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Hockey drills

  1. A starts with the ball.
  2. A runs with the ball toward the box and does a passing move around B.
  3. A passes it and goes around the pawn and does the same at C.
  4. A drives around the pawns and accelerates to the circle.
  5. A hits the ball on goal.
drawing Passing opponent
Organization:
- Divide the group in half.
- Start with each group on the right side of the goal.
- Place 5 pylons on each side 1 meter from the bar.

Exercise:
  • On both sides, one player starts with the ball.
  • Who floats to 1st pylon and bounces the ball on the beam and takes the ball back after the pylon.
  • The player does this at all pylons.
  • After the last pylon, the player drifts the ball to the circle and scores.
  • The player takes the ball a connects at the other end.
Note:
- When drifting, keep ball on stick.
- When rebounding, turn in with the body so the ball makes a sharp angle.
drawing Handball on the beam
Warm up three exercises
Exercise 1: Overplay
Exercise 2: Run and play.
Exercise 3: Run to the left and play.

Exercise 1: Overplay.
  • Two players face each other, both near the bar with 1 ball.
  • They play the ball to each other on the forehand.
Note:
- They must keep the stick low when attacking the ball and the ball must be pushed.

Exercise 2: Run and play.
  • Groups of 3 or 4 players.
  • 2 players on one side of the bar with ball, the others on the opposite side.
  • One player with ball starts walking to the other side.
  • Halfway, the player passes the ball to a player on the other side.
  • That player takes the ball and now runs to the middle himself and then passes the ball on.
  • Once the ball is played, the player continues to run across to the other side.
Note:
- They must keep the stick low when taking the ball.
- Left elbow forward as you run with the ball.
- Walk in when the ball is played to you.

Exercise 3: Run to the left and play.
  • Groups of 3 or 4 players.
  • 2 players on one side of the bar with ball, the others on the opposite side.
  • Same as exercise 2 but now the player does not run straight ahead with the ball but in an arc to the left and then plays the ball.
  • When the ball is played, the player continues walking to the other side.
Attention:
- Stick low when taking the ball.
- Ball stays to the right of the player as he/she runs the arch to the left.
- Walk in when the ball is played to.
drawing Warming up
  1. Piece float.
  2. Indian dribble.
  3. Forehand - then take backhand ball - red-.
  4. Backhand - then take backhand ball - blue-.
  5. Expand to relay and switch sides.
drawing Parcour
  1. A plays the ball to B.
  2. B runs in and takes the ball strongly.
  3. B plays the ball back to A.
  4. C runs up and gets a cross ball from A.
  5. B has run around the pawn and passes to the post.
  6. C passes a ball on the tip.
  7. B tips the ball into the goal.
drawing Back to the guard
  1. Player A passes the pawns.
  2. Passes hard and cleanly to player B.
  3. A runs away from B.
  4. B passes to A and the latter takes to the run.
  5. Brings into the circle and rounds.
Points of attention:
  • Fast, hard and clean passing.
  • Takeover in the run.
  • Keep speed.
Possibly extend with a defender in the circle.
drawing Hard pass, take in the run and finish
Put out as many times as there are players:
  • Each player has their own pawn.
  • They play 1-1 with the person opposite them.
  • The ball is in the middle.
  • At the whistle, they start trying to tap the other person's pawn.
  • After a certain time, blow the whistle.
  • Player who won moves one space to the right on the loser 1 to the left.
  • In case of a tie; stone paper scissors.
drawing 1 vs. 1 mini
  • Set up the square with pawns as in the drawing.
  • 2 teams of 3 people are formed. One team gets balls and the other team gets vests.
  • One team may start with 1 player leaving with 1 ball to the square.
  • A player from the vests team may then leave.
  • Players may either put down an item or move an item.
  • The team with 3 in a row first has won.
drawing 3 in a row condition game
  • Ben in the al float and passes out of the run.
  • Ball back on takeover run and round off on goal.
  • Player A runs with the ball passes to player B, gets the ball back and rounds on goal.
drawing Handball and rounding
  • On pace passes in a 3 corner.
  • The 4th player runs after the ball and if they conquer it, swap with a player at a pilon.
drawing Passing in a 3 corner and 4th player capture ball
  • Player A runs toward balls.
  • Players B and C towards field of play.
  • Player A takes the ball out -saves in.
  • Players B and C offer themselves, being covered by the two defenders.
  • Player A may make a selfpass.
  • Attackers score in the big goal.
  • Defenders if they get the ball, score in goal X.
Areas of focus are: quick take, offering, run and play lines, tackleback.
drawing Quickly take out and offer
  • Half Field.
  • In the middle of the half field set out a square with pawns, players are not allowed to walk through it with the ball, but are allowed to walk through it without the ball.
Set a goal; for example:
- First play with your team 4x before you can score.
- Try with at least 3 or more players in the circle to outplay the goalkeeper during the attack. Do not aim for the ball to go straight to goal when you enter the circle but look for the right passing options.
- Try to build up the attack from the sides.
- Always try to have someone at the guard.
- Put a bowl down if the attack threatens to fail.
- You can also say; the ball must go around the back of the box per new attack if they are going to be huge on a bowl.
- -. Or if a goal attempt fails that then the ball must first be taken out of the circle before a new attempt may be made.

Additional difficulty: always enlarge the box if the attack goes well

Questions to the players:
- What is the best way to set up an attack?
- What is the best way to defend an attack?
- Which side do you want to guide the attacker to when you are defending?
- Which side do you want to attack from?
drawing 6 against 6 attacking exercise