Korfball

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4 or 5 players per basket

1 attacker, 1 defender on the attacker, 2 attackers.

  • Attacker tries to get into position while defender defends.
  • Attackers must play in such a way that they can draw on the attacker and thus put the defender offside.
  • Therefore, continuously shift the game.
  • If a forward can be played into, make a move and change positions.
Variation:
  • Play attacker over the ball or pull away to the back of the basket.
3 per basket
  • 1 shooter and 2 rebounders behind the basket at 3 or 4 meters (depending on level).
  • Of the 2 rebounders, 1 is attacker, 1 defender: agree in advance who has what task.
  • Shooter in front of the basket calls "yes", at that moment both rebounders may move towards the basket to take the correct position.
    • When attacker indicates that he/she is in a good position, shooter may shoot.
  • 3 rounds, then switch positions.
Points of attention:
Pay attention to positioning of attacker/defender in rebound, properly blocking out opponent

Variations:
  • Do not agree in advance who has what position and let players count points separately for x-number of rebounds to get.
  • Shooter shoots at any moment, then rebounders may only react to catch.
  • Shooter joins the catch and, when the shot is missed, may pass to attacking rebounder for a short chance.

drawing
Circuit training where every 2 minutes a station is rotated through. If necessary, adjust assignments according to the people present.

Assignments:
  • Walk-through ball (2 people)
  • Jumping rope (1 person)
  • Penalty throw (1 person)
  • Sitting ball return, 4x left, 4x right, 4x straight ball above head to ground and repeat (2 people)
  • Free throw (2 persons)
  • Walk straight/diagonal (1 person)
  • Short chance (1 person)
  • Pass assignment: walk sideways, player 1 gives pass straight ahead, player 2 changes hands and plays bot pass straight ahead after which player 1 changes hands again (2 persons)
  • Shot in front of the basket from movement (2 persons)
  • Ball skills: on 1 leg, turn ball around body and back, then pass ball under raised leg and repeat from beginning. After 2 series, change supporting leg (1 person).
  • Shot behind the basket from movement (2 persons)
In groups of 3 at the basket
Pick up
pots
in the middle (2 places) when tasks are completed (continue until pots run out, no staking on other posts)




Tasks: (take chances in turns)

  • Together 8 runners score
    • Basket from 2 to 6 dots
  • Together 5 runners score
    • Basket from 2 to 3
  • Together score 6 go-arounds, then together score 4 shots (on the move) from about 6 meters. Swap after 3 shots
    • Hive of 2 first together to score 4 shots, then together to score 4 shots (on the move) from about 4 meters behind the basket, change after 3 shots
  • Score together 6 go-ahead shots, then score together 4 shots (on the move) from about 6 meters. Swap after 3 shots
    • Basket of 2 firstly together score 4 doorlopers, then together score 4 shots (on the move) from about 4 meters behind the basket, change after 3 shots
  • First each score 1 run through, and then each score 2 penalty shots
    • At basket of 2, someone scores 2 shots through the net
  • First each 1 runner scores, and then each 4 short chances under the basket
    • At basket of 2, someone scores 2 go-arounds, and scores 6 short chances each
The focus in this exercise is on finishing chances. If you don't score enough goals quickly enough, you will lose the game.

Objective is to score 2 goals.
The rebounder under the basket plays against the shooter in front of the basket.
Which of the two players scores 2 goals first? Then swap positions.



The rebounder starts as a declarator so the shooter has to shoot on the move.

The rebounder may only shoot when he or she catches the ball in for the bots and when the shooter did not score.


Too easy or too difficult:
  • Then increase or decrease the shot distance.
  • Play with the number of goals they have to score.
  • To challenge the rebounder, you can choose to have the rebounder start a few meters from the basket. It becomes more difficult for the rebounder to catch the ball in one shot.
  • Any airball is immediately 2 points for the opponent and thus means change.

  • This exercise is designed to let the players choose for themselves what they want to improve on.
  • Which (improvement) goal, which they have set for themselves, do they want to improve here.
  • As a trainer you can steer this by guiding the choice.
  • For example: the exercise must have something to do with passing/shooting/attacking/looking etc.
  • Set out a parcour of hats (= game board).
  • Per pair of players a pylon is needed (or a water bottle/shirt).
  • First exercise is the same for everyone, e.g. 20 balls. Then the game begins.
  • Dice is the number of hats ahead.
  • 1 through 5 are korfball drills, 6 = fitness task
  • If you land on the same pylon as another duo, you may give them an extra assignment.
  • Examples of korfball exercises:
    • walk-through balls
    • dodge
    • shots
    • penalty throw
    • 2 walk-through balls and then a penalty throw
    • pull-away balls
  • Examples of fitness exercises:
    • Squats
    • Push-ups (possibly on knees)
    • Jumping jacks
    • Lunges, first stepping out with the left, then with the right.
    • Burpees


There is a shooter in the front court and a rebounder under the post.

  1. The shooter takes the following chances in a fixed order:
    1. Chance 1: Penalty throw (1 point)
    2. Chance 2: Distance shot (2 points)
    3. Chance 3: walkthrough ball (1 point)
    4. Chance 4: short chance behind the basket (1 point)
  2. To cash in on the points, a free throw must then be taken.
  3. If it is hit, the shooter gets the accumulated points. If the free throw is missed, the shooter gets no points.
  4. After a series (the four chances and the free ball), the position is changed.

The player will be focused on scoring the free throw, otherwise he will not get any points. In this way we challenge the player to stay focused on scoring.

Too difficult:
Possibly have 2 chances taken to score 1 free throw.

Goal is to make 20 points (can be adjusted if needed).

In this form of competition we emphasize free running in attack:

Play this with 3 attackers against 2 defenders.
As attackers against the 2 defenders, try to create good chances as
quickly
as possible.
As attackers, try to continuously run into the spaces over the backs of the defenders in order to get free faster to shoot and score

.





Only balls may be passed beside you (not over the defenders. In this way you encourage the fellow attackers on both sides to open a play line which is easy for the player in possession of the ball.

  1. The attackers stay within the defined playing area.
  2. The attacker must decide within a maximum of 5 (or 3) seconds between shooting or passing....
  3. Who is first to score 3 points?
    1. A goal is a point for the attack.
    2. An interception or a ball out through the attackers is a point for the defenders.
  4. You can also work with 3 attempts or attacks if it takes too long to pass.

Challenge players to find answers to these questions:
  • Where is the space?
  • Where are the defenders or where are the defenders looking and how can I best get clear?

If you have 8 players, you can still have them play 2 on 1 at a basket (release within the oval).

If you are with 9 players, you can still have 2 on 2 play at a basket (again with the emphasis on getting free to shoot).

1 attacker, 1 attacker and 1 rebounder: (with 2 without rebounder)

Always work alternately left + right laterally.

This assignment consists of 2 parts:

  1. Communicator with ball under the basket, attacker makes lateral run and gets the ball on the outside:
    1. Spin the ball around your body and replay to the declarer who brings a new support active (at 3-player, the rebounder comes in as the new declarer)
    2. Take a walkthrough ball
    3. Pass through for a shot opportunity behind the basket
  2. Attacker with ball under the basket, attacker makes lateral run and gets the ball on the outside:
    1. Throw the ball behind your body over your shoulder and catch it again, pass to the attacker who brings a new support into play (in case of a triple, the rebounder becomes the new attacker).
    2. Go via an evasive move to the shot and then fall in.
    3. Inside-action is not played on, but starts in the backfield
    4. Instead of shooting, you bring the ball around your body, pass to the attacker again and make a through ball
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