30 sec,
  • lunges 30 sec,
  • handwalk 30 sec

Fanatic playing in pairs

Movement and pass (overhead) (5 to 9)

  • A, B and C with ball near the net.
  • T (trainer) with ball behind the net.
  • D passes back balls thrown to him by A, B and C.
  • D walks around the net and passes the ball from T.
  • D returns to starting position.
  • Repeat 3 or 4 times.


Variations (many):

  • B throws the ball shorter
  • The ball is hit by T
  • The balls are thrown faster
  • D plays everything back overhand
  • Attention
    • First stand still then play
    • Move well sideways
    • Turn in well, stand in the direction of play

pairs

  • players stand opposite each other about 2-6 meter apart (players determine the distance)
  • player 2 hits the ball to player 1
  • player 1 returns the ball with reception
  • player 2 gives a set-up to player 1
  • player 1 hits the ball
  • player 2 returns ball in reception
  • player 1 sets up player 2
  • etc
player 1player 2
reception

pass
smash

reception
pass

smash
etc
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Running in circles and stretching

Each exercise (or choose some) is done for 30 seconds followed by 15 sec rest:

- Knee lifts on the spot-
Wall sit and pass ball-
Push-Ups (each at their own level)
- Sit-ups (straight and/or oblique abs)


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Bench jumps:



a. 2 legs sideways with a bench in between. Then jump on and off.

b. Jump with 2 legs on the bench (sideways) and off again. Then to the left on the bench and off again. 30 sec on your own place.

Hip cross over 10x, scorpion 10x, planks 10x, squats 10x

Playing fanatically

The four quarter courts are numbered (see the triangles in the picture). The goal is for the team to reach field 1. You do this by making no mistakes! On each field stands a threesome or twosome.

The game starts with bringing the ball into the field. This can be done by the trainer, but a player can also throw the ball over the net.

The pair that receives the ball plays it back over the net three times (mandatory!), etc.
The team that makes a mistake goes out of the field (in case of 5 teams) or to field four (in case of 4 teams).
The other teams move one space forward.
So if the team in field two makes a mistake, it goes out, field three moves on to field 2, field 4 to field 3 and the 5th team goes to field 4.


After 10 minutes the game stops, whichever team is in field 1 is the winner!

warming-up-180

  • Players walk with the ball bouncing through the room
  • and must try to knock off the balls of the other players along the way.
  • The one who is left has won.
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  • Players are given ribbons in knee pads and must try to take each other's ribbons.
  • When a player loses a ribbon, the trainer will give him a new one.
  • Who has collected the most ribbons, has won.
  • Goal: sit low.
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