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korfball

Welcome to the korfball section of Yoursportplanner. The right workouts, drills, dedication and fun are the key to success. Currently, we offer 1.522 korfball drills and 7 korfball workouts created by korfball coaches.

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  • Formation
    • Three players per post: one player under the post and an attacker with a defender next to the post.
    Execution
    • The ball is played out to the attacker standing next to the post, who then plays the ball back to the player under the post.
    • The attacker moves in a straight line from the side of the korf towards the front of the korf.
    • The ball is played to the attacker in motion, while the defender applies full pressure on the pass to the attacker.
    • The attacker must make a counter-movement to get free from the defender.
    • The attacker shoots at the korf while the defender applies 80% pressure.
    drawing Attacking movement at the post
  • Setup
    • There are two zones with four pairs present. One pair starts on the side.
    • The game is played two against two with three pairs.
    Execution
    • When the ball is intercepted, the other pair resumes from the centre.
    • A shot is worth one point; a running-in ball is worth two points.
    • Upon scoring, the scoring team leaves the field, and a new pair enters.
    • The pair that conceded the goal may start.
    • If no goal is scored within 2 minutes, the pair in possession of the ball switches.
    Points of Attention for the Attacker
    • Choose a varying running pace.
    • Try to find the back side of your defender.
    Points of Attention for the Defender
    • Defend proactively!
    • Try to intercept the pass.
    drawing Two against two - match form
  • Execution
    • There is a U-shape of cones on the field.
    • Players from team 1 compete against players from team 2.
    • This setup is laid out twice, so each team can stand opposite each other and play against the opponent's section.
    • Players move forward and backward through the first four cones, facing each other.
    • Then, hop straight forward from point B to point C.
    • Next, hop sideways from point C to point D.
    • At point D, take one step back and sprint to point E.
    • The first player to reach point E and touch the cone scores a point.
    • Everyone runs twice.
    • Who scores the most points?
    drawing U-shape sprint competition
  • Setup
    • Cones are placed in a square around the korf.
    • A ball is placed on two of the four cones.
    • Two rebounders stand inside the square.
    • A shooter stands at two of the four cones.
    Execution
    • At the start signal, the shooters run to the cone on their right where a ball is placed.
    • After shooting, the shooters continue running between the cones.
    • If there is no ball on a cone, they keep running until they find a cone with a ball, which must be placed there by the rebounders.
    • Upon scoring, the shooter switches with the rebounder they are paired with.
    • Work in groups of four, with pairs for more structure.
    • Shoot and rebound for one minute, then switch places and continue immediately.
    • A competitive element can be added by competing against each other, with each shooter shooting a maximum of four times.
    • Regardless of the score, switching is mandatory.
    Variations
    • Change the distance of the cones for variation.
    • Add a running course between the cones for longer running lines.
    • Players may change running direction to reach a new ball faster.
    drawing Shooting round in a square
  • Objective
    • The objective is to achieve four straight lines of one colour in a square of 4 by 4.
    Execution
    • Divide the group into two teams.
    • Arrange 16 cones in a square of 4 by 4. Ensure that there are four different colours mixed together.
    • Each player has a floor marker. The players exchange their floor marker with their partner and then sprint back.
    • The players from each team sprint to the cones and can exchange one cone with another.
    • After exchanging, they sprint back and the next two players begin.
    • The team that first achieves four straight lines of one colour wins the challenge.
    drawing Rubik's cube team challenge!
  • Cooperation with Ball and Speed Ladder
    • Work in pairs with a ball and a speed ladder.
    • One player passes the ball while the other moves through the speed ladder on their toes.
    • The ball is continuously played.
    • When you have passed through the speed ladder, take a running-in shot at the korf further ahead.
    • Repeat this five times per person through the speed ladder.
    • Perform the exercise calmly as a warm-up and to improve motor control.
    Individual Running Drills with Balance
    • Go through the speed ladder individually.
    • Cones are placed in the speed ladder that you must jump over.
    • Land on one leg in the next open space and alternate between left and right leg.
    • Repeat this until you reach the end of the speed ladder and finish with a running-in shot.
    • Again, five times per person through the speed ladder.
    Sprint Competition through the Speed Ladder
    • Move forward two spaces on your toes and one space back to the end of the speed ladder.
    • At the end of the speed ladder, take a short sprint to a point indicated by the trainer.
    • Repeat this five times per person through the speed ladder.
    • To add a competitive element, the spaces can be combined, and players can compete against each other by scoring with the running-in shots and being the first to complete the sprint.
  • Version 1
    • The players start passing around in a 4-0 situation. One of the players makes a running action towards the rebound, creating a 3-1 situation.
    • The three outside players move towards each other with continuous ball movements.
    • The player who ran towards the rebound steps out to the middle player and receives the ball. This can be any player.
    • The player who stepped out passes the ball back to the middle player.
    • The other two players make a deep running line and one of them receives the ball and shoots.
    • The player who stepped out turns back and takes the rebound position.
    Version 2
    • Steps 1 to 6 remain the same.
    • The middle player cuts around the feeder at the back and comes into the feeding position at the front of the post.
    • The player who received the ball passes to the feeder.
    • The feeder passes to the player next to them and takes a shot.
    Version 3
    • Identical to version 1.
    • The player who threw the cross ball moves sideways to come next to the player who received the ball.
    • This player receives the ball and the two players at the front make running actions inside for the running-in shot.
    drawing 3-1 play with deep running players: various variations
  • Plank 30 seconds
    • On forearms and toes
    • Back straight, abdominal muscles engaged
    • Do not sag!
    Bicycle with legs 30 seconds
    • Lie on your back, hands behind your head
    • Alternately bring your elbow to the opposite knee
    • Slow pace, focus on control
    Bridge 30 seconds
    • Lie on your back, knees bent
    • Hips up, engage abdomen and glutes
    • Hold, return slowly
    Russian Twists 30 seconds
    • Sitting position, feet off the ground
    • Rotate your upper body from left to right
    • Optionally with ball or bottle
    Side Plank 2x 30 seconds
    • On your side, support on forearm
    • Hips off the ground, body in a straight line
    • Switch sides after 30 seconds
    Superman Hold 30 seconds
    • Lie on your stomach
    • Arms and legs off the ground, hold
    • Strengthens lower back and gluteal muscles
  • Execution
    • Set up the situation twice. The first obstacle is a speed ladder. Move sideways through the ladder by standing with two feet in the ladder and one foot outside the ladder.
    • Next, you will encounter three hurdles that increase from low to high. Jump over these hurdles.
    • On the way, take a small bag from the bucket. Which team can get all the bags to the other side first and then sprint as a team to the other side first? The final sprint can only begin once the last bag is in place!
  • Starting Formation
    • Each player receives a number.
    • Swiss ball placed in the centre.
    • Players form a circle around the Swiss ball.
    Execution
    • Players move around the ball, either sideways or forwards-backwards.
    • When a number is called, the player responds, takes the ball, and throws it towards the players who have moved away.
    • Add-on: The player who is hit takes the Swiss ball and tries to hit another player.
    Coach Notes
    • Move around the circle.
    • Respond to changes in direction.
    • Improve movement, enhance focus.
As an enthusiastic coach and passionate korfball trainer, you'll find the ultimate resource for training exercises, tactical insights and tools to create effective workouts. Whether you work with youth or adults, beginners or experienced players, Yoursportplanner provides you with all the information and tools you need to achieve your goals in the sport you love so much. Don't hesitate and proceed quickly to put together your korfball workouts and improve the performance of your korfball team.

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