Player 1 throws the ball to the oncoming player 2 who is not running straight into the ball,
but diagonally to the right of the player.
Player 1 runs to the other side, receives the ball halfway from player 2 and throws it to the pilon he came from, player 4, and connects behind the other pilon where only player 3 is.
Player 2 connects behind player 4.
Player 1 must make a quarter turn to be able to throw the ball from player 2 to player 4, this turn must be done airborne.