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Hockey drills for technique defense

  • Party game with two goals and a square in the middle of the field.
  • The ball may not be played through the square. In that case the ball is in touch.
  • So the idea is to play field hockey outside and not through the axis of the field.
drawing Party Form
  • Putting pressure on the bowl in positional play
  • Covering the pass line and running line
drawing Press on bowl & waist
  • Position play 0 against 0
  • Then 3 against 1
drawing positional play 3 against 0 and 3 against 1
  • A starts with the ball
  • A gives 2 passing options
  • A plays the ball to B
  • B takes the ball
  • C runs wide and gets the ball from B
  • Now a 3:2 starts
drawing 3 vs. 2
1 vs. 1
  • The trainer sets out a square and gathers all the balls and players in it.
  • The trainer gives all players a number. In this example, 1 through 6.
  • The trainer calls out two numbers each time. In this example 3 and 5.
  • The player with number 3 plays a 1 vs. 1 against the player with number 5.
  • The player who scores a goal gets a point.
  • Then the coach calls two other numbers, after which a new 1 vs. 1 is played.
  • The players keep track of how many points they have made.
drawing Exercise on target
  • All but one player have a ball.
  • The player without ball is the defender and tries to work all the balls out of the square as quickly as possible.
  • The players with ball drift through the square and try to keep the ball there as long as possible.
  • If the player loses his ball and the defender plays the ball outside the square, the player is finished.
  • In that case, he helps the defender to work all the balls out of the square as quickly as possible.
  • The player who remains last with ball wins the game.
Points of Attention:
  • Emphasize that the players look well over the ball while drifting (head up).
  • If a foul is made by the player with ball, he is out. If the defender fouls, it is a free ball for the attacker.
drawing Defense Exercise
1 vs. 1
  • Attacker blue plays the ball with a push pass to defender red.
  • Defender red accepts the ball and plays the ball with push pass back to attacker blue.
  • Attacker blue takes the ball and plays a 1 vs. 1 with the blue defender in the square.
  • Does the attacker win the duel he may score freely. The defender does not have to pass if the 1 vs 1 is lost in the square.
  • If the defender takes the ball away, he makes sure the ball is played through the orange gate.
  • The attack is finished when the attacker has shot at goal or the defender has played the ball through the orange gate.
Points of attention:
  • Focus is both on defending -poking, sitting low, not stepping in- and attacking -tempoing, direction changes, etc.
  • Depending on the number of players, the exercise can be plotted twice.
drawing Exercise on target
  • A starts with the ball and passes it into the run at B.
  • B takes the ball and floats onto the pawns at speed.
  • B plays the ball to the offering C.
  • C takes the ball and plays a 1 :1 against the defender.
drawing Attack over right 1:1
  • A starts with the ball and floats to the pawns.
  • A does a passing move to them and pushes the ball into B's run.
  • B starts to run after A's passing move and takes the ball.
  • B plays a 1:1 against the defender.
drawing Passing moves 1:1
  • A starts with the ball and drifts forward a bit and hits the ball through the gate to B.
  • B takes the ball and floats forward a bit and hits the ball through the gate to the incoming C.
  • C takes the ball and plays a 2:1 with B against the defender.
drawing Beating out of the barrel to 2:1
  • A starts with a ball and does an elevator pass at all the pawns.
  • When A gets to the end, he plays a 1-on-1 against B.
  • When A gets past B he rounds off with a hit on goal.
drawing Elevator passing practice
1 vs. 1: rounding at goal for attack and how to defend for defense
  • Defense: Defending to the outside
  • Attack: Clear feint and acceleration
drawing 1 vs.